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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaroz]Rites of Flourishing

Postby stassy » 26 Jun 2012, 09:25

Describe the Bug:
Rites of Flourishing randomly make damage not to resolve at the damage resolve phase

Which card did behave improperly ?
Rites of Flourishing

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn V2

What exactly should be the correct behavior/interaction ?
Rites of Flourishing randomly make damage to resolve at the damage resolve phase

Are any other cards possibly affected by this bug ?
-

Extremely buggy effect, but most of the time it happen when more than 1 Rites of Flourishing are cast into the bf : sometimes damage are not resolved and start stacking, sometimes damage are resolved when opponent get damaged, sometimes not resolve at all for the whole game.
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Last edited by Aswan jaguar on 26 Jun 2012, 14:01, edited 1 time in total.
Reason: bug fixed
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Re: Tamiyo, the Moon Sage

Postby Aswan jaguar » 26 Jun 2012, 10:36

-For me it asks correctly to target a player but when you do then finds player illegal,and find creature as a legal target.
-I don't draw cards at all.Are you sure you drew a card?recheck or attach a savegame,please.
---
Trying to squash some bugs and playtesting.
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Re: [confirmed partly]Tamiyo, the Moon Sage

Postby stassy » 26 Jun 2012, 11:08

Ah nevermind, had another card drawing effect in play so you don't even draw a card too.
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[fixed by Gargaroz]Miracle + AI

Postby stassy » 26 Jun 2012, 11:12

Describe the Bug:
When AI draw a miracle card and trigger its effect, AI will tap the mana required but will somehow fizzle, the mana returning to pool and the spell will not be cast.

Which card did behave improperly ?
Miracle cards

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn v2

What exactly should be the correct behavior/interaction ?
AI correctly trigger miracle card and play it.

Are any other cards possibly affected by this bug ?
-
Attachments
1.zip
(3.17 KiB) Downloaded 94 times
Last edited by Aswan jaguar on 26 Jun 2012, 13:52, edited 1 time in total.
Reason: bug fixed
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Re: [confirmed] EDH incompatible cards list- Rakka Mar

Postby Gargaroz » 26 Jun 2012, 12:50

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Markov Blademaster No FirstStrike Icon

Postby Gargaroz » 26 Jun 2012, 12:55

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Triskelavus

Postby Gargaroz » 26 Jun 2012, 12:58

There was no code for Triskelavite token, it's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Ulamog, the Infinite Gyre

Postby Gargaroz » 26 Jun 2012, 13:00

There were wrong data in ct_all, consider it fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Second Sunrise

Postby Gargaroz » 26 Jun 2012, 13:06

Wrong data in ct_all, this one requires Deadbox to function. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Leeching Bite

Postby Gargaroz » 26 Jun 2012, 13:09

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Otherworld Atlas

Postby Gargaroz » 26 Jun 2012, 13:11

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Red Sun's Zenith

Postby Gargaroz » 26 Jun 2012, 13:21

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Rites of Flourishing

Postby Gargaroz » 26 Jun 2012, 13:31

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed partly]Tamiyo, the Moon Sage

Postby Gargaroz » 26 Jun 2012, 13:33

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: Miracle + AI

Postby Gargaroz » 26 Jun 2012, 13:34

The whole Miracle function is broken, I've already fixed it but you'll have to wait until the upcoming patch.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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