[Fixed] Bug Archive
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[fixed by Gargaroz]Entreat the Angels,Bonfire of the Damned.
by Megres » 02 Jun 2012, 09:58
Describe the Bug:
I cannot cast Entreat the Angels. The game let you choose the amount of colorless mana, but then it reset the amount to zero, and doesn't allow the casting.
Which card did behave improperly ?
Entrate the Angels.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to hardcast Entreat the Angels.
Are any other cards possibly affected by this bug ?
Maybe other X casting cost miracle cards.
I cannot cast Entreat the Angels. The game let you choose the amount of colorless mana, but then it reset the amount to zero, and doesn't allow the casting.
Which card did behave improperly ?
Entrate the Angels.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to hardcast Entreat the Angels.
Are any other cards possibly affected by this bug ?
Maybe other X casting cost miracle cards.
- Attachments
-
Entreat the angels no cast.rar- (1.59 KiB) Downloaded 78 times
Last edited by Aswan jaguar on 03 Jun 2012, 13:56, edited 4 times in total.
Reason: bug fixed,added second bug fix
Reason: bug fixed,added second bug fix
[fixed by Gargaroz]Revenge of the hunted and similar cards
by Megres » 02 Jun 2012, 10:02
Describe the Bug:
The game doesn't allow me to assing any damage to the creatures blocking the target of Reven ge of the hunted.
I cast it on a Predator ooze, attack with it and other creatures. The AI blocks the PRedator ooze with everything it has, as it should be, but doesn't let me assing any damage to the blockers.
Every target is illegal.
Which card did behave improperly ?
Revenge of the hunted.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to assign combat damage as I desire.
Are any other cards possibly affected by this bug ?
No.
The game doesn't allow me to assing any damage to the creatures blocking the target of Reven ge of the hunted.
I cast it on a Predator ooze, attack with it and other creatures. The AI blocks the PRedator ooze with everything it has, as it should be, but doesn't let me assing any damage to the blockers.
Every target is illegal.
Which card did behave improperly ?
Revenge of the hunted.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
I should be able to assign combat damage as I desire.
Are any other cards possibly affected by this bug ?
No.
- Attachments
-
Revenge of the hunted.rar- (1.94 KiB) Downloaded 84 times
Last edited by Aswan jaguar on 02 Jun 2012, 16:29, edited 2 times in total.
Reason: bug fixed and similar ones
Reason: bug fixed and similar ones
[fixed by Gargaroz]Terminus - 2 bugs
by Megres » 02 Jun 2012, 10:05
Describe the Bug:
The miracle cost of Termins is WW, and it can be cast even if it's not the first card you draw that turn.
Which card did behave improperly ?
Terminus.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
Terminus can be cast for its miracle cost (that is only W, not WW) only if it's the first card drawn that turn.
Are any other cards possibly affected by this bug ?
Temporal mastery is another miracle card that can be cast even if it's not the first card drawn, but the savegame I made doesn't show it.
The miracle cost of Termins is WW, and it can be cast even if it's not the first card you draw that turn.
Which card did behave improperly ?
Terminus.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.
What exactly should be the correct behavior/interaction ?
Terminus can be cast for its miracle cost (that is only W, not WW) only if it's the first card drawn that turn.
Are any other cards possibly affected by this bug ?
Temporal mastery is another miracle card that can be cast even if it's not the first card drawn, but the savegame I made doesn't show it.
- Attachments
-
Terminus miracle cost.rar- (1.62 KiB) Downloaded 80 times
Last edited by stassy on 02 Jun 2012, 16:27, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Re: Cavern of souls - 2nd bug
by Gargaroz » 02 Jun 2012, 13:14
Wrong values in "ct_all", fixed. Fixed also for Somberwald Druid.
However, be advided that both are approximation and only reduces the cost of the appropriate spell and auto tap when you cast one. Also, the "cannot be countered" ability of Cavern of Souls is not doable in Manalink.
However, be advided that both are approximation and only reduces the cost of the appropriate spell and auto tap when you cast one. Also, the "cannot be countered" ability of Cavern of Souls is not doable in Manalink.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Descendant's Path
by Gargaroz » 02 Jun 2012, 13:16
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Terminus - 2 bugs
by Gargaroz » 02 Jun 2012, 13:27
Fixed both bugs.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Revenge of the hunted
by Gargaroz » 02 Jun 2012, 13:49
Fixed. This fix also similar cards, like Taunting Elf.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Shriekgeist
by Shantak » 02 Jun 2012, 14:58
Describe the Bug:
Shriekgeist doesn't cause opponent to mill 2 when damaging him.
Which card did behave improperly ?
Shriekgeist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn. I think that Shriekgeist has worked before though, but I might be wrong.
What exactly should be the correct behavior/interaction ?
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.
Are any other cards possibly affected by this bug ?
-
I couldn't save a game that didn't appear corrupted when loaded, but this is trivial to test with debug mode.
Shriekgeist doesn't cause opponent to mill 2 when damaging him.
Which card did behave improperly ?
Shriekgeist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn. I think that Shriekgeist has worked before though, but I might be wrong.
What exactly should be the correct behavior/interaction ?
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.
Are any other cards possibly affected by this bug ?
-
I couldn't save a game that didn't appear corrupted when loaded, but this is trivial to test with debug mode.
Last edited by stassy on 03 Jun 2012, 12:44, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
- Shantak
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[fixed by Gargaroz]Gisela, Blade of Goldnight
by loldotcom » 02 Jun 2012, 15:54
Describe the Bug:
Gisela, Blade of Goldnight has two bugs:
Which card did behave improperly ?
Gisela, Blade of Goldnight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avacyn - single match
What exactly should be the correct behavior/interaction ?
Damage dealt by your or sources you control to opponents is doubled, and damage dealt to you is halved and rounded up.
Are any other cards possibly affected by this bug ?
-
The save game will allow you to play it and a Lingering Souls or Birds of Paradise. The CPU won't use Rod of Ruin or Prodigal Sorcerer to destroy your Lingering Souls or Birds of Paradise because it will do 0 damage. This can also be tested by adding Gisela, Blade of Goldnight to their board and casting Lightning Bolt on them, doing 1 damage.
Gisela, Blade of Goldnight has two bugs:
- *Does not double damage dealt by sources you control to opponents or opponents permanents.
*It halves damage done to you rounded down, instead of rounded up.
Which card did behave improperly ?
Gisela, Blade of Goldnight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avacyn - single match
What exactly should be the correct behavior/interaction ?
Damage dealt by your or sources you control to opponents is doubled, and damage dealt to you is halved and rounded up.
Are any other cards possibly affected by this bug ?
-
The save game will allow you to play it and a Lingering Souls or Birds of Paradise. The CPU won't use Rod of Ruin or Prodigal Sorcerer to destroy your Lingering Souls or Birds of Paradise because it will do 0 damage. This can also be tested by adding Gisela, Blade of Goldnight to their board and casting Lightning Bolt on them, doing 1 damage.
- Attachments
-
gisela_blade.rar- (2.03 KiB) Downloaded 84 times
Last edited by Aswan jaguar on 03 Jun 2012, 13:53, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- loldotcom
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Re: [fixed by Gargaroz]Terminus - 2 bugs
by RanDomino » 02 Jun 2012, 16:44
I think Bonfire of the Damned might have similar problems- I was able to miracle with it even though it was the third card drawn off an AI's Winds of Change, and it asks for X twice, which is at least confusing if not broken.
Re: Entreat the Angels
by stassy » 02 Jun 2012, 17:09
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[fixed by Gargaroz]Memnarch
by Althuna » 03 Jun 2012, 07:39
It does not seem to be able to turn anything in to artifacts. It can steal them though.
Last edited by Aswan jaguar on 03 Jun 2012, 13:57, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]Angel of Glory's Rise
by loldotcom » 03 Jun 2012, 08:30
Describe the Bug:
Humans are not being returned from the graveyard when Angel of Glory's Rise enters the battlefield.
Which card did behave improperly ?
Angel of Glory's Rise
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avr update - gauntlet
What exactly should be the correct behavior/interaction ?
When Angel of Glory's Rise enters the battlefield, all humans in your graveyard are returned (and hopefully you can control the stack?)
Are any other cards possibly affected by this bug ?
-
Note: Cast it via unburial rites, when using the save file. Also tried hard casting, same thing. I think I saw this bug mentioned before, but search did not return any results.
Humans are not being returned from the graveyard when Angel of Glory's Rise enters the battlefield.
Which card did behave improperly ?
Angel of Glory's Rise
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avr update - gauntlet
What exactly should be the correct behavior/interaction ?
When Angel of Glory's Rise enters the battlefield, all humans in your graveyard are returned (and hopefully you can control the stack?)
Are any other cards possibly affected by this bug ?
-
Note: Cast it via unburial rites, when using the save file. Also tried hard casting, same thing. I think I saw this bug mentioned before, but search did not return any results.
- Attachments
-
gloryrise.rar- (1.73 KiB) Downloaded 79 times
Last edited by Aswan jaguar on 03 Jun 2012, 13:58, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- loldotcom
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Re: [confirmed]Gisela, Blade of Goldnight
by Gargaroz » 03 Jun 2012, 12:37
The first bug is there and is fixed, but I don't see the other : with Gisela in play, Lighting bolt correctly deals 1 damage instead of 3 as its damage is halved and the rounded up, otherwise it would have been dealt 2 damage (3/2 = 1.5 --> 1 rouded down, 2 rouded up).
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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