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[Fixed] Bug Archive

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Re: [fixed by Gargaroz]Oran Rief, the Vastwood

Postby stassy » 31 Jul 2012, 10:30

So after checking in KamiV3 it seems to be Oran Rief, the Vastwood might be finally fixed (I'll let the Oran lover Orion79 completely finish testing).

The only "minor" drawback is that Oran Rief, the Vastwood do a fast effect check every time a creature is cast, but it's not a big hindrance (and savegame can still be loaded, woot!) :D
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Re: [fixed by Gargaroz]Humble Budoka

Postby stassy » 31 Jul 2012, 10:57

card fixed as of KamiV3
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Re: [fixed by Gargaroz]Oran Rief, the Vastwood

Postby 0rion79 » 31 Jul 2012, 12:07

Absolutely agreed :) Now it is not flawless but at least is working in the closest possible way to its text!
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Re: [fixed by Gargaroz]Ink-Eyes, Servant of Oni

Postby 0rion79 » 31 Jul 2012, 12:07

Great. Do you remember that Zombie Master has a similar bug, too?
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Re: [fixed by Gargaroz]Ink-Eyes, Servant of Oni

Postby stassy » 31 Jul 2012, 12:16

Seems to be regen was completely recoded for this card, it work but it's missing the regen icon since it's not the native ingame regen

Image
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[fixed by Gargaroz]Devouring Greed

Postby Aswan jaguar » 31 Jul 2012, 13:28

Describe the Bug:
Devouring Greed doesn't deal the correct amount of damage when you cast it and sacrifice one spirit it should deal 4 (2+2 for the spirit)damage but it deals 2 now.

Which card did behave improperly ?
Devouring Greed

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML 3.0 15/7V3

What exactly should be the correct behavior/interaction ?
Devouring Greed when you cast it and sacrifice one spirit it should deal 4 (2+2 for the spirit)damage.

Are any other cards possibly affected by this bug ?
Attachments
devouring greed.zip
(2.26 KiB) Downloaded 97 times
Last edited by Aswan jaguar on 01 Aug 2012, 04:19, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: [confirmed]Cruel Ultimatum

Postby Gargaroz » 01 Aug 2012, 00:11

Sorry guys, I fixed a bug and introduced another :(
It's all fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Devouring Greed

Postby Gargaroz » 01 Aug 2012, 00:17

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Demon of Death Gate

Postby MaraxusOfFishes » 01 Aug 2012, 06:47

when demon of death gate is summoned normally with paying the casting cost instead of sacrificing 3 creatures games get stuck.

using :Manalink update 15 of July, 2012 AKA Kamigawa stories V3 patch.

behaviour seen in dual vs computer.
Last edited by Aswan jaguar on 06 Aug 2012, 16:01, edited 2 times in total.
Reason: fixed bug
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Re: demon of death gate, game crashs when summoned normally

Postby stassy » 01 Aug 2012, 07:31

confirmed, when sacrifying 3 black creatures no crash occur
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[fixed by Gargaroz]Skyhunter Prowler: no vigilance

Postby 0rion79 » 01 Aug 2012, 13:29

: as in the subject, Skyhunter Prowler has no vigilance
Last edited by Aswan jaguar on 06 Aug 2012, 16:00, edited 1 time in total.
Reason: fixed bug
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Re: Skyhunter Prowler: no vigilance

Postby stassy » 01 Aug 2012, 17:26

confirmed
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[fixed by Gargaroz]Numbing Dose

Postby Aswan jaguar » 02 Aug 2012, 05:45

Describe the Bug:
Numbing Dose doesn't allow you to tap artifact.

Which card did behave improperly ?
Numbing Dose


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 15/7V3

What exactly should be the correct behavior/interaction ?
Numbing Dose taps artifact,too.


Are any other cards possibly affected by this bug ?
Attachments
numbing dose.zip
(2.35 KiB) Downloaded 97 times
Last edited by stassy on 03 Aug 2012, 13:22, edited 2 times in total.
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
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Re: Numbing Dose doesn't allow you to tap artifact.

Postby stassy » 02 Aug 2012, 05:57

confirmed, give an illegal type error on artifact only permanent and action bar ask for a creature type only (it work on creature artifact though)
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[fixed by Gargaroz]Azusa, Lost but Seeking

Postby stassy » 02 Aug 2012, 07:16

Describe the Bug:
Azusa, Lost but Seeking doesn't allow to play two additionals lands on each player turn

Which card did behave improperly ?
Azusa, Lost but Seeking

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3

What exactly should be the correct behavior/interaction ?
Azusa, Lost but Seeking allow to play two additionals lands on each player turn

Are any other cards possibly affected by this bug ?
-

Image

In this screenshot only one land was played and others are unplayables.
Attachments
1.zip
(3.39 KiB) Downloaded 99 times
Last edited by stassy on 03 Aug 2012, 13:28, edited 2 times in total.
Reason: bug fixed
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