[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Spore Cloud (minor bug)
by stassy » 01 Jun 2012, 11:37
confirmed, 2 effects card appear on cast, one as a global enchantment and one as a special yellow effect card.
The special disappear at end of turn but not the other one which in fact is not a global enchantment type because it can't be Disenchant -ed

The special disappear at end of turn but not the other one which in fact is not a global enchantment type because it can't be Disenchant -ed

- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: Soul Foundry
by stassy » 01 Jun 2012, 11:39
On your savegame I can confirm that Soul Foundry stay uncastable at the beginning, I was able to make castable by saccing Glen as a counterspell but I wasn't be able to reproduce it again in another game
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: Stronghold Assassin
by Gargaroz » 01 Jun 2012, 12:16
Strange bug, the code seems fine. Try to test it with various decks and let me know.
Edit : Nevermind, found it and fixed it.
Edit : Nevermind, found it and fixed it.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed]Burning Vengeance
by Gargaroz » 01 Jun 2012, 12:26
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Geth's Verdict
by Gargaroz » 01 Jun 2012, 12:35
Ah, now I see it, this explains also the Stronghold Assassin bug. It's fixed now, but it surely plague a lot of other cards that required sacrifices.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed}Spore Cloud
by Gargaroz » 01 Jun 2012, 12:43
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Soul Foundry
by Gargaroz » 01 Jun 2012, 12:47
It works for me, so it's an interaction with anothe card : post a screen-capture.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Soul Foundry
by stassy » 01 Jun 2012, 13:37
Here is what you see when loading the Gauntlet savegame :

You can't interact at all with the Soul Foundry that imprinted Glen Elendra Archmage, even if the copy in play die
If you debug put in play another Soul Foundry, it will work as intended but not the 1st one still


You can't interact at all with the Soul Foundry that imprinted Glen Elendra Archmage, even if the copy in play die
If you debug put in play another Soul Foundry, it will work as intended but not the 1st one still

- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: Soul Foundry
by Althuna » 01 Jun 2012, 18:46
I will do some testing too. It might be that Blue Mana Battery or maybe the Cloudposts.
[fixed by Gargaroz]Alchemist's Apprentice
by Shantak » 01 Jun 2012, 20:32
Describe the Bug:
Alchemist's Apprentice doesn't let you draw a card when you sacrifice it.
Which card did behave improperly ?
Alchemist's Apprentice
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn
What exactly should be the correct behavior/interaction ?
You draw a card when you sac Alchemist's Apprentice
Are any other cards possibly affected by this bug ?
-
Alchemist's Apprentice doesn't let you draw a card when you sacrifice it.
Which card did behave improperly ?
Alchemist's Apprentice
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn
What exactly should be the correct behavior/interaction ?
You draw a card when you sac Alchemist's Apprentice
Are any other cards possibly affected by this bug ?
-
- Attachments
-
alchemists_apprentice_bug.zip- (2.72 KiB) Downloaded 79 times
Last edited by stassy on 02 Jun 2012, 04:03, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- Shantak
- Posts: 219
- Joined: 11 May 2010, 18:35
- Location: Finland
- Has thanked: 2 times
- Been thanked: 5 times
[fixed by Gargaroz]Scrapskin Drake,Thraben Valiant
by Shantak » 01 Jun 2012, 20:59
Describe the Bug:
Scrapskin Drake has P/T 1/1 instead of 2/3
Which card did behave improperly ?
Scrapskin Drake
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn
What exactly should be the correct behavior/interaction ?
Scrapskin Drake's P/T are 2/3.
Are any other cards possibly affected by this bug ?
-
Scrapskin Drake has P/T 1/1 instead of 2/3
Which card did behave improperly ?
Scrapskin Drake
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn
What exactly should be the correct behavior/interaction ?
Scrapskin Drake's P/T are 2/3.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
scrapskin_drake_bug.zip- (2.81 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 02 Jun 2012, 05:00, edited 2 times in total.
Reason: bug fixed added one more fixed bug
Reason: bug fixed added one more fixed bug
- Shantak
- Posts: 219
- Joined: 11 May 2010, 18:35
- Location: Finland
- Has thanked: 2 times
- Been thanked: 5 times
Re: Alchemist's Apprentice
by Gargaroz » 01 Jun 2012, 21:14
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Scrapskin Drake
by Gargaroz » 01 Jun 2012, 21:20
Wrong values in "ct_all". Fixed and fixed also for Thraben Valiant
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
[fixed by Gargaroz]Cavern of souls,Somberwald Druid
by Megres » 02 Jun 2012, 09:54
Describe the Bug:
I have two Copperline gorge in play, and a Cavern of souls.
I play a Bramblewood paragon, tapping the two Copperline gorges, and the Cavern of souls becomes tapped too, with no reason.
Which card did behave improperly ?
Cavern of souls.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
The Cavern of souls shouldn't be tapped if I do not take mana from it.
Are any other cards possibly affected by this bug ?
No.
I have two Copperline gorge in play, and a Cavern of souls.
I play a Bramblewood paragon, tapping the two Copperline gorges, and the Cavern of souls becomes tapped too, with no reason.
Which card did behave improperly ?
Cavern of souls.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
The Cavern of souls shouldn't be tapped if I do not take mana from it.
Are any other cards possibly affected by this bug ?
No.
- Attachments
-
Cavern of souls tapped.rar- (1.63 KiB) Downloaded 70 times
Last edited by Aswan jaguar on 02 Jun 2012, 16:27, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]Descendant's Path
by Megres » 02 Jun 2012, 09:56
Describe the Bug:
Descendant's path can't be cast.
Which card did behave improperly ?
Descendant's path.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to c ast Descendant's path with 1G and 2C.
Are any other cards possibly affected by this bug ?
No.
Descendant's path can't be cast.
Which card did behave improperly ?
Descendant's path.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to c ast Descendant's path with 1G and 2C.
Are any other cards possibly affected by this bug ?
No.
- Attachments
-
Descendant's path cannot be cast.rar- (1.78 KiB) Downloaded 77 times
Last edited by stassy on 02 Jun 2012, 16:26, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Who is online
Users browsing this forum: No registered users and 4 guests
