[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Sink into Takenuma
by stassy » 23 Aug 2012, 10:49
Describe the Bug:
When Sink into Takenuma is cast, game ask to target a player but both players are illegal and the only way to step forward is to target caster hand, then game ask to target a land : if target land is a swamp, it's returned to caster hand but nothing happen, same if target land is not a swamp but target land is not returned to target hand.
Which card did behave improperly ?
Sink into Takenuma
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When Sink into Takenuma is cast, game ask to target a player then game ask to target a land : if target land is a swamp, it's returned to caster hand and target player discard a card for each swamp returned to hand and if target land is not a swamp nothing happen
Are any other cards possibly affected by this bug ?
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When Sink into Takenuma is cast, game ask to target a player but both players are illegal and the only way to step forward is to target caster hand, then game ask to target a land : if target land is a swamp, it's returned to caster hand but nothing happen, same if target land is not a swamp but target land is not returned to target hand.
Which card did behave improperly ?
Sink into Takenuma
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When Sink into Takenuma is cast, game ask to target a player then game ask to target a land : if target land is a swamp, it's returned to caster hand and target player discard a card for each swamp returned to hand and if target land is not a swamp nothing happen
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (2.89 KiB) Downloaded 87 times
Last edited by Aswan jaguar on 23 Aug 2012, 17:07, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Sift Through Sands
by stassy » 23 Aug 2012, 12:31
Describe the Bug:
Sift Through Sands doesn't trigger the effect to search library for The Unspeakable even if Peer Through Depths and Reach Through Mists were casted the same turn
Which card did behave improperly ?
Sift Through Sands
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Sift Through Sands trigger the effect to search library for The Unspeakable if Peer Through Depths and Reach Through Mists were casted the same turn
Are any other cards possibly affected by this bug ?
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Sift Through Sands doesn't trigger the effect to search library for The Unspeakable even if Peer Through Depths and Reach Through Mists were casted the same turn
Which card did behave improperly ?
Sift Through Sands
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Sift Through Sands trigger the effect to search library for The Unspeakable if Peer Through Depths and Reach Through Mists were casted the same turn
Are any other cards possibly affected by this bug ?
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- Attachments
-
1.zip- (2.22 KiB) Downloaded 90 times
Last edited by Aswan jaguar on 23 Aug 2012, 17:09, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Oppressive Will
by stassy » 23 Aug 2012, 13:29
Describe the Bug:
When casting Oppressive Will, the caster will be asked to pay X for X card in his hand instead of the countered spell owner
Which card did behave improperly ?
Oppressive Will
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When casting Oppressive Will,the countered spell owner will be asked to pay X for X card in caster hand.
Are any other cards possibly affected by this bug ?
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In the screenshot above, AI play Sosuke, Son of Seshiro, player cast Oppressive Will but game ask him to pay X for X card in player hand instead of AI.
Oppressive Will work correctly on AI side.
When casting Oppressive Will, the caster will be asked to pay X for X card in his hand instead of the countered spell owner
Which card did behave improperly ?
Oppressive Will
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When casting Oppressive Will,the countered spell owner will be asked to pay X for X card in caster hand.
Are any other cards possibly affected by this bug ?
-

In the screenshot above, AI play Sosuke, Son of Seshiro, player cast Oppressive Will but game ask him to pay X for X card in player hand instead of AI.
Oppressive Will work correctly on AI side.
- Attachments
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1.zip- (2.53 KiB) Downloaded 93 times
Last edited by Aswan jaguar on 23 Aug 2012, 17:12, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Sakura-Tribe Scout
by Gargaroz » 23 Aug 2012, 14:23
Whops, spotted another global bug thanks to this report. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Sink into Takenuma
by Gargaroz » 23 Aug 2012, 14:25
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Sift Through Sands
by Gargaroz » 23 Aug 2012, 14:29
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: Oppressive Will
by Gargaroz » 23 Aug 2012, 14:35
Nah, the bug is another : the spell is not being countered IF its controller DOESN'T pay the mana, which is obviously wrong. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Patron of the Orochi
by Gargaroz » 23 Aug 2012, 14:36
Bad values in ct_all for all Patrons. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: Sasaya, Orochi Ascendant
by Gargaroz » 23 Aug 2012, 14:41
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
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[fixed by Gargaroz]Sekki, Seasons' Guide
by stassy » 24 Aug 2012, 05:16
Describe the Bug:
Sekki, Seasons' Guide unearth ability cannot be activated even if there are 8 or more Spirit creature in player bf.
Which card did behave improperly ?
Sekki, Seasons' Guide
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Sekki, Seasons' Guide unearth ability can be activated if there are 8 or more Spirit creature in player bf.
Are any other cards possibly affected by this bug ?
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Sekki, Seasons' Guide unearth ability cannot be activated even if there are 8 or more Spirit creature in player bf.
Which card did behave improperly ?
Sekki, Seasons' Guide
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Sekki, Seasons' Guide unearth ability can be activated if there are 8 or more Spirit creature in player bf.
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (2.4 KiB) Downloaded 89 times
Last edited by Aswan jaguar on 25 Aug 2012, 12:56, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Fountain of Youth
by stassy » 24 Aug 2012, 05:47
Describe the Bug:
Fountain of Youth doesn't ask 2 mana to activate
Which card did behave improperly ?
Fountain of Youth
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Fountain of Youth ask 2 mana to activate
Are any other cards possibly affected by this bug ?
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Might be related to Chalice of Life since this one doesn't ask mana to trigger.
Also if there is not mana enough to trigger it even though it trigger for free, the highlight will not appear.

Fountain of Youth doesn't ask 2 mana to activate
Which card did behave improperly ?
Fountain of Youth
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Fountain of Youth ask 2 mana to activate
Are any other cards possibly affected by this bug ?
-
Might be related to Chalice of Life since this one doesn't ask mana to trigger.
Also if there is not mana enough to trigger it even though it trigger for free, the highlight will not appear.

- Attachments
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1.zip- (3.25 KiB) Downloaded 89 times
Last edited by Aswan jaguar on 25 Aug 2012, 12:57, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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Re: [confirmed]Fountain of Youth
by Aswan jaguar » 24 Aug 2012, 10:23
I saw that and forgot to post it.You get the life for free.
Value by mistake changed instead of another is the reason for this bug?
Value by mistake changed instead of another is the reason for this bug?
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Orochi Eggwatcher
by stassy » 24 Aug 2012, 12:32
Describe the Bug:
Orochi Eggwatcher doesn't flip when controller own 10 or more creatures.
Which card did behave improperly ?
Orochi Eggwatcher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Orochi Eggwatcher flip when controller own 10 or more creatures.
Are any other cards possibly affected by this bug ?
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Might be related to Legend global bug
Orochi Eggwatcher doesn't flip when controller own 10 or more creatures.
Which card did behave improperly ?
Orochi Eggwatcher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Orochi Eggwatcher flip when controller own 10 or more creatures.
Are any other cards possibly affected by this bug ?
-
Might be related to Legend global bug
- Attachments
-
1.zip- (2.2 KiB) Downloaded 83 times
Last edited by Aswan jaguar on 25 Aug 2012, 12:58, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Orochi Eggwatcher
by Aswan jaguar » 24 Aug 2012, 16:56
A really strange bug to me. Orochi Eggwatcher bugs:
1)He doesn't flip if you own 10 and more creatures if there is not another Orochi Eggwatcher in the battlefield(no matter player or opponent)!
2)If there are 2 or more Orochi Eggwatcher on both sides they will both flip and go to graveyard even if the opponent hasn't 10 or more creatures so opponents Orochi Eggwatcher must not flip.
1)He doesn't flip if you own 10 and more creatures if there is not another Orochi Eggwatcher in the battlefield(no matter player or opponent)!
2)If there are 2 or more Orochi Eggwatcher on both sides they will both flip and go to graveyard even if the opponent hasn't 10 or more creatures so opponents Orochi Eggwatcher must not flip.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Seshiro the Anointed
by Aswan jaguar » 24 Aug 2012, 17:23
savegame corrupted for me.I will test it when I am not so tired.Maybe Gargaroz will fix it first. 
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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