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[fixed by Gargaroz]Entreat the Angels,Bonfire of the Damned.

PostPosted: 02 Jun 2012, 09:58
by Megres
Describe the Bug:
I cannot cast Entreat the Angels. The game let you choose the amount of colorless mana, but then it reset the amount to zero, and doesn't allow the casting.

Which card did behave improperly ?
Entrate the Angels.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.

What exactly should be the correct behavior/interaction ?

I should be able to hardcast Entreat the Angels.

Are any other cards possibly affected by this bug ?
Maybe other X casting cost miracle cards.

[fixed by Gargaroz]Revenge of the hunted and similar cards

PostPosted: 02 Jun 2012, 10:02
by Megres
Describe the Bug:
The game doesn't allow me to assing any damage to the creatures blocking the target of Reven ge of the hunted.

I cast it on a Predator ooze, attack with it and other creatures. The AI blocks the PRedator ooze with everything it has, as it should be, but doesn't let me assing any damage to the blockers.
Every target is illegal.

Which card did behave improperly ?
Revenge of the hunted.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.

What exactly should be the correct behavior/interaction ?
I should be able to assign combat damage as I desire.

Are any other cards possibly affected by this bug ?
No.

[fixed by Gargaroz]Terminus - 2 bugs

PostPosted: 02 Jun 2012, 10:05
by Megres
Describe the Bug:
The miracle cost of Termins is WW, and it can be cast even if it's not the first card you draw that turn.

Which card did behave improperly ?
Terminus.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn constructed.

What exactly should be the correct behavior/interaction ?
Terminus can be cast for its miracle cost (that is only W, not WW) only if it's the first card drawn that turn.

Are any other cards possibly affected by this bug ?
Temporal mastery is another miracle card that can be cast even if it's not the first card drawn, but the savegame I made doesn't show it.

Re: Cavern of souls - 2nd bug

PostPosted: 02 Jun 2012, 13:14
by Gargaroz
Wrong values in "ct_all", fixed. Fixed also for Somberwald Druid.
However, be advided that both are approximation and only reduces the cost of the appropriate spell and auto tap when you cast one. Also, the "cannot be countered" ability of Cavern of Souls is not doable in Manalink.

Re: Descendant's Path

PostPosted: 02 Jun 2012, 13:16
by Gargaroz
Fixed.

Re: Terminus - 2 bugs

PostPosted: 02 Jun 2012, 13:27
by Gargaroz
Fixed both bugs.

Re: Revenge of the hunted

PostPosted: 02 Jun 2012, 13:49
by Gargaroz
Fixed. This fix also similar cards, like Taunting Elf.

[fixed by Gargaroz]Shriekgeist

PostPosted: 02 Jun 2012, 14:58
by Shantak
Describe the Bug:
Shriekgeist doesn't cause opponent to mill 2 when damaging him.

Which card did behave improperly ?
Shriekgeist

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn. I think that Shriekgeist has worked before though, but I might be wrong.

What exactly should be the correct behavior/interaction ?
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

Are any other cards possibly affected by this bug ?
-

I couldn't save a game that didn't appear corrupted when loaded, but this is trivial to test with debug mode.

[fixed by Gargaroz]Gisela, Blade of Goldnight

PostPosted: 02 Jun 2012, 15:54
by loldotcom
Describe the Bug:
Gisela, Blade of Goldnight has two bugs:
    *Does not double damage dealt by sources you control to opponents or opponents permanents.
    *It halves damage done to you rounded down, instead of rounded up.

Which card did behave improperly ?
Gisela, Blade of Goldnight

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avacyn - single match

What exactly should be the correct behavior/interaction ?
Damage dealt by your or sources you control to opponents is doubled, and damage dealt to you is halved and rounded up.

Are any other cards possibly affected by this bug ?
-


The save game will allow you to play it and a Lingering Souls or Birds of Paradise. The CPU won't use Rod of Ruin or Prodigal Sorcerer to destroy your Lingering Souls or Birds of Paradise because it will do 0 damage. This can also be tested by adding Gisela, Blade of Goldnight to their board and casting Lightning Bolt on them, doing 1 damage.

Re: [fixed by Gargaroz]Terminus - 2 bugs

PostPosted: 02 Jun 2012, 16:44
by RanDomino
I think Bonfire of the Damned might have similar problems- I was able to miracle with it even though it was the third card drawn off an AI's Winds of Change, and it asks for X twice, which is at least confusing if not broken.

Re: Entreat the Angels

PostPosted: 02 Jun 2012, 17:09
by stassy
confirmed, also if you debug your land to add mana it will keep asking for X several times (the X numbers paid by debug mana will create the number of angel in play though)

Re: Shriekgeist

PostPosted: 02 Jun 2012, 17:11
by stassy
confirmed

Image

[fixed by Gargaroz]Memnarch

PostPosted: 03 Jun 2012, 07:39
by Althuna
It does not seem to be able to turn anything in to artifacts. It can steal them though.

[fixed by Gargaroz]Angel of Glory's Rise

PostPosted: 03 Jun 2012, 08:30
by loldotcom
Describe the Bug:
Humans are not being returned from the graveyard when Angel of Glory's Rise enters the battlefield.

Which card did behave improperly ?
Angel of Glory's Rise

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avr update - gauntlet

What exactly should be the correct behavior/interaction ?
When Angel of Glory's Rise enters the battlefield, all humans in your graveyard are returned (and hopefully you can control the stack?)

Are any other cards possibly affected by this bug ?
-


Note: Cast it via unburial rites, when using the save file. Also tried hard casting, same thing. I think I saw this bug mentioned before, but search did not return any results.

Re: [confirmed]Gisela, Blade of Goldnight

PostPosted: 03 Jun 2012, 12:37
by Gargaroz
The first bug is there and is fixed, but I don't see the other : with Gisela in play, Lighting bolt correctly deals 1 damage instead of 3 as its damage is halved and the rounded up, otherwise it would have been dealt 2 damage (3/2 = 1.5 --> 1 rouded down, 2 rouded up).