It is currently 08 Jul 2021, 05:42
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaroz]all Tempest Lands - no colorless mana

Postby 0rion79 » 13 May 2012, 15:59

: Salt Flats does not produce any colorless mana and forces the player to choose only among white and black, causing 1 loss of life each time. This bug is common to most (maybe all) multilands from the same set.
Last edited by Aswan jaguar on 14 May 2012, 13:39, edited 1 time in total.
Reason: fixed bug-renamed to all tembest lands instead Salt flats
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

[fixed by Gargaroz]Coffin Queen is a legend!?

Postby 0rion79 » 14 May 2012, 06:48

I have just played 2 Coffin Queen in a "set vs set" game: when the second came into play, both died and went into a graveyard: is it possible that they have by mistake the legendary attribute?
Last edited by Aswan jaguar on 14 May 2012, 13:35, edited 1 time in total.
Reason: fixed bug
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

[fixed by Gargaroz]Deadwood Treefolk targets

Postby 0rion79 » 14 May 2012, 12:58

When Deadwood Treefolk dies, there is something wrong about its "resurrection" effect.
When it came into play, during a mono-set vs. mono-set duel, I had it to resurrect necrotic sliver. When it died, killed by other creatures, something weird happened. In my graveyard, I only had my Necrotic Sliver, which I sacrified to destroy another permanent, and Enslave: the popup screen with cards in my graveyard only showed enslave but not the sliver!
Last edited by Aswan jaguar on 14 May 2012, 14:08, edited 1 time in total.
Reason: fixed bug
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

Re: Gemhide Sliver corrupted

Postby Gargaroz » 14 May 2012, 13:20

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Salt Flats - no colorless mana

Postby Gargaroz » 14 May 2012, 13:29

Fixed for all Tempest painlands.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Angelic Arbiter

Postby Gargaroz » 14 May 2012, 13:31

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Coffin Queen is a legend!?

Postby Gargaroz » 14 May 2012, 13:34

Oh, I see, I partially borrowe the code for Rubinia Soulsinger for that, and obviously borrowed the "legendary" part too. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Deadwood Treefolk targets

Postby Gargaroz » 14 May 2012, 13:57

Fixed, although this kind of effects ("chose a card except for me") are hard to reproduce in Manalink as there's no way of discriminate between the cards in graveyard, apart from their position or ID.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed partly Gargaroz]Spiritual Sanctuary[no hack now]

Postby 0rion79 » 14 May 2012, 16:05

Ok, it is a lame card: I know it. But still Spiritual Sanctuary affects only the AI!
I had it in play, both players had plains but the AI was the only one getting life points.
Last edited by Aswan jaguar on 15 May 2012, 14:29, edited 1 time in total.
Reason: fixed this bug introduced new bug (no hack plains)
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

Re: [fixed by Gargaroz]Tectonic Edge has 4 bugs

Postby Sonic » 14 May 2012, 16:05

Aswan jaguar wrote:1- No picture (wasn't set as coded so Sonic didn't make a cardart for it)
The card was shown as activated in the V2 10th April update. I did spot it, but saw no point of releasing a single pic - it would only have caused confusion with the artwork updates.
It's included in this months forthcoming release, and shown in the CardArt update notes as being 'missing'.
Working On: Life, the Universe, and Everything.
User avatar
Sonic
Apprentice
 
Posts: 827
Joined: 27 Feb 2010, 00:37
Has thanked: 3 times
Been thanked: 160 times

Re: Spiritual Sanctuary corrupted

Postby Gargaroz » 15 May 2012, 12:55

Fixed. However, this fix also disable the chance to "hack" the "Plains" text.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed by Gargaroz]Power Matrix doesn't work

Postby 0rion79 » 15 May 2012, 13:59

: Power Matrix doesn't work. I could activate it only once, when another creature came into play.
Last edited by Aswan jaguar on 16 May 2012, 04:09, edited 1 time in total.
Reason: fixed bug
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

fixed by Gargaroz]Dispense Justice: AI sacr. non-attack crea

Postby 0rion79 » 15 May 2012, 14:09

It has happened only once to me: I have played Dispense Justice vs. AI, while it was attacking me with a single creature. No metalcraft ability. It did not sacrifice that creature but a pentavus token left on defense. Couldn't get any savegame because I died the same turn and had no other fast effect to activate.
Last edited by Aswan jaguar on 16 May 2012, 04:08, edited 1 time in total.
Reason: fixed bug
User avatar
0rion79
 
Posts: 1519
Joined: 24 Feb 2009, 18:33
Location: Italy
Has thanked: 94 times
Been thanked: 59 times

Re: Spiritual Sanctuary corrupted

Postby Aswan jaguar » 15 May 2012, 14:24

If you can please satisfy my curiocity Gargaroz,is it new code,so that Spiritual Sanctuary can interact correctly with newer cards,abilities,..... that causes this introduced bug?
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

fixed Gargaroz]Customs Depot activates for cr. opponent cast

Postby Aswan jaguar » 15 May 2012, 15:04

Describe the Bug:
Customs Depot activates for creatures opponent casts,too.

Which card did behave improperly ?
Customs Depot


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 APRILV2

What exactly should be the correct behavior/interaction ?
Customs Depot activates for creatures cast only by player.


Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 16 May 2012, 04:07, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 4 guests


Who is online

In total there are 4 users online :: 0 registered, 0 hidden and 4 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 4 guests

Login Form