It is currently 08 Jul 2021, 05:28
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaroz]Cathedral Sanctifier

Postby stassy » 13 Sep 2012, 11:50

Catherdral Sanctifier has flying while it shouldn't

Image
Last edited by stassy on 17 Sep 2012, 14:10, edited 3 times in total.
Reason: bug fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: War Tax

Postby Aswan jaguar » 13 Sep 2012, 13:47

I can confirmed it from your savegame,but it is radical,I tested it with my deck and 1 in 20 turns only it couldn't be activated.
But the last you bug is certainly more serious as it's ability never works nobody is asked to pay the cost set.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]Crumbling Sanctuary

Postby Aswan jaguar » 13 Sep 2012, 13:56

Another bug is that for each damage if 2 or more Crumbling Sanctuary are in the battlefield all should trigger not only one.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: Howling Wolf

Postby Aswan jaguar » 13 Sep 2012, 14:15

Although a bug is there a format that you can have as many Howling Wolf as you like?More than 4?
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]Thwart and Pulverize

Postby Aswan jaguar » 13 Sep 2012, 14:27

They will remain as enchantments no matter how you cast them.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: Howling Wolf

Postby GeoffW » 13 Sep 2012, 14:59

Aswan jaguar wrote:Although a bug is there a format that you can have as many Howling Wolf as you like?More than 4?
Could this happen by stacking some kind of copy effect and then putting the original Wolf back into your library? Maybe Clone the wolf, and whilst the enters the battlefield ability is on the stack Chaos Warp the original wolf back into your library so that all four are there to be found?
GeoffW
 
Posts: 9
Joined: 11 Sep 2012, 16:01
Has thanked: 0 time
Been thanked: 1 time

Re: [confirmed]Howling Wolf

Postby stassy » 13 Sep 2012, 15:28

Well, practically it might not happen, but when I triggered it and searched for the 3rd wolf the game would still ask me to search for another Howling Wolf, so I suspected it would ask an unlimited number of Howling Wolf until something different than Howling Wolf was choosen (code wise)
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Common Cause

Postby Gargaroz » 14 Sep 2012, 00:34

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Cho-Arrim Bruiser

Postby Gargaroz » 14 Sep 2012, 00:36

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed both bugs]Horn of Plenty

Postby Gargaroz » 14 Sep 2012, 00:51

Fixed. However, if AI controls the Horn, since you cannot click on opponent's permanents to activate a triggered abilities, you'll be always asked to pay 1 when you play a spell.
If you don't want, just click on cancel.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Kyren Negotiations

Postby Gargaroz » 14 Sep 2012, 00:54

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Rushwood Herbalist

Postby Gargaroz » 14 Sep 2012, 00:56

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Kyren Toy

Postby Gargaroz » 14 Sep 2012, 00:58

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]War Tax

Postby Gargaroz » 14 Sep 2012, 01:00

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Thwart and Pulverize

Postby Gargaroz » 14 Sep 2012, 01:07

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 4 guests


Who is online

In total there are 4 users online :: 0 registered, 0 hidden and 4 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 4 guests

Login Form