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Re: [fixed by Gargaroz]Oran Rief, the Vastwood

PostPosted: 31 Jul 2012, 10:30
by stassy
So after checking in KamiV3 it seems to be Oran Rief, the Vastwood might be finally fixed (I'll let the Oran lover Orion79 completely finish testing).

The only "minor" drawback is that Oran Rief, the Vastwood do a fast effect check every time a creature is cast, but it's not a big hindrance (and savegame can still be loaded, woot!) :D

Re: [fixed by Gargaroz]Humble Budoka

PostPosted: 31 Jul 2012, 10:57
by stassy
card fixed as of KamiV3

Re: [fixed by Gargaroz]Oran Rief, the Vastwood

PostPosted: 31 Jul 2012, 12:07
by 0rion79
Absolutely agreed :) Now it is not flawless but at least is working in the closest possible way to its text!

Re: [fixed by Gargaroz]Ink-Eyes, Servant of Oni

PostPosted: 31 Jul 2012, 12:07
by 0rion79
Great. Do you remember that Zombie Master has a similar bug, too?

Re: [fixed by Gargaroz]Ink-Eyes, Servant of Oni

PostPosted: 31 Jul 2012, 12:16
by stassy
Seems to be regen was completely recoded for this card, it work but it's missing the regen icon since it's not the native ingame regen

Image

[fixed by Gargaroz]Devouring Greed

PostPosted: 31 Jul 2012, 13:28
by Aswan jaguar
Describe the Bug:
Devouring Greed doesn't deal the correct amount of damage when you cast it and sacrifice one spirit it should deal 4 (2+2 for the spirit)damage but it deals 2 now.

Which card did behave improperly ?
Devouring Greed

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML 3.0 15/7V3

What exactly should be the correct behavior/interaction ?
Devouring Greed when you cast it and sacrifice one spirit it should deal 4 (2+2 for the spirit)damage.

Are any other cards possibly affected by this bug ?

Re: [confirmed]Cruel Ultimatum

PostPosted: 01 Aug 2012, 00:11
by Gargaroz
Sorry guys, I fixed a bug and introduced another :(
It's all fixed now.

Re: Devouring Greed

PostPosted: 01 Aug 2012, 00:17
by Gargaroz
Fixed.

[fixed by Gargaroz]Demon of Death Gate

PostPosted: 01 Aug 2012, 06:47
by MaraxusOfFishes
when demon of death gate is summoned normally with paying the casting cost instead of sacrificing 3 creatures games get stuck.

using :Manalink update 15 of July, 2012 AKA Kamigawa stories V3 patch.

behaviour seen in dual vs computer.

Re: demon of death gate, game crashs when summoned normally

PostPosted: 01 Aug 2012, 07:31
by stassy
confirmed, when sacrifying 3 black creatures no crash occur

[fixed by Gargaroz]Skyhunter Prowler: no vigilance

PostPosted: 01 Aug 2012, 13:29
by 0rion79
: as in the subject, Skyhunter Prowler has no vigilance

Re: Skyhunter Prowler: no vigilance

PostPosted: 01 Aug 2012, 17:26
by stassy
confirmed

[fixed by Gargaroz]Numbing Dose

PostPosted: 02 Aug 2012, 05:45
by Aswan jaguar
Describe the Bug:
Numbing Dose doesn't allow you to tap artifact.

Which card did behave improperly ?
Numbing Dose


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 15/7V3

What exactly should be the correct behavior/interaction ?
Numbing Dose taps artifact,too.


Are any other cards possibly affected by this bug ?

Re: Numbing Dose doesn't allow you to tap artifact.

PostPosted: 02 Aug 2012, 05:57
by stassy
confirmed, give an illegal type error on artifact only permanent and action bar ask for a creature type only (it work on creature artifact though)

[fixed by Gargaroz]Azusa, Lost but Seeking

PostPosted: 02 Aug 2012, 07:16
by stassy
Describe the Bug:
Azusa, Lost but Seeking doesn't allow to play two additionals lands on each player turn

Which card did behave improperly ?
Azusa, Lost but Seeking

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3

What exactly should be the correct behavior/interaction ?
Azusa, Lost but Seeking allow to play two additionals lands on each player turn

Are any other cards possibly affected by this bug ?
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Image

In this screenshot only one land was played and others are unplayables.