[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Meloku the Clouded Mirror
by porphyre » 02 Jul 2012, 18:14
Describe the Bug:
Meloku the Clouded Mirror is making 2/2 non-flying Illusion tokens.
Which card did behave improperly ?
Meloku the Clouded Mirror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Cithungolgoos's zipped version, 20120527_v2
Duel
What exactly should be the correct behavior/interaction ?
Meloku should make 1/1 flying Illusion tokens.
Are any other cards possibly affected by this bug ?
Probably not.
Meloku the Clouded Mirror is making 2/2 non-flying Illusion tokens.
Which card did behave improperly ?
Meloku the Clouded Mirror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Cithungolgoos's zipped version, 20120527_v2
Duel
What exactly should be the correct behavior/interaction ?
Meloku should make 1/1 flying Illusion tokens.
Are any other cards possibly affected by this bug ?
Probably not.
- Attachments
-
Meloku.zip- e1m file
- (2.45 KiB) Downloaded 96 times
Last edited by Aswan jaguar on 03 Jul 2012, 13:59, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Vexing Devil
by Gargaroz » 03 Jul 2012, 12:43
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Meloku the Clouded Mirror
by Gargaroz » 03 Jul 2012, 12:53
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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[partly fixed]Suspend not costing mana-Search for Tomorrow
by RanDomino » 03 Jul 2012, 15:32
Describe the Bug:
Suspend cards don't use mana when they are suspended. Also, Search for Tomorrow is impossible to hardcast although this might have already been solved for the next patch.
Which card did behave improperly ?
Ancestral Vision, Search for Tomorrow, Riftwing Cloudskate, Hypergenesis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn's Machinery v2
What exactly should be the correct behavior/interaction ?
Suspending should cost the listed mana
Are any other cards possibly affected by this bug ?
Aeon Chronicler works properly (although its P/T seem to be one too small). I didn't check Greater Gargadon.
Suspend cards don't use mana when they are suspended. Also, Search for Tomorrow is impossible to hardcast although this might have already been solved for the next patch.
Which card did behave improperly ?
Ancestral Vision, Search for Tomorrow, Riftwing Cloudskate, Hypergenesis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Avacyn's Machinery v2
What exactly should be the correct behavior/interaction ?
Suspending should cost the listed mana
Are any other cards possibly affected by this bug ?
Aeon Chronicler works properly (although its P/T seem to be one too small). I didn't check Greater Gargadon.
Last edited by Aswan jaguar on 05 Jul 2012, 13:44, edited 2 times in total.
Reason: fixed partly all bugs+Search for Tomorrow
Reason: fixed partly all bugs+Search for Tomorrow
Re: Suspend not costing mana
by stassy » 03 Jul 2012, 17:15
Greater Gargadon seems to work ok (R is used to cast it as a global enchantment with token), but I can confirm Ancestral Vision which reject the U into the mana pool but still trigger itself and also Search for Tomorrow which can only used as suspend even if you have enough mana to hardcast it
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[fixed by Gargaroz]Fabricate
by porphyre » 03 Jul 2012, 20:31
Describe the Bug:
When the computer uses Fabricate, it can search for any card it wants. It also does not "reveal" the card.
When a human uses Fabricate, it functions correctly.
Which card did behave improperly ?
Fabricate (AI Use Only)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Cithungolgoos's zipped version, 20120527_v2
Duel
What exactly should be the correct behavior/interaction ?
Fabricate should only allow tutoring for Artifacts and should reveal the tutored for card.
Are any other cards possibly affected by this bug ?
Other type specific tutors (Enlightened, Merchant Scroll, etc)
When the computer uses Fabricate, it can search for any card it wants. It also does not "reveal" the card.
When a human uses Fabricate, it functions correctly.
Which card did behave improperly ?
Fabricate (AI Use Only)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Cithungolgoos's zipped version, 20120527_v2
Duel
What exactly should be the correct behavior/interaction ?
Fabricate should only allow tutoring for Artifacts and should reveal the tutored for card.
Are any other cards possibly affected by this bug ?
Other type specific tutors (Enlightened, Merchant Scroll, etc)
- Attachments
-
Fabricate.zip- e1m file
- (1.65 KiB) Downloaded 98 times
Last edited by stassy on 05 Jul 2012, 12:50, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Titanic Growth
by loldotcom » 05 Jul 2012, 04:33
I noticed this was posted before, and listed as fixed, but Titanic Growth is not able to be cast as an Instant in the v2 AVR patch.
Last edited by Aswan jaguar on 05 Jul 2012, 13:40, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Wild Defiance
by loldotcom » 05 Jul 2012, 04:38
Describe the Bug:
Wild Defiance triggers when a creature you control is targeted by an Enchantment.
Which card did behave improperly ?
Wild Defiance
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
AVR v2
What exactly should be the correct behavior/interaction ?
Wild Defiance triggers only when an instant or sorcery targets a creature you control.
Are any other cards possibly affected by this bug ?
-
Wild Defiance triggers when a creature you control is targeted by an Enchantment.
Which card did behave improperly ?
Wild Defiance
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
AVR v2
What exactly should be the correct behavior/interaction ?
Wild Defiance triggers only when an instant or sorcery targets a creature you control.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
wild_def.rar- (1.86 KiB) Downloaded 93 times
Last edited by Aswan jaguar on 05 Jul 2012, 13:39, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Fabricate
by Gargaroz » 05 Jul 2012, 12:48
New fixed code was inserted.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Wild Defiance
by Gargaroz » 05 Jul 2012, 12:52
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Titanic Growth
by Gargaroz » 05 Jul 2012, 12:53
Wrong values in ct_all. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Suspend not costing mana
by Gargaroz » 05 Jul 2012, 12:55
Well, this bug was introduced when I tried to fix the other (being unable to cast any other spell in that phase if you suspend something), but I see Manalink couldn't handle these kind of stuff. I'll revert to the previous version of code, it's still buggy but really better than being able to cast such spells for free.
Also fixed code for Search for Tomorrow.
Also fixed code for Search for Tomorrow.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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