[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Sigil of Sleep
by Gargaroz » 09 Sep 2012, 14:33
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Goblin Shrine + Goblin Caves + Goblin type
by Gargaroz » 09 Sep 2012, 15:20
Code redone for both, so they could interact nicely with Changelings and similar stuff too.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [fixed by Gargaroz]Goblin Shrine + Goblin Caves
by Aswan jaguar » 09 Sep 2012, 16:09
It was the cards coded in C that didn't get the bonus from Goblin Shrine + Goblin Caves even if you set the correct family values which were missing.
I guess Gargaroz had to put some code for the "Goblin family" code to see the C cards?But now they are recoded.
I guess Gargaroz had to put some code for the "Goblin family" code to see the C cards?But now they are recoded.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Invigorate
by stassy » 10 Sep 2012, 06:15
Describe the Bug:
- Invigorate can be cast for free even if the requirement (player need to control a Forest or pay 2G) is not met
- If Invigorate is cast when requirement is not met opponent doesn't gain life
Which card did behave improperly ?
Invigorate
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Invigorate can't be cast for free if the requirement (player need to control a Forest or pay 2G) is not met
Are any other cards possibly affected by this bug ?
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This bug occur only when at least 2 creatures are on the bf, Invigorate is not yellow highlighted if only 1 is in the bf
If a Forest is in play Invigorate will work correctly
Minor bug: If only one Forest is in play, the window choice will still pop up with asking for 3 life to give or pay 2G even if the mana requirement is not met.
- Invigorate can be cast for free even if the requirement (player need to control a Forest or pay 2G) is not met
- If Invigorate is cast when requirement is not met opponent doesn't gain life
Which card did behave improperly ?
Invigorate
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Invigorate can't be cast for free if the requirement (player need to control a Forest or pay 2G) is not met
Are any other cards possibly affected by this bug ?
-
This bug occur only when at least 2 creatures are on the bf, Invigorate is not yellow highlighted if only 1 is in the bf
If a Forest is in play Invigorate will work correctly
Minor bug: If only one Forest is in play, the window choice will still pop up with asking for 3 life to give or pay 2G even if the mana requirement is not met.
- Attachments
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1.zip- (1.97 KiB) Downloaded 100 times
Last edited by stassy on 11 Sep 2012, 04:07, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Kessig Recluse
by 0rion79 » 10 Sep 2012, 07:07
: Kessig Recluse hasn't deathtouch
Last edited by stassy on 11 Sep 2012, 04:08, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
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0rion79 - Posts: 1519
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[fixed by Gargaroz]Mercadian Atlas
by stassy » 10 Sep 2012, 07:17
Describe the Bug:
Mercadian Atlas trigger at all player end step if no land were played the same turn
Which card did behave improperly ?
Mercadian Atlas
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Mercadian Atlas trigger only at controller end step when the latter didn't play a land the same turn
Are any other cards possibly affected by this bug ?
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Mercadian Atlas trigger at all player end step if no land were played the same turn
Which card did behave improperly ?
Mercadian Atlas
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Mercadian Atlas trigger only at controller end step when the latter didn't play a land the same turn
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (1.88 KiB) Downloaded 97 times
Last edited by stassy on 11 Sep 2012, 04:08, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Snuff Out
by stassy » 10 Sep 2012, 10:03
Describe the Bug:
If there is no Swamp in the bf, when cast and after mana requirement is paid, Snuff Out will ask again for 3B and regardless of the payment outcome (payment or cancel), game will ask for a target creature then reject back the mana in the mana pool and the card in caster hand.
Which card did behave improperly ?
Snuff Out
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If there is no Swamp in the bf, when cast and after mana requirement is paid, Snuff Out doesn't ask again for 3B and correctly resolve.
Are any other cards possibly affected by this bug ?
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Snuff Out work correctly if there is a Swamp in the bf.
If there is no Swamp in the bf, when cast and after mana requirement is paid, Snuff Out will ask again for 3B and regardless of the payment outcome (payment or cancel), game will ask for a target creature then reject back the mana in the mana pool and the card in caster hand.
Which card did behave improperly ?
Snuff Out
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If there is no Swamp in the bf, when cast and after mana requirement is paid, Snuff Out doesn't ask again for 3B and correctly resolve.
Are any other cards possibly affected by this bug ?
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Snuff Out work correctly if there is a Swamp in the bf.
- Attachments
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1.zip- (2.24 KiB) Downloaded 92 times
Last edited by stassy on 11 Sep 2012, 04:08, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Monkey Cage
by stassy » 10 Sep 2012, 10:16
Describe the Bug:
When Monkey Cage is in the bf and controller cast a creature, a window error will pop up and Monkey Cage will go to the gy without generating token
Which card did behave improperly ?
Monkey Cage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When Monkey Cage is in the bf and controller cast a creature, Monkey Cage will go to the gy and generate token
Are any other cards possibly affected by this bug ?
The window often pop in the 1st game after ML has just been launched
When Monkey Cage is in the bf and controller cast a creature, a window error will pop up and Monkey Cage will go to the gy without generating token
Which card did behave improperly ?
Monkey Cage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
When Monkey Cage is in the bf and controller cast a creature, Monkey Cage will go to the gy and generate token
Are any other cards possibly affected by this bug ?
The window often pop in the 1st game after ML has just been launched
- Attachments
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1.zip- (2.15 KiB) Downloaded 87 times
Last edited by stassy on 11 Sep 2012, 04:09, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Moment of Silence
by stassy » 10 Sep 2012, 12:10
Describe the Bug:
Moment of Silence doesn't skip combat phase of target player at the current turn it is cast.
Which card did behave improperly ?
Moment of Silence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Moment of Silence skip combat phase of target player at the current turn it is cast.
Are any other cards possibly affected by this bug ?
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Back from Oubliette with Vengeance
Moment of Silence doesn't skip combat phase of target player at the current turn it is cast.
Which card did behave improperly ?
Moment of Silence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Moment of Silence skip combat phase of target player at the current turn it is cast.
Are any other cards possibly affected by this bug ?
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Back from Oubliette with Vengeance
- Attachments
-
1.zip- (2.11 KiB) Downloaded 88 times
Last edited by stassy on 11 Sep 2012, 04:09, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Black Market
by stassy » 10 Sep 2012, 12:33
Describe the Bug:
Black Market doesn't show up a counter when a creature die
Which card did behave improperly ?
Black Market
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Black Market show up a counter when a creature die
Are any other cards possibly affected by this bug ?
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The mana generation still occur though at main precombat phase.
Black Market doesn't show up a counter when a creature die
Which card did behave improperly ?
Black Market
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Black Market show up a counter when a creature die
Are any other cards possibly affected by this bug ?
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The mana generation still occur though at main precombat phase.
- Attachments
-
1.zip- (2.2 KiB) Downloaded 90 times
Last edited by stassy on 11 Sep 2012, 04:09, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Orim's Cure
by stassy » 10 Sep 2012, 12:46
Describe the Bug:
- Orim's Cure will ask 2 times for 1W when triggering
- If you pay Orim's Cure mana requirement with mana generation card that damage you, all the damages will resolve before Orim's Cure resolution and thus the spell will fizzle
Which card did behave improperly ?
Orim's Cure
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
- Orim's Cure doesn't ask 2 times for 1W when triggering
- If you pay Orim's Cure mana requirement with mana generation card that damage you, all the damages will resolve after Orim's Cure resolution
Are any other cards possibly affected by this bug ?
All others preventing damage spell?
I suspect the resolution issue is a global one since I have seen that case on some others preventing damage spell
- Orim's Cure will ask 2 times for 1W when triggering
- If you pay Orim's Cure mana requirement with mana generation card that damage you, all the damages will resolve before Orim's Cure resolution and thus the spell will fizzle
Which card did behave improperly ?
Orim's Cure
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
- Orim's Cure doesn't ask 2 times for 1W when triggering
- If you pay Orim's Cure mana requirement with mana generation card that damage you, all the damages will resolve after Orim's Cure resolution
Are any other cards possibly affected by this bug ?
All others preventing damage spell?
I suspect the resolution issue is a global one since I have seen that case on some others preventing damage spell
- Attachments
-
1.zip- (2.16 KiB) Downloaded 99 times
Last edited by stassy on 11 Sep 2012, 04:09, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
- Moderator
- Posts: 5274
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Re: Invigorate
by Gargaroz » 11 Sep 2012, 00:41
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Mercadian Atlas
by Gargaroz » 11 Sep 2012, 00:42
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: Snuff Out
by Gargaroz » 11 Sep 2012, 00:47
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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