[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Azusa, Lost but Seeking
by Gargaroz » 03 Aug 2012, 13:24
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Death of a Thousand Stings
by Gargaroz » 03 Aug 2012, 13:25
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Konda's Hatamoto
by Gargaroz » 03 Aug 2012, 13:36
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Jace, Memory Adept
by Gargaroz » 03 Aug 2012, 13:39
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Jace Legend rule
by Gargaroz » 03 Aug 2012, 13:44
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Opal-Eye, Konda's Yoshibo
by Gargaroz » 03 Aug 2012, 13:46
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Druids' Repository
by Gargaroz » 03 Aug 2012, 13:49
All fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Jugan,the Rising Star
by Gargaroz » 03 Aug 2012, 13:51
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Falkenrath Aristocrat
by Gargaroz » 03 Aug 2012, 13:58
Fixed. Dunno if this fixes corrupted savegames too.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Arashi, the Sky Asunder-X kamigawa creatu
by stassy » 04 Aug 2012, 06:02
Describe the Bug:
Arashi, the Sky Asunder ability cannot be activated in the bf even if the requisite are met (flying creatures and mana)
Which card did behave improperly ?
Arashi, the Sky Asunder
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Arashi, the Sky Asunder ability can be activated in the bf when the requisite are met (flying creatures and mana)
Are any other cards possibly affected by this bug ?
-

The channel ability is working correctly
Arashi, the Sky Asunder ability cannot be activated in the bf even if the requisite are met (flying creatures and mana)
Which card did behave improperly ?
Arashi, the Sky Asunder
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Arashi, the Sky Asunder ability can be activated in the bf when the requisite are met (flying creatures and mana)
Are any other cards possibly affected by this bug ?
-

The channel ability is working correctly
- Attachments
-
2.zip- (2.36 KiB) Downloaded 75 times
Last edited by Aswan jaguar on 04 Aug 2012, 14:29, edited 3 times in total.
Reason: bug fixed and similar ones with x activation cost from kamigawa
Reason: bug fixed and similar ones with x activation cost from kamigawa
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[fixed by Gargaroz]Gods' Eye, Gate to the Reikai
by stassy » 04 Aug 2012, 06:12
Describe the Bug:
Gods' Eye, Gate to the Reikai cannot be tapped to produce 1 even if the card in bf is highlighted.
Which card did behave improperly ?
Gods' Eye, Gate to the Reikai
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Gods' Eye, Gate to the Reikai can be tapped to produce 1
Are any other cards possibly affected by this bug ?
-
The spirit generation on burial is working correctly.
Gods' Eye, Gate to the Reikai cannot be tapped to produce 1 even if the card in bf is highlighted.
Which card did behave improperly ?
Gods' Eye, Gate to the Reikai
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Gods' Eye, Gate to the Reikai can be tapped to produce 1
Are any other cards possibly affected by this bug ?
-
The spirit generation on burial is working correctly.
- Attachments
-
2.zip- (1.9 KiB) Downloaded 77 times
Last edited by stassy on 04 Aug 2012, 13:44, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Descendant's Path
by 0rion79 » 04 Aug 2012, 06:22
Just for not forgetting about it, when Descendant's Path is activated, is "clones" the first creatre on the top of the library to the battlefield so that the player draws it during the same turn.
EGH: if I have a dragon on the battlefield and my first card is Shivan Dragon, I get a copy of it on the battlefield, then I draw it again during the incoming draw step.
EGH: if I have a dragon on the battlefield and my first card is Shivan Dragon, I get a copy of it on the battlefield, then I draw it again during the incoming draw step.
Last edited by stassy on 04 Aug 2012, 13:44, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Gisela, Blade of Goldnight
by 0rion79 » 04 Aug 2012, 07:24
Gisela, Blade of Goldnight doesn't affect itself. In fact, when it deals damage to an opponet it doesn't double its own damage. But the text claims "a source", not another source! So even a creature.
Last edited by stassy on 04 Aug 2012, 13:45, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Sachi, Daughter of Seshiro
by 0rion79 » 04 Aug 2012, 07:30
: Sachi, Daughter of Seshiro can't tap itself for mana even if it is a shaman, because it clamis that it misses the valid subtype.
Last edited by stassy on 04 Aug 2012, 13:45, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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