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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: [confirmed]Mana Drain

Postby Gargaroz » 01 Apr 2012, 00:20

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Goblin Chirurgeon

Postby Gargaroz » 01 Apr 2012, 00:29

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Fire // Ice

Postby Aswan jaguar » 01 Apr 2012, 10:08

And there is a problem with Fire // Ice and some others that you don't see the damage inflicted only after you do both damage.There was a target if I remember correctly that was shown for every target and a damage card that now shows after you inflict both damage.
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[fixed by Gargaroz]Caldera Hellion no +1/+1

Postby 0rion79 » 01 Apr 2012, 12:59

: Caldera Hellion doesn't get any +1/+1 when it devours creatures, when it comes into play.
Last edited by Aswan jaguar on 01 Apr 2012, 17:01, edited 1 time in total.
Reason: fixed bug
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Re: [confirmed]Fire // Ice

Postby Gargaroz » 01 Apr 2012, 15:00

Fixed. AJ, the "target" you talk about qualified a card already targetted and no more targettable, so it would be a pain to use it in Fire // Ice.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Caldera Hellion no +1/+1

Postby Gargaroz » 01 Apr 2012, 15:10

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Overgrown Battlement

Postby stassy » 02 Apr 2012, 12:53

Describe the Bug:
Overgrown Battlement does not count himself when his ability is used, generating 0 mana if alone in the battlefield.

Which card did behave improperly ?
Overgrown Battlement

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2

What exactly should be the correct behavior/interaction ?
Overgrown Battlement count himself when his ability is used, generating G mana if alone in the battlefield.

Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 03 Apr 2012, 14:07, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Diregraf captain

Postby Megres » 03 Apr 2012, 10:13

Describe the Bug:
The Diregraf captian blocks a Stromkirk noble, but doesn't destroy it, despite having deathtouch.

Which card did behave improperly ?
Diregraf captain.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML 3.0, DKA v.2, constructed.

What exactly should be the correct behavior/interaction ?
The Diregraf captian should destroy the blockeda Stromkirk noble, thanks to deathtouch.

Are any other cards possibly affected by this bug ?
No.
Attachments
Diregraf captain.rar
(1.97 KiB) Downloaded 82 times
Last edited by Aswan jaguar on 03 Apr 2012, 14:03, edited 2 times in total.
Reason: fixed bug
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fixed Gargaroz]Increasing devotion,Mikaeus unhal.Ravenous d.

Postby Megres » 03 Apr 2012, 10:16

Describe the Bug:
Increasing devotion, Mikaeus the unhallowed and Ravenous demon are highlighted as playable, and can be played, despite having not enough mana to cast them.

Which card did behave improperly ?
Increasing devotion - Mikaeus the unhallowed Ravenous demon.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML 3.0, DKA v.2, constructed.

What exactly should be the correct behavior/interaction ?
You shouldn't be able to cast a spell without enough mana. (Am I really explaining this? #-o )

Are any other cards possibly affected by this bug ?
No.
Attachments
Ravenous demon.rar
(1.78 KiB) Downloaded 82 times
Mikaues Unhallowed.rar
(1.83 KiB) Downloaded 80 times
Increasing devotion.rar
(2.05 KiB) Downloaded 80 times
Last edited by Aswan jaguar on 03 Apr 2012, 14:06, edited 2 times in total.
Reason: fixed all bugs
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[fixed by Gargaroz]Zombie apocalypse

Postby Megres » 03 Apr 2012, 10:18

Describe the Bug:
Zombie apocalypse doesn't return all Zombie creature cards from your graveyard to the battlefield.

Which card did behave improperly ?
Zombie apocalypse

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML 3.0, DKA v.2, constructed.

What exactly should be the correct behavior/interaction ?
Zombie apocalypse should return all Zombie creature cards from your graveyard to the battlefield.

Are any other cards possibly affected by this bug ?
No.
Attachments
Zombie Apocalypse.rar
(1.88 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 03 Apr 2012, 14:07, edited 2 times in total.
Reason: fixed bug
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Re: Zombie apocalypse

Postby stassy » 03 Apr 2012, 11:02

confirmed, only Human creatures on opponent side are destroyed and nothing else happen
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Re: Increasing devotion - Mikaeus the unhallowed Ravenous d

Postby stassy » 03 Apr 2012, 11:09

confirmed, their mana cost is reduced by 1 for each of them
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Re: Diregraf captain

Postby stassy » 03 Apr 2012, 11:14

confirmed, deathtouch ability is missing
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Re: [confirmed]Overgrown Battlement

Postby Gargaroz » 03 Apr 2012, 13:12

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Zombie apocalypse

Postby Gargaroz » 03 Apr 2012, 13:17

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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