Page 179 of 505

Re: [fixed Gargaroz]]Tinker makes you sacrifice twice April

PostPosted: 20 Apr 2012, 20:22
by darkgaizat
Gargaroz, YOU are the MAN!!

Re: [fixed by Gargaroz]EDH Rules

PostPosted: 20 Apr 2012, 20:23
by darkgaizat
Gargaroz is on it! Stellar work my friend!

[fixed by Gargaroz]Reverse Damage

PostPosted: 20 Apr 2012, 22:38
by Psychodabble
Describe the Bug:
AI is able to use Reverse Damage to prevent damage to creatures.

Which card did behave improperly ?
Reverse Damage

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Sensei of Vanilla Masques v2, Gauntlet

What exactly should be the correct behavior/interaction ?
Reverse Damage should only be used on damage to players, not creatures.

Are any other cards possibly affected by this bug ?

I don't think so.

Re: [confirmed]Orion79 coded cards ML3 10.4 V2

PostPosted: 21 Apr 2012, 00:51
by Gargaroz
All fixed.

Re: Tezzeret Agent of Bolas Ultimate Does not work

PostPosted: 21 Apr 2012, 05:47
by stassy
confirmed

In ML, artifact are very op indeed :P

Re: Reverse Damage

PostPosted: 21 Apr 2012, 05:50
by stassy
confirmed, work on player side also (seems to be work as Healing Salve)

[fixed by Gargaroz]Firewalker + Ajani Pridemate

PostPosted: 21 Apr 2012, 07:50
by 0rion79
When the player gains life due to the activation of Kor Firewalker ability, when a red spell is cast, Ajani Pridemate does not get any +1/+1 counter. Ajani pridemate still works: in fact, if you try with Lightning Helix, it will get ONE +1/+1 counter, but not 2. As well, if you try to cast any red spell, you will gain 1 life but no counter on the pridemate.

Re: Interaction Kor Firewalker + Ajani Pridemate

PostPosted: 21 Apr 2012, 09:14
by stassy
confirmed, I suspect maybe because Kor Firewalker is coded in ASM.

Re: [confirmed]Squee, Goblin Nabob

PostPosted: 21 Apr 2012, 15:49
by Gargaroz
Well, I didn't touch anything about Squee, buf if you have "Duh mode" setted on (check "config.txt", it will be automatically added to your hand if in GY.
And is working for me, so probably the bad behaviour Stassy experienced is due to some other card (as usual, I need a printscreen).

Re: [confirmed]Thieving Magpie

PostPosted: 21 Apr 2012, 16:00
by Gargaroz
The Mapie and the Infiltrator are both hardcoded cards, I'll make a new code. Consider them fixed.

Re: [confirmed]Tezzeret Agent of Bolas

PostPosted: 21 Apr 2012, 16:44
by Gargaroz
I recently modified the life gain / life loss code and left a bug when updating Tezzeret code. Fixed.

Re: [confirmed]Reverse Damage

PostPosted: 21 Apr 2012, 16:48
by Gargaroz
Fixed.

Re: [confirmed]Firewalker + Ajani Pridemate

PostPosted: 21 Apr 2012, 16:49
by Gargaroz
Fixed.

Re: [confirmed]Harabaz Druid

PostPosted: 21 Apr 2012, 17:22
by Gargaroz
Finally found a way to fix this. AI is fine with it as long as its deck has not too many colors.

Re: [confirmed]Squee, Goblin Nabob

PostPosted: 21 Apr 2012, 18:54
by stassy
Here you go but there is not much to see, as nothing is happening at all

Image