It is currently 08 Jul 2021, 05:43
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: [confirmed]Predator Ooze

Postby Megres » 25 Apr 2012, 22:33

The Ooze double pumps itself.
Megres
 
Posts: 143
Joined: 19 Mar 2011, 22:09
Has thanked: 13 times
Been thanked: 2 times

Re: [confirmed]Mikaeus, the Unhallowed

Postby Gargaroz » 26 Apr 2012, 00:42

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Grimgrin Corpse born

Postby Gargaroz » 26 Apr 2012, 00:48

Havengul Lich's ability is really too much for the AI to handle. I'm shutting it down for the AI.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Diregraf captain

Postby Gargaroz » 26 Apr 2012, 00:50

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Temporal isolation

Postby Gargaroz » 26 Apr 2012, 00:54

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Predator Ooze

Postby Gargaroz » 26 Apr 2012, 00:58

I recently reviewed the code for the Ooze and similar effects, so probably this is fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [checking]Challenge Set 1, Vanguard Vengeance

Postby Gargaroz » 26 Apr 2012, 01:00

Both the challenge and the Avatar uses a function that creatae a random deck. That functions was bugged but is fixed now, so both the Challenges works.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Phantasmal Illusion and Undying

Postby Gargaroz » 26 Apr 2012, 01:01

This kind of interactions are really complex to handle for Manalink, but I'll check and see what can I do.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed by Gargaroz]Slash Panther

Postby stassy » 26 Apr 2012, 11:42

Describe the Bug:
Slash Panther will ask for R before the mana cost window appear asking you to pay 4 or 4+2 life.
If you choose 4+2 life your total pay is then 4R+2 life

Which card did behave improperly ?
Slash Panther

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4 V2

What exactly should be the correct behavior/interaction ?
Slash Panther don't ask for R before the mana cost window appear asking you to pay 4R or 4+2 life

Are any other cards possibly affected by this bug ?
-
Attachments
1.zip
(3.1 KiB) Downloaded 83 times
Last edited by stassy on 26 Apr 2012, 13:30, edited 1 time in total.
Reason: bug fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Remand/Cryptic Command

Postby stassy » 26 Apr 2012, 12:09

Describe the Bug:
Remand/Cryptic Command randomly crash the game when used by AI

Which card did behave improperly ?
Remand/Cryptic Command

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 10.4 V2

What exactly should be the correct behavior/interaction ?
Remand/Cryptic Command don't crash the game when used by AI

Are any other cards possibly affected by this bug ?
-

This is a really specific case and I can't seems to find the real culprit, I don't even know if the cards mentioned are generating the crash but so far in the pattern they are the only left I could narrow

Setup:

Image

- I cast Porcelain Legionnaire with life and get countered by Ertai, Wizard Adept

- I cast Slash Panther with life and get countered by Counterspell

- I cast Immolating Souleater and the game crash, AI hand is then this:
Evacuation
Evacuation
Cryptic Command
Jace, Memory Adept
Remand
Repulse

Whatever order I cast, game always end in a crash at 3rd summon.
If I debug remove Jace, Memory Adept and Evacuation x2 crash does not occur but unfortunately no counterspell are casted
Attachments
1.zip
(3.1 KiB) Downloaded 81 times
Last edited by stassy on 28 May 2012, 17:24, edited 2 times in total.
Reason: bug fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Slash Panther

Postby Gargaroz » 26 Apr 2012, 12:47

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Remand/Cryptic Command

Postby Gargaroz » 26 Apr 2012, 13:55

Cryptic Command code was a bit messy, I rewrote it so probably this bug is gone.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed by Gargaroz]Caldera Hellion

Postby Psychodabble » 26 Apr 2012, 14:45

Describe the Bug:
Caldera Hellion forces you to sacrifice all your creatures in play.

Which card did behave improperly ?
Caldera Hellion

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Sensei of Vanilla Masques v2, Gauntlet

What exactly should be the correct behavior/interaction ?
Creature sacrifice through Devour should be optional, allowing you to cast without sacrificing at all, or any number of creatures you want.

Are any other cards possibly affected by this bug ?

Possibly any other cards with Devour.
Attachments
Hellion Bug.zip
(3.11 KiB) Downloaded 89 times
Last edited by stassy on 27 Apr 2012, 04:24, edited 2 times in total.
Reason: bug fixed
Psychodabble
 
Posts: 29
Joined: 29 Mar 2012, 17:21
Has thanked: 9 times
Been thanked: 3 times

[fixed by Gargaroz-wait Deathless Angel]Indestructible

Postby Psychodabble » 26 Apr 2012, 14:52

Describe the Bug:
Knight Exemplar now gives itself indestructible.

Which card did behave improperly ?
Knight Exemplar

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Sensei of Vanilla Masques v2, Gauntlet

What exactly should be the correct behavior/interaction ?
Knight Exemplar should only give indestructible to other knight cards.

Are any other cards possibly affected by this bug ?
Possibly Timber Protector or other cards that grant indestructibility to creature types.
Attachments
Knight Exemplar Bug.zip
(3.32 KiB) Downloaded 98 times
Last edited by Aswan jaguar on 29 May 2012, 14:10, edited 4 times in total.
Reason: bug fixed - wait Deathless Angel
Psychodabble
 
Posts: 29
Joined: 29 Mar 2012, 17:21
Has thanked: 9 times
Been thanked: 3 times

Re: Caldera Hellion

Postby stassy » 26 Apr 2012, 17:57

confirmed, hitting the cancel button will bring back the sacrifice prompt
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 4 guests


Who is online

In total there are 4 users online :: 0 registered, 0 hidden and 4 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 4 guests

Login Form