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[Fixed] Bug Archive

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Re: [confirmed]Earthquake

Postby Gargaroz » 23 Sep 2012, 12:37

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Bountiful Harvest

Postby Gargaroz » 23 Sep 2012, 12:43

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Seal of Fire

Postby Gargaroz » 23 Sep 2012, 12:47

Oh, this is really a good one : Seal of Fire was coded in ASM, so I checked the ct_all file and it seems that now has a "vanilla" code pointer, which is equal to no code at all. Did someone remembers if this ever worked ? If yes, could someone retrieve the appropriate code pointer ? The actual one is "0x401000".
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Seal of Fire

Postby Aswan jaguar » 23 Sep 2012, 14:31

Well,I searched and the card was never coded I guess by accident it was marked as coded when we made the first no2000limit Manalink.csv.
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[fixed by Gargaroz]Chant of the Skifsang

Postby stassy » 24 Sep 2012, 08:05

Describe the Bug:
When Chant of the Skifsang is cast and game ask for a target creature, the hint bar say Colorless

Which card did behave improperly ?
Chant of the Skifsang

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13

What exactly should be the correct behavior/interaction ?
When Chant of the Skifsang is cast and game ask for a target creature, the hint bar should just ask for target creature

Are any other cards possibly affected by this bug ?
-

Image

Basically it's a typo but as Sonic asked me to not post non description card typo in the typo thread... :P
Last edited by Aswan jaguar on 24 Sep 2012, 13:17, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Descendant of Kiyomaro

Postby stassy » 24 Sep 2012, 08:55

Describe the Bug:
If Descendant of Kiyomaro is buffed with the number of card ability and successfully deal combat damage to opponent, any damage done from any source to any target will trigger the 3 life giving part of his ability to its owner until the end of the turn.

Which card did behave improperly ?
Descendant of Kiyomaro

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13

What exactly should be the correct behavior/interaction ?
If Descendant of Kiyomaro is buffed with the number of card ability and successfully deal combat damage to opponent, any damage done from any source to any target will not trigger the 3 life giving part of his ability to its owner until the end of the turn.

Are any other cards possibly affected by this bug ?
Any card triggering an effect based on damage dealt to player such as Fiend of the Shadows

In the savegame provided, you can test the effect trigger with tapping City of Brass after Descendant of Kiyomaro successfully deal combat damage to opponent.
It will not trigger if tapping occur after end of turn or before combat phase.
Attachments
1.zip
(2.21 KiB) Downloaded 62 times
Last edited by Aswan jaguar on 24 Sep 2012, 13:17, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Briarpack Alpha

Postby stassy » 24 Sep 2012, 09:08

Describe the Bug:
Briarpack Alpha can't be cast even if the mana requirement is met

Which card did behave improperly ?
Briarpack Alpha

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13

What exactly should be the correct behavior/interaction ?
Briarpack Alpha can be cast if the mana requirement is met

Are any other cards possibly affected by this bug ?
-

Others flash creatures like Ambush Viper seems to be working correctly.
Briarpack Alpha is highlighted when theorically able to be cast as a flash card but clicking on it does nothing.
Attachments
1.zip
(1.98 KiB) Downloaded 66 times
Last edited by Aswan jaguar on 24 Sep 2012, 13:16, edited 1 time in total.
Reason: fixed bug
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Re: [confirmed]Seal of Fire

Postby Gargaroz » 24 Sep 2012, 12:12

Ok, new code is done. Consider this fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Chant of the Skifsang

Postby Gargaroz » 24 Sep 2012, 12:14

Nah, it was a code bug. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Descendant of Kiyomaro

Postby Gargaroz » 24 Sep 2012, 12:17

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Briarpack Alpha

Postby Gargaroz » 24 Sep 2012, 12:19

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Geth's Verdict

Postby Aswan jaguar » 24 Sep 2012, 19:28

Describe the Bug:
Geth's Verdict makes AI at least to sacrifice a land instead of a creature.

Which card did behave improperly ?
Geth's Verdict

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

Manalink3.0 M13V2
What exactly should be the correct behavior/interaction ?
sacrifice a creature.

Are any other cards possibly affected by this bug ?
Attachments
geth's verdict.zip
(19.42 KiB) Downloaded 85 times
Last edited by stassy on 26 Sep 2012, 05:45, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Stoneforge Mystic

Postby Aswan jaguar » 24 Sep 2012, 19:34

Describe the Bug:
Stoneforge Mystic doesn't put in your hand the equipment card you choose when it enters battlefield.

Which card did behave improperly ?
Stoneforge Mystic

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0 M13V2

What exactly should be the correct behavior/interaction ?
put in your hand the equipment card you choose

Are any other cards possibly affected by this bug ?
Attachments
Stoneforge mystic.zip
(1.83 KiB) Downloaded 67 times
Last edited by Aswan jaguar on 25 Sep 2012, 13:51, edited 2 times in total.
Reason: fixed bug
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Re: Geth's Verdict makes AI sacrifice a land

Postby porphyre » 25 Sep 2012, 01:00

Sacrifice a land? Instant speed, only BB, and they lose 1 life? Hot shit, now THAT'S a bug I can get behind! :lol:
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Re: Stoneforge Mystic

Postby stassy » 25 Sep 2012, 04:05

confirmed, the other ability work fine though
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