It is currently 08 Jul 2021, 05:25
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: [confirmed]Inquisition of Kozilek

Postby Gargaroz » 20 Sep 2012, 13:34

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Kjeldoran Gargoyle, Odylic Wraith

Postby Gargaroz » 20 Sep 2012, 13:53

Bad code pointers, fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Teferi's Moat

Postby Gargaroz » 20 Sep 2012, 13:56

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Arboria

Postby Gargaroz » 20 Sep 2012, 14:05

Fixed. However, this is one of the cards that is a really pain to code.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [fixed by Gargaroz]Arboria

Postby Aswan jaguar » 20 Sep 2012, 14:19

Sometimes I wonder why you bother to code some extremely difficult cards that are a pain in the ass and cause constantly bugs that you have to fix and re-fix but I guess you love the Challenge.(Can't be coded says who?)... 8)
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: Morph, Suspend

Postby Gargaroz » 20 Sep 2012, 14:35

Bad values in ct_all fixed for Blistering Firecat and Grinning Demon.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: Vesuvan Shapeshifter

Postby Gargaroz » 20 Sep 2012, 14:38

Fixed. Besides, one of the most complex card I have coded.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

[fixed by Gargaroz]Splinterfright

Postby TwisteD » 20 Sep 2012, 15:05

Describe the Bug:

Splinterfright doesnt have trample. May be hard to confirm on the attack due to global mill bug, but it lacks trample icon and as i remember from earlier patches it wasnt dealing trample damage.

Which card did behave improperly ?

Splinterfright

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

Splinterfright has trample.

Are any other cards possibly affected by this bug ?

-
Attachments
Splinter.zip
(2.91 KiB) Downloaded 59 times
Last edited by Aswan jaguar on 21 Sep 2012, 13:19, edited 2 times in total.
Reason: fixed bug
TwisteD
 
Posts: 41
Joined: 02 Sep 2012, 13:57
Has thanked: 0 time
Been thanked: 0 time

[fixed by Gargaroz]Earthquake

Postby TwisteD » 20 Sep 2012, 16:21

Describe the Bug:

Earthquake deals no damage to creatures.

Which card did behave improperly ?

Earthquake

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

Earthquake deals X damage to each creature without flying and each player.

Are any other cards possibly affected by this bug ?

Hurricane seems to work fine.
Attachments
Quake.zip
(3.19 KiB) Downloaded 90 times
Last edited by Aswan jaguar on 23 Sep 2012, 13:24, edited 2 times in total.
Reason: fixed bug
TwisteD
 
Posts: 41
Joined: 02 Sep 2012, 13:57
Has thanked: 0 time
Been thanked: 0 time

Re: [fixed by Gargaroz]Arboria

Postby Gargaroz » 21 Sep 2012, 10:44

Eh, Aj, albeit Arboria was a Jatill project, it's exactly as you said.
And, in the meantime, I think I'm finally able to code one of the oldest requests, Humility, in a proper way :)
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Splinterfright

Postby Gargaroz » 21 Sep 2012, 10:46

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Earthquake

Postby stassy » 21 Sep 2012, 13:31

confirmed, only players are dealt damages
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[coded now-fixed]Seal of Fire

Postby TwisteD » 22 Sep 2012, 16:30

Describe the Bug:

Seal of Fire cannot be cast despite having enough mana to do so.

Which card did behave improperly ?

Seal of Fire

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

You should be able to cast Seal of Fire with one red mana available.

Are any other cards possibly affected by this bug ?

-
Attachments
Seal.zip
(2.58 KiB) Downloaded 88 times
Last edited by Aswan jaguar on 24 Sep 2012, 13:13, edited 2 times in total.
Reason: Card is coded now.
TwisteD
 
Posts: 41
Joined: 02 Sep 2012, 13:57
Has thanked: 0 time
Been thanked: 0 time

[fixed by Gargaroz]Bountiful Harvest

Postby Aswan jaguar » 22 Sep 2012, 16:31

Describe the Bug:
Bountiful Harvest remains as an enchantment on battlefield.

Which card did behave improperly ?
Bountiful Harvest

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 M13 sealed

What exactly should be the correct behavior/interaction ?
Bountiful Harvest is a sorcery.

Are any other cards possibly affected by this bug ?
Attachments
bountiful harvest.zip
(19.73 KiB) Downloaded 86 times
Last edited by Aswan jaguar on 23 Sep 2012, 13:23, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]Seal of Fire

Postby Aswan jaguar » 22 Sep 2012, 16:40

If you cheat it in game you can't sacrifice it either.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 6 guests


Who is online

In total there are 6 users online :: 0 registered, 0 hidden and 6 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 6 guests

Login Form