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Re: Alloy Myr: black in hand

PostPosted: 18 Jul 2012, 14:11
by Aswan jaguar
I preferred it as gold by the way. :lol:

Re: [confirmed]Teferi's Moat

PostPosted: 18 Jul 2012, 14:23
by Gargaroz
Bad values in ct_all. Fixed.

[fixed by Gargaroz]Supply // Demand

PostPosted: 18 Jul 2012, 14:40
by 0rion79
I can't cast Supply // Demand : not only I can't choose which one I want to play but, assuming that it self-activates the effect of Supply (X 1/1 tokens), when I press "done" it does nothing and just leaves the mana unspent in the mana pool.

Re: [confirmed]Rakka Mar's token

PostPosted: 18 Jul 2012, 14:48
by Gargaroz
Fixed.

Re: Wear Away

PostPosted: 18 Jul 2012, 14:56
by Gargaroz
Fixed.

Re: [not a bug]Liliana Vess - slight AI issue

PostPosted: 18 Jul 2012, 15:00
by Gargaroz
The problem is, the AI won't activate a card unless the result is a significant advance on the board, in which is NOT included the augmentation of counters.
This is the reason why cards like Lux Cannon are hard to code : I had to force the AI on adding the counter on opponent's end step and leave the AI the sole "destroy" option, otherwise it won't ever use the Cannon.
Too bad I cannot use this "hack" for Liliana, as it could only be activated as sorcery speed.

Re: Alloy Myr: black in hand

PostPosted: 18 Jul 2012, 15:07
by Gargaroz
Just one column of distance from the right value, we're doing significant progress. ;)
However, fixed.

Re: Sewer Nemesis

PostPosted: 18 Jul 2012, 15:15
by Gargaroz
Fixed.

Re: [confirmed]Duplicant

PostPosted: 18 Jul 2012, 15:18
by Gargaroz
Fixed.

Re: [confirmed]Akki Coalfinger

PostPosted: 18 Jul 2012, 15:21
by Gargaroz
Fixed.

Re: [confirmed in v2]Konda's Banner

PostPosted: 18 Jul 2012, 15:45
by Gargaroz
Fixed code for Konda's Banner.

Re: Supply // Demand : can't cast

PostPosted: 18 Jul 2012, 17:16
by stassy
confirmed, you can't choose the alternative cost 1WB by hitting Cancel and when you use XWG the mana is rejected back to mana pool and casting is canceled.

Re: [not a bug]Liliana Vess - slight AI issue

PostPosted: 18 Jul 2012, 18:38
by Althuna
Gargaroz wrote:The problem is, the AI won't activate a card unless the result is a significant advance on the board, in which is NOT included the augmentation of counters.
This is the reason why cards like Lux Cannon are hard to code : I had to force the AI on adding the counter on opponent's end step and leave the AI the sole "destroy" option, otherwise it won't ever use the Cannon.
Too bad I cannot use this "hack" for Liliana, as it could only be activated as sorcery speed.
Oh well, nevermind. She does at least use it when she can so its not bad.

[fixed by Gargaroz]Sigard, Host of Herons

PostPosted: 18 Jul 2012, 19:52
by Zeshin
Describe the Bug:
Sigarda, Host of Herons is supposed to prevent you from having to sacrifice any permanent due to spells and abilities controlled by opponents. It still does not do this. I was playing a normal duel, with Sigarda in play, opponent cast Geth's Verdict and the match would not proceed unless I sacrificed a creature.

Which card did behave improperly ?
Sigarda, Host of Herons

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CirithUngol full version with Kamigawa Stories patch

What exactly should be the correct behavior/interaction ?
I should not have to sacrifice a creature (or any permanent) due to spells/abilities controlled by opponents.

Are any other cards possibly affected by this bug ?
Haven't checked.

[fixed by Gargaroz]Call to the Kindred

PostPosted: 18 Jul 2012, 19:56
by 0rion79
As far as I could see, Call to the Kindred and similar spells often "clone" the cards with tribe affinity from the library, without actually having the player to take it from hand.
As you can see by the attached image, I have 2 of them in a EDH format in my Myrs deck. The second one was a duplicate cuased by call to the kindred.