[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Gaea's Cradle & co: 1 mana when tapped as fast effect
by Gargaroz » 09 Apr 2012, 15:21
New code : this time seems to work fine.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Oran-Rief corrupted (again)
by 0rion79 » 09 Apr 2012, 18:30
I really can't figure out this bug very well....
Oran-Rief, the Vastwood or does nothing or pumps only one single green creature, no matter if it has entered the battlefield when Oran-Rief is activated or not.
Anyway, may any of you explain me why previously fixed cards get corrupted with new patches?
EDIT: I've seen that some green creatures are affected by the card as they should, while others are not, as Fungusaur. Which still has old counters, that do not proliferate. Maybe there is any connection.
Oran-Rief, the Vastwood or does nothing or pumps only one single green creature, no matter if it has entered the battlefield when Oran-Rief is activated or not.
Anyway, may any of you explain me why previously fixed cards get corrupted with new patches?
EDIT: I've seen that some green creatures are affected by the card as they should, while others are not, as Fungusaur. Which still has old counters, that do not proliferate. Maybe there is any connection.
Last edited by Aswan jaguar on 12 Apr 2012, 03:52, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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Re: Oran-Rief corrupted (again)
by stassy » 10 Apr 2012, 04:26
I noticed that too, but it was inconsistent.
Sometimes counters are added, sometimes not.
I tested with and without RuleEngine, with C++ and old cards and it was still random so that is why I couldn't submit a proper bug file
Sometimes counters are added, sometimes not.
I tested with and without RuleEngine, with C++ and old cards and it was still random so that is why I couldn't submit a proper bug file
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[fixed by Gargaroz]Scarwood Bandits
by 0rion79 » 10 Apr 2012, 12:43
: Scarwood Bandits is missing its forestwalk ability.
Last edited by Aswan jaguar on 11 Apr 2012, 14:21, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Briar Patch
by Aswan jaguar » 10 Apr 2012, 15:15
Describe the Bug:
Briar Patch doesn't put -1/-0 to creatures attacking you.
Which card did behave improperly ?
Briar Patch
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 April 10,duel
What exactly should be the correct behavior/interaction ?
put -1/-0 to creatures attacking you
Are any other cards possibly affected by this bug ?
Briar Patch doesn't put -1/-0 to creatures attacking you.
Which card did behave improperly ?
Briar Patch
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 April 10,duel
What exactly should be the correct behavior/interaction ?
put -1/-0 to creatures attacking you
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 12 Apr 2012, 03:51, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]]Dawnstrider ability
by Aswan jaguar » 10 Apr 2012, 15:40
Describe the Bug:
Dawnstrider ability doesn't work.
Which card did behave improperly ?
Dawnstrider
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Be able to activate Dawnstrider ability.
Are any other cards possibly affected by this bug ?
Dawnstrider ability doesn't work.
Which card did behave improperly ?
Dawnstrider
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Be able to activate Dawnstrider ability.
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 11 Apr 2012, 14:21, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Uncastable/untriggerable cards
by Wally » 11 Apr 2012, 05:02
Edit by stassy: Editing this post to list all the uncastable cards and life gain/loss bugged cards:
uncastable from hand:
Drain Life
Blaze
Consume Spirit
Simulacrum
Mind Twist
no life gain/loss or ability triggerable in play:
Ivory Tower
Diamond Valley
Life Chisel
Zuran Orb
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uncastable from hand:
Drain Life
Blaze
Consume Spirit
Simulacrum
Mind Twist
no life gain/loss or ability triggerable in play:
Ivory Tower
Diamond Valley
Life Chisel
Zuran Orb
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- original old post edited | Open
- Describe the Bug:
No lifegain from Ivory Tower
Which card did behave improperly ?
Ivory Tower
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Lifegain should occur when hand size is sufficient
Are any other cards possibly affected by this bug ?
Don't know but there is also another bug in saved game. Multiple cards ask for an additional mana to be provided even after correct casting cost has been paid. The dialogue box asking for the additional mana can be cancelled and the spell then casts normally.
- Attachments
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Ivory tower.zip- (2.85 KiB) Downloaded 94 times
Last edited by Aswan jaguar on 11 Apr 2012, 15:04, edited 9 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: Briar Patch doesn't put -1/-0 to creatures attacking you
by stassy » 11 Apr 2012, 05:09
confirmed, though it work in a weird way:
- If player cast it only, effect appear attached as an enchantment to a AI land at AI turn
- if both player have it, it will only trigger at player post combat phase if AI attack
- if player attack on the conditions above nothing happen

Aswan jaguar> Can you post your and AI deck so we can check for the corrupted card?
- If player cast it only, effect appear attached as an enchantment to a AI land at AI turn
- if both player have it, it will only trigger at player post combat phase if AI attack
- if player attack on the conditions above nothing happen

Aswan jaguar> Can you post your and AI deck so we can check for the corrupted card?
- Attachments
-
1.zip- (2.26 KiB) Downloaded 94 times
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Re: Ivory Tower
by stassy » 11 Apr 2012, 05:19
confirmed for Ivory Tower, though I couldn't for the mana cost, all cards seemed to ask the right amount in your save (Akroma, Resurrection, Damnation)
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[fixed by Gargaroz]Earthquake, Hurricane
by Wally » 11 Apr 2012, 05:43
Describe the Bug:
Earthquake deals no damage to players (correct damage is dealt to creatures)
Which card did behave improperly ?
Earthquake
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Earthquake should deal X damage to each player when cast.
Are any other cards possibly affected by this bug ?
Earthquake deals no damage to players (correct damage is dealt to creatures)
Which card did behave improperly ?
Earthquake
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Earthquake should deal X damage to each player when cast.
Are any other cards possibly affected by this bug ?
- Attachments
-
Earthquake.zip- (2.49 KiB) Downloaded 89 times
Last edited by Aswan jaguar on 11 Apr 2012, 14:23, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Life gain/lost - Uncastable cards
by stassy » 11 Apr 2012, 05:51
Describe the Bug:
Drain Life can no longer be cast at sorcery step
Which card did behave improperly ?
Drain Life
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4
What exactly should be the correct behavior/interaction ?
Drain Life can be cast at sorcery step when mana is enough
Are any other cards possibly affected by this bug ?
Blaze
Consume Spirit
Simulacrum
Diamond Valley
Life Chisel

Drain Life can no longer be cast at sorcery step
Which card did behave improperly ?
Drain Life
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4
What exactly should be the correct behavior/interaction ?
Drain Life can be cast at sorcery step when mana is enough
Are any other cards possibly affected by this bug ?
Blaze
Consume Spirit
Simulacrum
Diamond Valley
Life Chisel

Last edited by stassy on 11 Apr 2012, 09:05, edited 2 times in total.
Reason: bug confirmed
Reason: bug confirmed
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Re: Earthquake
by Wally » 11 Apr 2012, 05:56
Describe the Bug:
Hurricane also bugged. Deals damage to non-flying creatures (bug) and deals no damage to players (bug)
Which card did behave improperly ?
Hurricane
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Hurricane should damage flying creatures and deal X damage to each player
Are any other cards possibly affected by this bug ?
Similar bug exists with Earthquake
Hurricane also bugged. Deals damage to non-flying creatures (bug) and deals no damage to players (bug)
Which card did behave improperly ?
Hurricane
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 APRIL 10,duel
What exactly should be the correct behavior/interaction ?
Hurricane should damage flying creatures and deal X damage to each player
Are any other cards possibly affected by this bug ?
Similar bug exists with Earthquake
- Attachments
-
Hurricane2.zip- (2.4 KiB) Downloaded 89 times
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[fixed by Gargaroz]Tendrils of Corruption + Sanguine Bond
by stassy » 11 Apr 2012, 05:57
Describe the Bug:
Sanguine Bond does not interact with Tendrils of Corruption, caster gain life and but opponent does not lose life
Which card did behave improperly ?
Tendrils of Corruption + Sanguine Bond
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4
What exactly should be the correct behavior/interaction ?
When Sanguine Bond is in play and Tendrils of Corruption is cast on a creature, caster gain life and opponent lose life
Are any other cards possibly affected by this bug ?
-
Time to check again for Sanguine Bond interaction :p
Sanguine Bond does not interact with Tendrils of Corruption, caster gain life and but opponent does not lose life
Which card did behave improperly ?
Tendrils of Corruption + Sanguine Bond
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4
What exactly should be the correct behavior/interaction ?
When Sanguine Bond is in play and Tendrils of Corruption is cast on a creature, caster gain life and opponent lose life
Are any other cards possibly affected by this bug ?
-
Time to check again for Sanguine Bond interaction :p
- Attachments
-
1.zip- (2.71 KiB) Downloaded 91 times
Last edited by Aswan jaguar on 11 Apr 2012, 14:02, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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