[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Flames of the Firebrand
by Gargaroz » 18 Sep 2012, 12:37
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Mwonvuli Beast Tracker
by Gargaroz » 18 Sep 2012, 12:48
Nah, it was a global bug about the tutoring function when it's about static abilities. It's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Magmaquake
by Gargaroz » 18 Sep 2012, 12:49
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Ring of Thune
by Gargaroz » 18 Sep 2012, 12:53
Whops, it's a global bug that affects all rings. It's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: Thragtusk
by Gargaroz » 18 Sep 2012, 12:57
Ah, it's the same old bug about creatures like this when they die in combat.
I'll add a legacy effect, consider this fixed.
I'll add a legacy effect, consider this fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Myojin of Night no divinity counter
by Aswan jaguar » 18 Sep 2012, 13:01
Describe the Bug:
Myojin of Night enters with no divinity counter and from previous posts all other Myojins,too.
Which card did behave improperly ?
Myojin of Night
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3 - M13 - sealed
What exactly should be the correct behavior/interaction ?
Have divinity counter
Are any other cards possibly affected by this bug ?
All Myojins.
Myojin of Night enters with no divinity counter and from previous posts all other Myojins,too.
Which card did behave improperly ?
Myojin of Night
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3 - M13 - sealed
What exactly should be the correct behavior/interaction ?
Have divinity counter
Are any other cards possibly affected by this bug ?
All Myojins.
- Attachments
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Myojin of n.zip- (2.7 KiB) Downloaded 82 times
Last edited by stassy on 20 Sep 2012, 13:05, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Ring of Xathrid
by Gargaroz » 18 Sep 2012, 13:03
It's a global bug about all M13 rings, it's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by Gargaroz]Toshiro Umezawa
by Aswan jaguar » 18 Sep 2012, 13:05
Describe the Bug:
Toshiro Umezawa has no bushido.
Which card did behave improperly ?
Toshiro Umezawa
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0- M13 -sealed
What exactly should be the correct behavior/interaction ?
Toshiro Umezawa has bushido.
Are any other cards possibly affected by this bug ?
Toshiro Umezawa has no bushido.
Which card did behave improperly ?
Toshiro Umezawa
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0- M13 -sealed
What exactly should be the correct behavior/interaction ?
Toshiro Umezawa has bushido.
Are any other cards possibly affected by this bug ?
- Attachments
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toshiro umezawa.zip- (2.9 KiB) Downloaded 72 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:30, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 7450
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[fixed by Gargaroz]Sentinel Spider
by TwisteD » 18 Sep 2012, 16:09
Describe the Bug:
When trying to cast Sentinel Spider it asks to select target creature.
If there isnt any creatures in play it cant be cast. If there are after targeting one Sentinel Spider goes to graveyard.
Which card did behave improperly ?
Sentinel Spider
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Sentinel Spider should be cast normaly with no additional effects.
Are any other cards possibly affected by this bug ?
Dont think so.
When trying to cast Sentinel Spider it asks to select target creature.
If there isnt any creatures in play it cant be cast. If there are after targeting one Sentinel Spider goes to graveyard.
Which card did behave improperly ?
Sentinel Spider
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Sentinel Spider should be cast normaly with no additional effects.
Are any other cards possibly affected by this bug ?
Dont think so.
- Attachments
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SentinelS.zip- (3.04 KiB) Downloaded 78 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:29, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- TwisteD
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[fixed by Gargaroz]Darkthicket Wolf
by TwisteD » 18 Sep 2012, 17:45
Describe the Bug:
Darkthicket Wolf pump ability can be used more than once per turn.
Which card did behave improperly ?
Darkthicket Wolf
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Darkthicket Wolf ability can be used once per turn.
Are any other cards possibly affected by this bug ?
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Darkthicket Wolf pump ability can be used more than once per turn.
Which card did behave improperly ?
Darkthicket Wolf
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Darkthicket Wolf ability can be used once per turn.
Are any other cards possibly affected by this bug ?
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- Attachments
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DarkthicketW.zip- (3.46 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:43, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- TwisteD
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[fixed by Gargaroz]Sands of Delirium
by stassy » 18 Sep 2012, 18:00
Describe the Bug:
Sands of Delirium crash the game when activated for X > 0
Which card did behave improperly ?
Sands of Delirium
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Sands of Delirium doesn't crash the game when activated for X > 0
Are any other cards possibly affected by this bug ?
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If X = 0 game doesn't crash but nothing happen either.
Sands of Delirium crash the game when activated for X > 0
Which card did behave improperly ?
Sands of Delirium
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Sands of Delirium doesn't crash the game when activated for X > 0
Are any other cards possibly affected by this bug ?
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If X = 0 game doesn't crash but nothing happen either.
- Attachments
-
1.zip- (2.04 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:45, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Ajani, Caller of Pride
by stassy » 18 Sep 2012, 18:15
Describe the Bug:
Ajani, Caller of Pride cannot gain a counter when activating his pump ability without a target
Which card did behave improperly ?
Ajani, Caller of Pride
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Ajani, Caller of Pride can gain a counter when activating his pump ability without a target according to gatherer
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Ajani, Caller of Pride cannot gain a counter when activating his pump ability without a target
Which card did behave improperly ?
Ajani, Caller of Pride
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Ajani, Caller of Pride can gain a counter when activating his pump ability without a target according to gatherer
Are any other cards possibly affected by this bug ?7/1/2012 You can activate the first ability without a target. You'll still put one loyalty counter on Ajani when you activate the ability.
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- Attachments
-
1.zip- (2.31 KiB) Downloaded 76 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:44, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Mind Sculpt
by stassy » 18 Sep 2012, 18:20
Describe the Bug:
Mind Sculpt crash the game when cast on any player
Which card did behave improperly ?
Mind Sculpt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Mind Sculpt doesn't crash the game when cast on any player
Are any other cards possibly affected by this bug ?
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Mind Sculpt crash the game when cast on any player
Which card did behave improperly ?
Mind Sculpt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13
What exactly should be the correct behavior/interaction ?
Mind Sculpt doesn't crash the game when cast on any player
Are any other cards possibly affected by this bug ?
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- Attachments
-
1.zip- (1.96 KiB) Downloaded 75 times
Last edited by Aswan jaguar on 18 Sep 2012, 19:45, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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