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[Fixed] Bug Archive

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Re: [confirmed]Entreat the Angels

Postby Gargaroz » 03 Jun 2012, 12:41

Fixed. And fixed also for Bonfire of the Damned.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Shriekgeist

Postby Gargaroz » 03 Jun 2012, 12:43

Already reported and fixed. This bug affects all the cards coded in C that make something when damaging a player in combat.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Memnarch

Postby Gargaroz » 03 Jun 2012, 12:46

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Angel of Glory's Rise

Postby Gargaroz » 03 Jun 2012, 12:46

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed by Gargaroz]Gisela, Blade of Goldnight

Postby loldotcom » 03 Jun 2012, 18:37

The Lightning Bolt example was when the AI controlled her, so casting it on them results in 1 damage instead of the 2.

It was easier to test it that way then to try to hope they cast it on something you own :)


Gargaroz wrote:The first bug is there and is fixed, but I don't see the other : with Gisela in play, Lighting bolt correctly deals 1 damage instead of 3 as its damage is halved and the rounded up, otherwise it would have been dealt 2 damage (3/2 = 1.5 --> 1 rouded down, 2 rouded up).
This is the opposite of how the card reads. The reduced damage from the card should be rounded up, so Lightning Bolt should do 2 damage.
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[fixed by Gargaroz]Panoptic Mirror

Postby Althuna » 04 Jun 2012, 02:28

This card does not seem to let you exile a card.
Last edited by Aswan jaguar on 04 Jun 2012, 15:04, edited 2 times in total.
Reason: fixed bug
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Re: Panoptic Mirror

Postby stassy » 04 Jun 2012, 04:16

confirmed, maybe because all the others imprint cards activate their effect when entering the battlefield and not this one...
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[fixed by Gargaroz]Glimmervoid

Postby stassy » 04 Jun 2012, 05:30

Describe the Bug:
Glimmervoid cannot be tapped for mana even if the land is yellow highlighted.

Which card did behave improperly ?
Glimmervoid

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn

What exactly should be the correct behavior/interaction ?
Glimmervoid can be tapped for mana.

Are any other cards possibly affected by this bug ?
-

The artifact restriction effect still apply though and Glimmervoid is correctly buried when no artifact are in the owner bf.
Attachments
1.zip
(3.39 KiB) Downloaded 107 times
Last edited by Aswan jaguar on 04 Jun 2012, 15:04, edited 2 times in total.
Reason: fixed bug
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Re: [fixed by Gargaroz]Gisela, Blade of Goldnight

Postby Aswan jaguar » 04 Jun 2012, 05:36

The reduced damage is to be rounded up so Gargaroz is right.
Edit- I meant prevented with reduced.
Last edited by Aswan jaguar on 04 Jun 2012, 08:20, edited 1 time in total.
Reason: clarify
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[fixed by Gargaroz]Serum Tank,Darksteel Pendant

Postby stassy » 04 Jun 2012, 05:42

Describe the Bug:
Serum Tank can be activated for free instead of 3

Which card did behave improperly ?
Serum Tank

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn

What exactly should be the correct behavior/interaction ?
Serum Tank must be activated for 3

Are any other cards possibly affected by this bug ?
-

This bug is doable for both player and AI
Also I don't know if it's within its range but it doesn't add a counter for morphed land to artifact creature such as Stalking Stones
Attachments
1.zip
(3.65 KiB) Downloaded 79 times
Last edited by stassy on 09 Jun 2012, 15:47, edited 4 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Sun Droplet

Postby stassy » 04 Jun 2012, 05:56

Describe the Bug:
Sun Droplet give 1 life at every upkeep even if there it has no counter.

Which card did behave improperly ?
Sun Droplet

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn

What exactly should be the correct behavior/interaction ?
Sun Droplet give 1 life if there it has counter.

Are any other cards possibly affected by this bug ?
-

Occur on both player and AI
Attachments
2.zip
(2.07 KiB) Downloaded 78 times
Last edited by Aswan jaguar on 04 Jun 2012, 15:05, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Serum Tank

Postby Aswan jaguar » 04 Jun 2012, 06:22

I confirm the activated ability to draw is for free.
The same bug is with Darksteel Pendant it's activated ability is for free instead of 1.
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[fixed by Gargaroz]Sunbeam Spellbomb and other spellbombs

Postby Aswan jaguar » 04 Jun 2012, 06:50

Describe the Bug:
Sunbeam Spellbomb doesn't draw a card with its 2nd ability instead adds R mana.

Which card did behave improperly ?
Sunbeam Spellbomb

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 May27

What exactly should be the correct behavior/interaction ?
Sunbeam Spellbomb pay 1,sac and draw a card with its 2nd ability

Are any other cards possibly affected by this bug ?
Æther Spellbomb has the same problem.
Last edited by Aswan jaguar on 04 Jun 2012, 15:07, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Needlebug

Postby Aswan jaguar » 04 Jun 2012, 07:17

Describe the Bug:
Needlebug hasn't protection from artifacts.

Which card did behave improperly ?
Needlebug

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 MAY27

What exactly should be the correct behavior/interaction ?
Needlebug has protection from artifacts.

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 04 Jun 2012, 15:08, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Blinkmoth Nexus

Postby Aswan jaguar » 04 Jun 2012, 07:29

Describe the Bug:
I can't activate any of Blinkmoth Nexus abilities only cancel option appears and it doesn't cancel it taps for 1 mana.

Which card did behave improperly ?
Blinkmoth Nexus

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 MAY27

What exactly should be the correct behavior/interaction ? Activate any of Blinkmoth Nexus abilities when I have any 1 mana.

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 04 Jun 2012, 15:09, edited 2 times in total.
Reason: fixed bug
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