[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Burning Vengeance - damage doesn't trigger
by stassy » 12 Apr 2012, 15:48
Well for me it doesn't trigger at all when unearth creature ability is triggered, but work for flashback spell (don't know if that affect also Bloodghast which come back from graveyard with its landfall ability).
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1.zip- (2.32 KiB) Downloaded 88 times
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[fixed by Gargaroz]Tahngarth, Talruum hero
by RanDomino » 12 Apr 2012, 18:32
Describe the Bug:
Tahngarth, Talruum Hero's ability uses mana but doesn't tap him. However, you can't use the ability if he's already tapped.
Which card did behave improperly ?
Tahngarth, Talruum Hero
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Tahngarth, Talruum Hero's ability should tap him.
Are any other cards possibly affected by this bug ?
Not that I know of
Tahngarth, Talruum Hero's ability uses mana but doesn't tap him. However, you can't use the ability if he's already tapped.
Which card did behave improperly ?
Tahngarth, Talruum Hero
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Tahngarth, Talruum Hero's ability should tap him.
Are any other cards possibly affected by this bug ?
Not that I know of
- Attachments
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Tahngarth.zip- (5.6 KiB) Downloaded 91 times
Last edited by stassy on 13 Apr 2012, 05:03, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]whispersilk cloak
by bgaut » 12 Apr 2012, 20:27
Describe the Bug:
You can't attach the card to a creature
Which card did behave improperly ?
whispersilk cloak
Which Version did you use ? (Constructed, Limited)
last version
What exactly should be the correct behavior/interaction ?
you should attach the card to a creature
Are any other cards possibly affected by this bug ?
I don't know.
You can't attach the card to a creature
Which card did behave improperly ?
whispersilk cloak
Which Version did you use ? (Constructed, Limited)
last version
What exactly should be the correct behavior/interaction ?
you should attach the card to a creature
Are any other cards possibly affected by this bug ?
I don't know.
Last edited by stassy on 13 Apr 2012, 13:18, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Kitchen Finks
by RanDomino » 12 Apr 2012, 21:17
Describe the Bug:
The AI doesn't sacrifice Kitchen Finks. It cast Innocent Blood as if it was Diabolic Edict. I debugged a Diabolic Edict into my hand and cast it at the AI and nothing happened. However, the player's Finks behave as normal.
Which card did behave improperly ?
Kitchen Finks
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Kitchen Finks should sacrifice as normal.
Are any other cards possibly affected by this bug ?
It doesn't seem to affect other Persist creatures, so probably not.
The AI doesn't sacrifice Kitchen Finks. It cast Innocent Blood as if it was Diabolic Edict. I debugged a Diabolic Edict into my hand and cast it at the AI and nothing happened. However, the player's Finks behave as normal.
Which card did behave improperly ?
Kitchen Finks
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Kitchen Finks should sacrifice as normal.
Are any other cards possibly affected by this bug ?
It doesn't seem to affect other Persist creatures, so probably not.
- Attachments
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Kitchen Finks.zip- (6.26 KiB) Downloaded 94 times
Last edited by stassy on 13 Apr 2012, 13:18, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: whispersilk cloak
by RanDomino » 12 Apr 2012, 21:21
Here's a savegame of it happening. It requires and uses mana as normal and you pick a creature, but when the effect resolves nothing happens. The creature can still be targeted and blocked.
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Whispersilk Cloak.zip- (6.35 KiB) Downloaded 93 times
[fixed by Gargaroz]Maelstrom Wanderer
by Sonic » 12 Apr 2012, 22:31
Missed this one Gargaroz.
Maelstrom Wanderer has the wrong casting cost colors in the Manalink.xls and Ct_all.xls files
Actual casting cost |5|B|R|G
Currently set as 1 in 'Req Blue' and 0 in 'Req Black'
Should be 0 in 'Req Blue' and 1 in 'Req Black'
Thought I'd get it in before V2.
Maelstrom Wanderer has the wrong casting cost colors in the Manalink.xls and Ct_all.xls files
Actual casting cost |5|B|R|G
Currently set as 1 in 'Req Blue' and 0 in 'Req Black'
Should be 0 in 'Req Blue' and 1 in 'Req Black'
Thought I'd get it in before V2.
Last edited by stassy on 13 Apr 2012, 13:19, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Working On: Life, the Universe, and Everything.
[fixed by Gargaroz]Dragon Fodder
by RanDomino » 13 Apr 2012, 00:21
Describe the Bug:
Dragon Fodder makes four soldiers instead of two goblins.
Which card did behave improperly ?
Dragon Fodder
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Dragon Fodder should make two goblins
Are any other cards possibly affected by this bug ?
Not that I know of.
Dragon Fodder makes four soldiers instead of two goblins.
Which card did behave improperly ?
Dragon Fodder
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Dragon Fodder should make two goblins
Are any other cards possibly affected by this bug ?
Not that I know of.
- Attachments
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Dragon Fodder.zip- (6.49 KiB) Downloaded 91 times
Last edited by stassy on 13 Apr 2012, 13:26, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Tahngarth, Talruum hero
by Gargaroz » 13 Apr 2012, 01:40
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Stillmoon Cavalier
by RanDomino » 13 Apr 2012, 05:26
Describe the Bug:
Stillmoon Cavalier can only be cast for 1WW. Also the card Cleanse did not destroy it, and its frame is white instead of gold like Kitchen Finks, so apparently the game thinks it's only white. The abilities work properly, though.
Which card did behave improperly ?
Stillmoon Cavalier
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Stillmoon Cavalier should cost 1WW, 1BW, or 1BB
Are any other cards possibly affected by this bug ?
Not that I know of
Stillmoon Cavalier can only be cast for 1WW. Also the card Cleanse did not destroy it, and its frame is white instead of gold like Kitchen Finks, so apparently the game thinks it's only white. The abilities work properly, though.
Which card did behave improperly ?
Stillmoon Cavalier
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
3.0 April 10
What exactly should be the correct behavior/interaction ?
Stillmoon Cavalier should cost 1WW, 1BW, or 1BB
Are any other cards possibly affected by this bug ?
Not that I know of
- Attachments
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Stillmoon Cavalier.zip- (5.16 KiB) Downloaded 84 times
Last edited by stassy on 13 Apr 2012, 13:18, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Kitchen Finks
by stassy » 13 Apr 2012, 05:29
confirmed, also generate a window error when Kitchen Finks die or is sacrificed
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[already reported/fixed]Ivory tower
by Lordzero » 13 Apr 2012, 07:32
Describe the Bug:
No life gain from Ivory tower
Which card did behave improperly ?
Ivory tower
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink update 10 April 2012 aka Sensei of Vanilla Masques
What exactly should be the correct behavior/interaction ?
Live gain when you have 5 or more card in hand
Are any other cards possibly affected by this bug ?
No
No life gain from Ivory tower
Which card did behave improperly ?
Ivory tower
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink update 10 April 2012 aka Sensei of Vanilla Masques
What exactly should be the correct behavior/interaction ?
Live gain when you have 5 or more card in hand
Are any other cards possibly affected by this bug ?
No
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ivorytower.zip- (3.54 KiB) Downloaded 84 times
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Re: Ivory tower
by stassy » 13 Apr 2012, 08:56
already reported and fixed here :
viewtopic.php?f=86&t=6812
viewtopic.php?f=86&t=6812
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[fixed by Gargaroz]Karakas + legends filter[non fixed]
by 0rion79 » 13 Apr 2012, 10:55
2 bugs here:
1 - AI often uses Karakas to bounce non-legendary creatures
2 - I've seen that "legendary" creature type has been re-added to the deck editor, but actually there are 0 legendary creatures once filters are activated.
1 - AI often uses Karakas to bounce non-legendary creatures
2 - I've seen that "legendary" creature type has been re-added to the deck editor, but actually there are 0 legendary creatures once filters are activated.
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