[Fixed] Bug Archive
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Re: [confirmed]Tomb of Urami
by Aswan jaguar » 20 Jul 2012, 16:35
Also know you can tap it to get mana and it still activates to become a creture.
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Re: Syphon Flesh
by Aswan jaguar » 20 Jul 2012, 16:40
So where is Syphoon Flesh Stassy I can only see a card in the left showing just an s.
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Re: Tribute to the Wild
by Aswan jaguar » 20 Jul 2012, 16:47
Stassy I thought it was one time thing but lately in most of your photos I can't see the right 1/4 or more of the battlefield the hands are hidden so how can some bugs be confirmed when it is needed to know the cards, numbers of them in hands......
In this screenshot I don't see anything in the battlefield.
In this screenshot I don't see anything in the battlefield.
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Re: [confirmed]Tomb of Urami
by stassy » 20 Jul 2012, 17:04
The issue I see is the timing : in the card description you have to tap Tomb of Urami to summon, but you shouldn't be able to do that if it's already tapped right?
So, if you tap Tomb of Urami to generate mana, it's already tapped so you shouldn't use the summon ability since you can't tap it since it's already tapped...
So, if you tap Tomb of Urami to generate mana, it's already tapped so you shouldn't use the summon ability since you can't tap it since it's already tapped...

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Re: Syphon Flesh
by porphyre » 20 Jul 2012, 18:40
It's a deficiency of phpBB... they decided to put the username info on the RIGHT, instead of on the LEFT. Programmers musta been Asian or Jewish or something....
Re: Tribute to the Wild
by Aswan jaguar » 20 Jul 2012, 19:12
thanks,right click wiew image works fine.
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[fixed by Gargaroz]Chrome Mox
by Zeshin » 20 Jul 2012, 19:22
Describe the Bug:
Chrome Mox is allowing AI (haven't tried to do it myself) to imprint Artifact Lands on Chrome Mox, which lets Chrome Mox generate mana that the artifact land would generate.
Which card did behave improperly ?
Chrome Mox
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2, normal duel
What exactly should be the correct behavior/interaction ?
Imprinting on the Chrome Mox is nonland, nonartifact (and an Artifact Land is obviously both types you can't imprint).
Are any other cards possibly affected by this bug ?
Haven't checked.
Chrome Mox is allowing AI (haven't tried to do it myself) to imprint Artifact Lands on Chrome Mox, which lets Chrome Mox generate mana that the artifact land would generate.
Which card did behave improperly ?
Chrome Mox
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV2, normal duel
What exactly should be the correct behavior/interaction ?
Imprinting on the Chrome Mox is nonland, nonartifact (and an Artifact Land is obviously both types you can't imprint).
Are any other cards possibly affected by this bug ?
Haven't checked.
- Attachments
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ChromeMox.zip- (2.5 KiB) Downloaded 94 times
Last edited by stassy on 21 Jul 2012, 04:48, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Re: Alliance of Arms
by Gargaroz » 20 Jul 2012, 23:02
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
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Re: Basandra, Battle Seraph
by Gargaroz » 20 Jul 2012, 23:03
Bad values in ct_all. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Nin, the Pain Artist
by Gargaroz » 20 Jul 2012, 23:05
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Death by Dragons
by Gargaroz » 20 Jul 2012, 23:07
fIXED.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Wicked Akuba
by Gargaroz » 20 Jul 2012, 23:12
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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