[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Fangren Marauder
by Gargaroz » 26 Mar 2012, 15:32
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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fixed Garg]Mortarpod/Deathtouch[unsolved]Furnace Scamp/Phyre
by stassy » 26 Mar 2012, 17:32
Describe the Bug:
Furnace Scamp + Phyresis combo does not work as Furnace Scamp ability is not converted into Infect damage
Which card did behave improperly ?
Furnace Scamp + Phyresis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2
What exactly should be the correct behavior/interaction ?
Furnace Scamp + Phyresis combo give 4 infect token to target player when used instead of 1 infect token + 3 damage
Are any other cards possibly affected by this bug ?
creatures with damage ability + enchantment that give Infect
Yes I know this is the same case as deathtouch ability + Mortarpod, just wanted confirmation if it was fixable or not
Furnace Scamp + Phyresis combo does not work as Furnace Scamp ability is not converted into Infect damage
Which card did behave improperly ?
Furnace Scamp + Phyresis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2
What exactly should be the correct behavior/interaction ?
Furnace Scamp + Phyresis combo give 4 infect token to target player when used instead of 1 infect token + 3 damage
Are any other cards possibly affected by this bug ?
creatures with damage ability + enchantment that give Infect
Yes I know this is the same case as deathtouch ability + Mortarpod, just wanted confirmation if it was fixable or not
- Attachments
-
1.zip- (2.18 KiB) Downloaded 87 times
Last edited by Aswan jaguar on 07 Apr 2012, 03:59, edited 2 times in total.
Reason: fixed bug Mortarpod/Deathtouch
Reason: fixed bug Mortarpod/Deathtouch
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[fixed by Gargaroz]Scorned Villager
by stassy » 27 Mar 2012, 07:17
Describe the Bug:
Scorned Villager can generate colorless mana
Which card did behave improperly ?
Scorned Villager
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2
What exactly should be the correct behavior/interaction ?
Scorned Villager should generate only G
Are any other cards possibly affected by this bug ?
-

Scorned Villager can generate colorless mana
Which card did behave improperly ?
Scorned Villager
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2
What exactly should be the correct behavior/interaction ?
Scorned Villager should generate only G
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 27 Mar 2012, 14:28, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Progenitus
by KrNeki » 27 Mar 2012, 12:06
Describe the Bug:
Progenitus can not be cast from hand.
Which card did behave improperly ?
Progenitus.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Ml3v2
What exactly should be the correct behavior/interaction ?
You should be able to cast Progenitus for its manacost.
Are any other cards possibly affected by this bug ?
-
Progenitus can not be cast from hand.
Which card did behave improperly ?
Progenitus.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Ml3v2
What exactly should be the correct behavior/interaction ?
You should be able to cast Progenitus for its manacost.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
progenitus.rar- (19.56 KiB) Downloaded 86 times
Last edited by stassy on 27 Mar 2012, 14:25, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Artillerize
by KrNeki » 27 Mar 2012, 12:09
Describe the Bug:
Artillerize does not deal damage.
Which card did behave improperly ?
Artillerize.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Ml3v2
What exactly should be the correct behavior/interaction ?
Artillerize should deal 5 damage to a target.
Are any other cards possibly affected by this bug ?
-
Artillerize does not deal damage.
Which card did behave improperly ?
Artillerize.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Ml3v2
What exactly should be the correct behavior/interaction ?
Artillerize should deal 5 damage to a target.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
progenitus.rar- Same savegame as for the progenitus bug.
- (19.56 KiB) Downloaded 82 times
Last edited by Aswan jaguar on 27 Mar 2012, 14:26, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Artillerize
by stassy » 27 Mar 2012, 12:25
confirmed, seems to be the fix was not enough from v1, as Artillerize can only damage creature from its caster, neither player from both side or creature from opponent side
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Re: [confirmed]Progenitus
by stassy » 27 Mar 2012, 12:28
You are right, it doesn't shuffle into library if discarded from hand or sacrificed from battlefield
Edit: confirmed also all creatures with shuffling into library when put into graveyard ability are affected
Edit: confirmed also all creatures with shuffling into library when put into graveyard ability are affected
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Re: [confirmed]Artillerize
by Gargaroz » 27 Mar 2012, 14:05
Fixed again. And this time works, I tested it 
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Progenitus
by Gargaroz » 27 Mar 2012, 14:17
Fixed the casting cost.
I couldn't confirm the other bug : it's reshuffling in my deck as it should. Have you fetched it via Wish ?
Or perhaps the bug was fixed while I was working on some other code.
I couldn't confirm the other bug : it's reshuffling in my deck as it should. Have you fetched it via Wish ?
Or perhaps the bug was fixed while I was working on some other code.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Scorned Villager
by Gargaroz » 27 Mar 2012, 14:23
Bad data in ct_all. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed]Progenitus
by stassy » 27 Mar 2012, 14:23
Ah you are right, I forgot that the shuffling effect need the Rule Engine or it will not work, and with it shuffling will work as intended.
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Re: Furnace Scamp + Phyresis
by Gargaroz » 27 Mar 2012, 14:31
The problem is that Infect works only if the source with Infect is on the battlefield when the damage resolves. In this case, first the damage card is generated and then the Scamp dies, so when the damege resolves it will be treated as normal damage.
As for the Mortarpod / Deathtouch interaction, I think now I could fix it, I'll try.
As for the Mortarpod / Deathtouch interaction, I think now I could fix it, I'll try.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [fixed by Gargaroz]Progenitus
by KrNeki » 27 Mar 2012, 14:51
I did not fetch it via Wish or something like it, it was in my sealed deck (attached to the first post) and I discarded it as the eight card. The strange thing is, that I have tried it again and it shuffles back normally (technically it should never go to the graveyard since it has a replacement effect, but I guess that is not codable) and I am pretty certain the rules card was in play at the time and it did not. Could it be an interaction with another card? I will try to replicate it and attach a screenshot (had one made, but deleted it after stassy agreed about the shuffling
).
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