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Re: [all fixed Gargaroz]Stigma Lasher[the wither]Lifelink li

PostPosted: 05 Apr 2012, 15:33
by stassy
Thank you for everything Orz
Does that mean that if we can provide a list of hardcoded cards that should be affected by C coded card it could be doable *cough* Mind Bend *cough*?

fixed Gargaroz]Gaea's Cradle,co:1 mana tapped as fast effec

PostPosted: 05 Apr 2012, 15:48
by 0rion79
Hi all. I'm experimenting a weird bug after the latest patch.
Lands as Gaea's Cradle, Serra's Sanctum and Tolaria's Academy tend to give only 1 mana when tapped as fast effect, despite of the number of permanents of the proper kind controlled by their owner.
As you can see from the image below, Gaea's Cradle has given me only 1 green mana (+2 from other lands) when I have double-clicked on rampaging baloths in my hand (I was using a landfall deck). Instead, when I tap it for mana without any other effect on the queue, it always gives the right quantity of mana.
This bug is not always present but, as far as I've seen, it appears when auto-tapping land for mana, especially to activate a fast effect as answer to something else.

[fixed by Gargaroz]Hand of the Praetors

PostPosted: 05 Apr 2012, 17:49
by Melkor
Describe the Bug:
Hand of Praetors dose`t assign infect(poison) counters on players when creature with infect ability enters game under your control.

Which card did behave improperly ?
Hand of Praetors

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
V2 - Dark Ascension.

What exactly should be the correct behavior/interaction ?
Hand of Praetors should assign infect counters onto opponents every time a creature with infect enters play under your control.

Are any other cards possibly affected by this bug ?
no

[fixed by Gargaroz]Deadly Allure

PostPosted: 05 Apr 2012, 17:52
by Melkor
Describe the Bug:
Deadly allure Flashback ability dose`t work. It cannot be cast back from the graveyard.

Which card did behave improperly ?
Deadly Allure - instant from Dark Ascension

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
V2 - Dark Ascension (duel type gameplay)

What exactly should be the correct behavior/interaction ?
Deadly Allure should be recastable from graveyard, with G flashback cost.

Are any other cards possibly affected by this bug ?
No.

Re: Gaea's Cradle & co: 1 mana when tapped as fast effect

PostPosted: 06 Apr 2012, 00:11
by Gargaroz
It's an erratic bug and I don't really understand where is located. It will take a while to fix.

Re: Deadly Allure

PostPosted: 06 Apr 2012, 00:13
by Gargaroz
Wrong data in "ct_all". Fixed.

Re: Hand of Praetors

PostPosted: 06 Apr 2012, 00:17
by Gargaroz
Fixed.

[fixed by Gargaroz]Hex Parasite

PostPosted: 06 Apr 2012, 07:28
by stassy
Describe the Bug:
Hex Parasite make the game infinite loop if illegal choices are made on window menu (adding a +1/+1 counter on undying creature or adding a -1/-1 counter on persist creature or special token on non countered creatures)

Which card did behave improperly ?
Hex Parasite

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2

What exactly should be the correct behavior/interaction ?
Hex Parasite generate an illegal message and not make game infinite loop

Are any other cards possibly affected by this bug ?
-

[fixed by Gargaroz]Sorin, Lord of Innistrad

PostPosted: 06 Apr 2012, 12:22
by Melkor
Describe the Bug:
Sorin, Lord of Innistrad final ability, that should allow him to target 3 permanents doesn't work.

Which card did behave improperly ?
Sorin, Lord of Innistrad from Dark Ascension

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
V2 - Dark Ascension (Duel mode)

What exactly should be the correct behavior/interaction ?
Sorin should be able to target 3 permanents, those will be destroyed and then come back under his control. (Liliana of the Veil has similar ability, where she is targeting permanents)

Are any other cards possibly affected by this bug ?
No.

Re: Sorin, Lord of Innistrad

PostPosted: 06 Apr 2012, 13:06
by Gargaroz
Fixed.

Re: Hex Parasite

PostPosted: 06 Apr 2012, 13:32
by Gargaroz
This card has a very complex code, due to the inability of the engine to discriminate between the various type of counters. I'm reworking the code, consider it fixed.

Re: [all fixed Gargaroz]Stigma Lasher[the wither]Lifelink li

PostPosted: 07 Apr 2012, 00:30
by Gargaroz
You could give me the list, but be advised : that king of interaction is not high on my "to-do" lits, as Mind Bend is pretty unused in any available format.
The next "big step" I want to do is recoding the targeting subs (with the help of Jatill), so we could have Hexproof and stuff like that.

Re: wait info]Mortarpod/Deathtouch[unsolved]Furnace Scamp/Ph

PostPosted: 07 Apr 2012, 00:31
by Gargaroz
Mortarpod / Deathtouch interaction is fixed.

Re: [all fixed Gargaroz]Stigma Lasher[the wither]Lifelink li

PostPosted: 07 Apr 2012, 04:03
by Aswan jaguar
It is certainly more important the next "big step" to be recoding the targeting subs to have Hexproof and other stuff working properly.Good luck on that mission guys.

[fixed by Gargaroz]Decree of Justice and Stroke of Genius

PostPosted: 07 Apr 2012, 21:49
by Saeculum
Describe the Bug:
When cast, Stroke of Genius cost 4 colorless mana and has no effect. Similarly, Decree of Justice is cast of WW; also to no effect, although cycling seems to be working fine.

Which card did behave improperly ?
Stroke of Genius and Decree of Justice

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 Dark Ascension v2 03/10/2012 (although I encountered the Stroke bug in previous versions). Duel and Gauntlet

What exactly should be the correct behavior/interaction ?
Stroke of Genius should cost U2x and cause target player to draw x cards. Decree of Justice should cost WW2xx and put x 4/4 angels into play

Are any other cards possibly affected by this bug ?
I've tested Braingeyser and Blue Sun's Zenith for Draw x effects and White Sun's Zenith and Martial Coup for White token effects. All four seem to be working properly. Additionally, other x spells seem fine.