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Re: [confirmed]Inquisition of Kozilek

PostPosted: 20 Sep 2012, 13:34
by Gargaroz
Fixed.

Re: Kjeldoran Gargoyle, Odylic Wraith

PostPosted: 20 Sep 2012, 13:53
by Gargaroz
Bad code pointers, fixed.

Re: Teferi's Moat

PostPosted: 20 Sep 2012, 13:56
by Gargaroz
Fixed.

Re: Arboria

PostPosted: 20 Sep 2012, 14:05
by Gargaroz
Fixed. However, this is one of the cards that is a really pain to code.

Re: [fixed by Gargaroz]Arboria

PostPosted: 20 Sep 2012, 14:19
by Aswan jaguar
Sometimes I wonder why you bother to code some extremely difficult cards that are a pain in the ass and cause constantly bugs that you have to fix and re-fix but I guess you love the Challenge.(Can't be coded says who?)... 8)

Re: Morph, Suspend

PostPosted: 20 Sep 2012, 14:35
by Gargaroz
Bad values in ct_all fixed for Blistering Firecat and Grinning Demon.

Re: Vesuvan Shapeshifter

PostPosted: 20 Sep 2012, 14:38
by Gargaroz
Fixed. Besides, one of the most complex card I have coded.

[fixed by Gargaroz]Splinterfright

PostPosted: 20 Sep 2012, 15:05
by TwisteD
Describe the Bug:

Splinterfright doesnt have trample. May be hard to confirm on the attack due to global mill bug, but it lacks trample icon and as i remember from earlier patches it wasnt dealing trample damage.

Which card did behave improperly ?

Splinterfright

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

Splinterfright has trample.

Are any other cards possibly affected by this bug ?

-

[fixed by Gargaroz]Earthquake

PostPosted: 20 Sep 2012, 16:21
by TwisteD
Describe the Bug:

Earthquake deals no damage to creatures.

Which card did behave improperly ?

Earthquake

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

Earthquake deals X damage to each creature without flying and each player.

Are any other cards possibly affected by this bug ?

Hurricane seems to work fine.

Re: [fixed by Gargaroz]Arboria

PostPosted: 21 Sep 2012, 10:44
by Gargaroz
Eh, Aj, albeit Arboria was a Jatill project, it's exactly as you said.
And, in the meantime, I think I'm finally able to code one of the oldest requests, Humility, in a proper way :)

Re: [confirmed]Splinterfright

PostPosted: 21 Sep 2012, 10:46
by Gargaroz
Fixed.

Re: [confirmed]Earthquake

PostPosted: 21 Sep 2012, 13:31
by stassy
confirmed, only players are dealt damages

[coded now-fixed]Seal of Fire

PostPosted: 22 Sep 2012, 16:30
by TwisteD
Describe the Bug:

Seal of Fire cannot be cast despite having enough mana to do so.

Which card did behave improperly ?

Seal of Fire

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13

What exactly should be the correct behavior/interaction ?

You should be able to cast Seal of Fire with one red mana available.

Are any other cards possibly affected by this bug ?

-

[fixed by Gargaroz]Bountiful Harvest

PostPosted: 22 Sep 2012, 16:31
by Aswan jaguar
Describe the Bug:
Bountiful Harvest remains as an enchantment on battlefield.

Which card did behave improperly ?
Bountiful Harvest

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 M13 sealed

What exactly should be the correct behavior/interaction ?
Bountiful Harvest is a sorcery.

Are any other cards possibly affected by this bug ?

Re: [confirmed]Seal of Fire

PostPosted: 22 Sep 2012, 16:40
by Aswan jaguar
If you cheat it in game you can't sacrifice it either.