[Fixed] Bug Archive
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[fixed by Gargaroz]Memory's Journey
by Ship-Su » 17 Jul 2012, 11:49
Heya folks,
Memory's journey must be a complete ^%*( to code, cause its still not working.
Its improved...in the fact that you can target a card in the grave (which you could not do before) but now on the second pick...it freezes like before.
Just letting you know.
Thanks for all you do
Memory's journey must be a complete ^%*( to code, cause its still not working.
Its improved...in the fact that you can target a card in the grave (which you could not do before) but now on the second pick...it freezes like before.
Just letting you know.
Thanks for all you do
Last edited by stassy on 19 Jul 2012, 13:47, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Nebuchadnezzar
by stassy » 17 Jul 2012, 11:54
Describe the Bug:
Legendary rule doesn't apply to Nebuchadnezzar while it should. Trying to use his ability will crash the game
Which card did behave improperly ?
Nebuchadnezzar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2
What exactly should be the correct behavior/interaction ?
Legendary rule apply to Nebuchadnezzar.
Triggering his ability doesn't crash the game.
Are any other cards possibly affected by this bug ?
-

Legendary rule doesn't apply to Nebuchadnezzar while it should. Trying to use his ability will crash the game
Which card did behave improperly ?
Nebuchadnezzar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2
What exactly should be the correct behavior/interaction ?
Legendary rule apply to Nebuchadnezzar.
Triggering his ability doesn't crash the game.
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 17 Jul 2012, 13:01, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Humble Budoka
by 0rion79 » 17 Jul 2012, 12:12
As in subject, Humble Budoka has no shroud ability
Last edited by stassy on 31 Jul 2012, 10:56, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
-

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[fixed by Gargaroz]Spell Crumple
by stassy » 17 Jul 2012, 12:20
Describe the Bug:
When Spell Crumple is cast to counter a non creature spell, an error message will pop.
When Spell Crumple is cast to counter a creature spell, game will crash.
Which card did behave improperly ?
Spell Crumple
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2
What exactly should be the correct behavior/interaction ?
Spell Crumple doesn't generate an error message or crash.
Are any other cards possibly affected by this bug ?
-

When Spell Crumple is cast to counter a non creature spell, an error message will pop.
When Spell Crumple is cast to counter a creature spell, game will crash.
Which card did behave improperly ?
Spell Crumple
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2
What exactly should be the correct behavior/interaction ?
Spell Crumple doesn't generate an error message or crash.
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 17 Jul 2012, 13:48, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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Re: Memory's Journey...still bugged after July15th patch
by stassy » 17 Jul 2012, 12:24
confirmed, you are stuck in the gy choice loop if you go past one selection, and if you decide to stop mana will be rejected into the mana pool and the spell will be cancelled.
Also using its flashback ability will crash the game.
Also using its flashback ability will crash the game.
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Re: [confirmed] Okina, Temple to the Grandfathers
by Gargaroz » 17 Jul 2012, 12:45
Fixed the bug of Okina, the other interaction is abit more troublesome.
Do Sasaya's Essence works fine with other lands ?
Do Sasaya's Essence works fine with other lands ?
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Shimatsu the Bloodcloaked
by Gargaroz » 17 Jul 2012, 12:49
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [EDH] Invalid cards that should be valid: Evolving Wilds
by Gargaroz » 17 Jul 2012, 12:51
Bad data in ct_all, fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Akki Drillmaster
by Gargaroz » 17 Jul 2012, 12:56
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Nebuchadnezzar
by Gargaroz » 17 Jul 2012, 13:00
All fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Spell Crumple
by Gargaroz » 17 Jul 2012, 13:17
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Memory's Journey
by Gargaroz » 17 Jul 2012, 13:18
I hate these kind of card from the bottom of my heart. You couldn't imagine how painful is to code something like this. I'll check it again.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed] Okina, Temple to the Grandfathers
by stassy » 17 Jul 2012, 17:09
The bug is the same, once triggered into Sasaya's Essence, clicking on one land will not tap it.

In my screenshot, I have 3 Forest and clicking on one will generate GGGG without tapping.

In my screenshot, I have 3 Forest and clicking on one will generate GGGG without tapping.
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Re: [confirmed] Okina, Temple to the Grandfathers
by Gargaroz » 17 Jul 2012, 22:24
OK, fixed that too.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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