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Re: Common Cause doesn't affect opponents creatures.

PostPosted: 19 Apr 2012, 16:56
by stassy
confirmed, didn't notice it was for all creatures so when I saw the effect only affect the owner I though it was intended (that also mean as a bug if one color on either both side does not share its color the effect still apply)

Re: [fixed all Gargaroz]Moonlit wake-Delraich-Phyrexian Plag

PostPosted: 19 Apr 2012, 17:54
by Silverfox
First thanks for the fast work, but i have another question and i don´t know wich topic is. Please answer me.

If i get a game error and the programm goes down it shows me "Version 2.0 alpha" is this correct or have i mixed some files? - I use Gargaroz manalink 3.0 v2 with march and april patch v2.

Also i have Mok´s version 2.0 with the patches and it works same as good. Which is better?

Re: [fixed all Gargaroz]Moonlit wake-Delraich-Phyrexian Plag

PostPosted: 19 Apr 2012, 18:29
by Aswan jaguar
For the error some files haven't changed and so the name Manalink2.0 appears in the error report.
Manalink3.0 is the latest which has the most cards coded, is more stable and runs faster and all cards are in the same place,plus other staff.
On the other hand some find better Manalink 2.0 before December patch when Multiplayer worked for some people although with crashes.In Manalink3.0 multiplayer isn't working at all for the time being.

[fixed by GargarozRandom Singleton - Avatar Chaos Orb

PostPosted: 20 Apr 2012, 04:10
by stassy
Describe the Bug:
Random Singleton - Avatar Chaos Orb make the game loop when cards are drawn

Which card did behave improperly ?
Random Singleton - Avatar Chaos Orb

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4 V2

What exactly should be the correct behavior/interaction ?
Random Singleton - Avatar Chaos Orb should correctly randomize cards

Are any other cards possibly affected by this bug ?
-

Whatever choice is made for the type of deck for Random Singleton, game will loop when AI draw his 6th card from library to his hand at the start of the game.
This affect Avatar Chaos Orb Lite and Avatar Chaos Orb but not Avatar Momir

[fixed by Gargaroz]Squee, Goblin Nabob

PostPosted: 20 Apr 2012, 06:13
by Silverfox
If Squee is in the graveyard since Patch of april v2 it comes back
to my hand automaticly. You can´t choose to bring him back or not.

Manalink 3.0 with march and april v2 Patches

[fixed by Gargaroz]Spawnwrithe

PostPosted: 20 Apr 2012, 06:28
by 0rion79
When Spawnwrithe deals combat damage to a player, no token is generated even if the card turns "orange".

[fixed by Gargaroz]Thieving Magpie,Shadowmage Infiltrator

PostPosted: 20 Apr 2012, 06:33
by 0rion79
I have equipped Thieving Magpie with Loxodon Warhammer and Whispersilk Cloak (it was a "sabouters" deck). When it has deal damage to opponet, I have drawn more or less 20-25 cards in a row, ending with a hand of 30 cards! O_o

Re: Squee, Goblin Nabob

PostPosted: 20 Apr 2012, 11:58
by stassy
Well, it's the opposite for me, no prompt to get him back into hand at all and he stay in the gy the entire time.
Anyway he is bugged so I will tag it.

Re: Spawnwrithe: no tokens

PostPosted: 20 Apr 2012, 12:04
by stassy
confirmed, no token appear on both side

Re: Thieving Magpie interaction

PostPosted: 20 Apr 2012, 12:16
by stassy
I will put away Whispersilk Cloak because it has a different bug reported and fixed, but the issue is Loxodon Warhammer because I tested it with Shadowmage Infiltrator and the result is the same (draw 20+ cards)

Also there is a weird typo in the description effect, maybe it is related

Image

Re: [confirmed]Mishra's Workshop Inop

PostPosted: 20 Apr 2012, 13:10
by Gargaroz
Doesn't expect a fix for this unless we could recode the engine, it's a very complicate issue.

Re: Random Singleton - Avatar Chaos Orb

PostPosted: 20 Apr 2012, 13:55
by Gargaroz
Fixed.

Re: [confirmed]Spawnwrithe

PostPosted: 20 Apr 2012, 13:56
by Psychodabble
This has got to be part of the "Simultaneous Triggered Effect" problem. Spawnwrithe was working just fine in the last update. I think we need to put our heads together and come up with a comprehensive list of all cards effected by this problem as it seems to be VERY widespread now.

Re: [confirmed]Spawnwrithe

PostPosted: 20 Apr 2012, 14:08
by Gargaroz
As Spawnwithe is coded in ASM, probably the bug is due to the rearrangings of IDs, not to the chain trigger bug. I'll recode it, consider this fixed.

[fixed by Gargaroz]Tezzeret, Agent of Bolas

PostPosted: 20 Apr 2012, 20:20
by darkgaizat
Tezzeret Agent of Bolas, Planeswaler's ultimate (-4) ability does nothing. Attached is a save game.

darkgaizat

(anyone tell I play a lot of artifacts?)