It is currently 08 Jul 2021, 05:45
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: Gaea's Cradle & co: 1 mana when tapped as fast effect

Postby Gargaroz » 09 Apr 2012, 15:21

New code : this time seems to work fine.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed by Gargaroz]Oran-Rief corrupted (again)

Postby 0rion79 » 09 Apr 2012, 18:30

I really can't figure out this bug very well....
Oran-Rief, the Vastwood or does nothing or pumps only one single green creature, no matter if it has entered the battlefield when Oran-Rief is activated or not.

Anyway, may any of you explain me why previously fixed cards get corrupted with new patches?

EDIT: I've seen that some green creatures are affected by the card as they should, while others are not, as Fungusaur. Which still has old counters, that do not proliferate. Maybe there is any connection.
Last edited by Aswan jaguar on 12 Apr 2012, 03:52, edited 1 time in total.
Reason: bug fixed
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

Re: Oran-Rief corrupted (again)

Postby stassy » 10 Apr 2012, 04:26

I noticed that too, but it was inconsistent.
Sometimes counters are added, sometimes not.
I tested with and without RuleEngine, with C++ and old cards and it was still random so that is why I couldn't submit a proper bug file
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Scarwood Bandits

Postby 0rion79 » 10 Apr 2012, 12:43

: Scarwood Bandits is missing its forestwalk ability.
Last edited by Aswan jaguar on 11 Apr 2012, 14:21, edited 2 times in total.
Reason: fixed bug
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

[fixed by Gargaroz]Briar Patch

Postby Aswan jaguar » 10 Apr 2012, 15:15

Describe the Bug:
Briar Patch doesn't put -1/-0 to creatures attacking you.

Which card did behave improperly ?
Briar Patch

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 April 10,duel

What exactly should be the correct behavior/interaction ?
put -1/-0 to creatures attacking you

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 12 Apr 2012, 03:51, edited 2 times in total.
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

[fixed by Gargaroz]]Dawnstrider ability

Postby Aswan jaguar » 10 Apr 2012, 15:40

Describe the Bug:
Dawnstrider ability doesn't work.

Which card did behave improperly ?
Dawnstrider

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel

What exactly should be the correct behavior/interaction ?
Be able to activate Dawnstrider ability.

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 11 Apr 2012, 14:21, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: Scarwood Bandits no forestwalk

Postby stassy » 11 Apr 2012, 04:44

confirmed and not a typo

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Dawnstrider ability doesn't work.

Postby stassy » 11 Apr 2012, 04:54

confirmed, ability is unavailable at all step.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Uncastable/untriggerable cards

Postby Wally » 11 Apr 2012, 05:02

Edit by stassy: Editing this post to list all the uncastable cards and life gain/loss bugged cards:

uncastable from hand:
Drain Life
Blaze
Consume Spirit
Simulacrum
Mind Twist

no life gain/loss or ability triggerable in play:
Ivory Tower
Diamond Valley
Life Chisel
Zuran Orb

---

original old post edited | Open
Describe the Bug:
No lifegain from Ivory Tower

Which card did behave improperly ?
Ivory Tower

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel

What exactly should be the correct behavior/interaction ?
Lifegain should occur when hand size is sufficient

Are any other cards possibly affected by this bug ?

Don't know but there is also another bug in saved game. Multiple cards ask for an additional mana to be provided even after correct casting cost has been paid. The dialogue box asking for the additional mana can be cancelled and the spell then casts normally.
Attachments
Ivory tower.zip
(2.85 KiB) Downloaded 94 times
Last edited by Aswan jaguar on 11 Apr 2012, 15:04, edited 9 times in total.
Reason: fixed bug
Wally
 
Posts: 224
Joined: 05 Mar 2009, 04:39
Location: Australia
Has thanked: 2 times
Been thanked: 11 times

Re: Briar Patch doesn't put -1/-0 to creatures attacking you

Postby stassy » 11 Apr 2012, 05:09

confirmed, though it work in a weird way:
- If player cast it only, effect appear attached as an enchantment to a AI land at AI turn
- if both player have it, it will only trigger at player post combat phase if AI attack
- if player attack on the conditions above nothing happen

Image

Image

Aswan jaguar> Can you post your and AI deck so we can check for the corrupted card?
Attachments
1.zip
(2.26 KiB) Downloaded 94 times
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Ivory Tower

Postby stassy » 11 Apr 2012, 05:19

confirmed for Ivory Tower, though I couldn't for the mana cost, all cards seemed to ask the right amount in your save (Akroma, Resurrection, Damnation)
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Earthquake, Hurricane

Postby Wally » 11 Apr 2012, 05:43

Describe the Bug:
Earthquake deals no damage to players (correct damage is dealt to creatures)

Which card did behave improperly ?
Earthquake

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel

What exactly should be the correct behavior/interaction ?
Earthquake should deal X damage to each player when cast.

Are any other cards possibly affected by this bug ?
Attachments
Earthquake.zip
(2.49 KiB) Downloaded 89 times
Last edited by Aswan jaguar on 11 Apr 2012, 14:23, edited 2 times in total.
Reason: fixed bug
Wally
 
Posts: 224
Joined: 05 Mar 2009, 04:39
Location: Australia
Has thanked: 2 times
Been thanked: 11 times

Life gain/lost - Uncastable cards

Postby stassy » 11 Apr 2012, 05:51

Describe the Bug:
Drain Life can no longer be cast at sorcery step

Which card did behave improperly ?
Drain Life

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4

What exactly should be the correct behavior/interaction ?
Drain Life can be cast at sorcery step when mana is enough

Are any other cards possibly affected by this bug ?
Blaze
Consume Spirit
Simulacrum
Diamond Valley
Life Chisel

Image
Last edited by stassy on 11 Apr 2012, 09:05, edited 2 times in total.
Reason: bug confirmed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Earthquake

Postby Wally » 11 Apr 2012, 05:56

Describe the Bug:
Hurricane also bugged. Deals damage to non-flying creatures (bug) and deals no damage to players (bug)

Which card did behave improperly ?
Hurricane

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel

What exactly should be the correct behavior/interaction ?
Hurricane should damage flying creatures and deal X damage to each player

Are any other cards possibly affected by this bug ?
Similar bug exists with Earthquake
Attachments
Hurricane2.zip
(2.4 KiB) Downloaded 89 times
Wally
 
Posts: 224
Joined: 05 Mar 2009, 04:39
Location: Australia
Has thanked: 2 times
Been thanked: 11 times

[fixed by Gargaroz]Tendrils of Corruption + Sanguine Bond

Postby stassy » 11 Apr 2012, 05:57

Describe the Bug:
Sanguine Bond does not interact with Tendrils of Corruption, caster gain life and but opponent does not lose life

Which card did behave improperly ?
Tendrils of Corruption + Sanguine Bond

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4

What exactly should be the correct behavior/interaction ?
When Sanguine Bond is in play and Tendrils of Corruption is cast on a creature, caster gain life and opponent lose life

Are any other cards possibly affected by this bug ?
-

Time to check again for Sanguine Bond interaction :p
Attachments
1.zip
(2.71 KiB) Downloaded 91 times
Last edited by Aswan jaguar on 11 Apr 2012, 14:02, edited 1 time in total.
Reason: fixed bug
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 3 guests


Who is online

In total there are 3 users online :: 0 registered, 0 hidden and 3 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 3 guests

Login Form