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[fixed by Gargaroz]Xiahou Dun, the One-Eyed

PostPosted: 13 Jul 2012, 06:52
by ALEX Ryugami
Describe the Bug:
Xiahou Dun, the One-Eyed's ability window doesn't let me choose to return a black card from my graveyard, and when I hit escape button, the card goes to nowhere

Which card did behave improperly ?
Xiahou Dun, the One-Eyed

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0 Avacyn V2 CirothUngol's Version

What exactly should be the correct behavior/interaction ?
I could return any black cards from my graveyard with Xiahou Dun, the One-Eyed's ability, and the targeting window should be fixed so it doesn't stuck

Are any other cards possibly affected by this bug ?
I think no

Since it's not possible to put a save file, so I put a screenshot instead

[fixed by Gargaroz]Duplicant

PostPosted: 13 Jul 2012, 06:56
by ALEX Ryugami
Describe the Bug:
Duplicant doesn't exile anything, and it doesn't become a creature

Which card did behave improperly ?
Duplicant

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0 Avacyn V2 CirothUngol's Version

What exactly should be the correct behavior/interaction ?
I could exile any nontoken creature with Duplicant

Are any other cards possibly affected by this bug ?
I think no

[fixed by Gargaroz]Memnarch

PostPosted: 13 Jul 2012, 07:33
by ALEX Ryugami
Describe the Bug:
Sometimes when I target a permanent into artifact, it makes a lot of unknown counters on that permanent instead of become an artifact

Which card did behave improperly ?
Memnarch

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0 Avacyn V2 CirothUngol's Version

What exactly should be the correct behavior/interaction ?
There should be unknown counters and Memnarch's ability should be able to make it an artifact

Are any other cards possibly affected by this bug ?
I think no

Since the save file is corrupted, I put a screenshot instead

Re: Xiahou Dun, the One-Eyed

PostPosted: 13 Jul 2012, 08:01
by stassy
confirmed, in fact, when hitting done a random card from the gy is returned to hand, creature, artifact or land...

Re: Memnarch

PostPosted: 13 Jul 2012, 08:11
by stassy
confirmed, though to be more precise the token bug appear on land and enchantment, on creature and artifact there is no issue.

Re: Duplicant

PostPosted: 13 Jul 2012, 08:18
by stassy
confirmed, also become untargetable for the rest of the game.

Re: Memnarch

PostPosted: 13 Jul 2012, 08:52
by ALEX Ryugami
stassy wrote:confirmed, though to be more precise the token bug appear on land and enchantment, on creature and artifact there is no issue.
Well, the bug also happens to the creature too. Here's the picture, but I've succeed at stole Steel Hellkite and Hua Tuo

Re: Maze of Ith's Color Identity

PostPosted: 13 Jul 2012, 12:36
by Gargaroz
Bad data in ct_all. Fixed.

Re: [confirmed]Xiahou Dun, the One-Eyed

PostPosted: 13 Jul 2012, 12:43
by Gargaroz
Fixed.

Re: [confirmed]Duplicant

PostPosted: 13 Jul 2012, 12:45
by Gargaroz
Fixed code and bad data in ct_all.

Re: [confirmed]Memnarch

PostPosted: 13 Jul 2012, 12:47
by Gargaroz
Fixed.

Re: [confirmed]Rage Extractor

PostPosted: 14 Jul 2012, 01:47
by Gargaroz
Fixed.

Re: [fixed by Gargaroz]Maze of Ith

PostPosted: 14 Jul 2012, 08:55
by ALEX Ryugami
Thanks, and Chrome Mox also have this bug too

[fixed by Gargaroz]Malakir Bloodwitch + Platinum Angel

PostPosted: 15 Jul 2012, 09:11
by Melkor
Describe the Bug:
Malakir Bloodwitch can kill you through Platinum Angel(and Worship too, though that probably protects only against *damage* and not a *life loss*)

Which card did behave improperly ?
Malakir Bloodwitch

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Gauntlet type - V2 Avacyn Machinery

What exactly should be the correct behavior/interaction ? You shouldn't lose the game from Malakir Bloodwitch effect, as long as you have Platinum Angel in game.


Are any other cards possibly affected by this bug ?

Re: Malakir Bloodwitch

PostPosted: 15 Jul 2012, 09:41
by Aswan jaguar
Platinum Angel is coded after Worship in Manalink as there is no way to have "life loss" with current engine as a result this is unfixable I am afraid.