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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaorz]Opaline Bracers

Postby stassy » 27 Sep 2012, 08:04

Describe the Bug:
Opaline Bracers doesn't show the counter for each different colour of mana paid when in the bf

Which card did behave improperly ?
Opaline Bracers

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3

What exactly should be the correct behavior/interaction ?
Opaline Bracers show the counter for each different colour of mana paid when in the bf

Are any other cards possibly affected by this bug ?
-

Image
Last edited by stassy on 27 Sep 2012, 13:11, edited 1 time in total.
Reason: bug fixed
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[fixed by Gargaorz]Etched Monstrosity

Postby stassy » 27 Sep 2012, 08:18

Describe the Bug:
Etched Monstrosity ability cannot be activated even if the mana requirement is met.

Which card did behave improperly ?
Etched Monstrosity

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3

What exactly should be the correct behavior/interaction ?
Etched Monstrosity ability can be activated if the mana requirement is met

Are any other cards possibly affected by this bug ?
-

Image
Last edited by stassy on 27 Sep 2012, 13:11, edited 1 time in total.
Reason: bug fixed
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[fixed by Gargaorz]Skaab Ruinator

Postby TwisteD » 27 Sep 2012, 08:41

Describe the Bug:

When casting Skaab Ruinator from graveyard the game asks to pay 3UU. Cost to play from hand is correct, 1UU.

Which card did behave improperly ?

Skaab Ruinator.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13v3

What exactly should be the correct behavior/interaction ?

Skaab Ruinator casting cost when played from graveyard is 1UU.

Are any other cards possibly affected by this bug ?

-
Attachments
Ruinator.zip
(3.21 KiB) Downloaded 99 times
Last edited by stassy on 27 Sep 2012, 13:11, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaorz]Seal of Fire

Postby TwisteD » 27 Sep 2012, 10:00

Describe the Bug:

Seal of Fire cannot be cast with enough mana available. Also when put into play cannot be sacrificed for damage.

Which card did behave improperly ?

Seal of Fire.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

M13v3

What exactly should be the correct behavior/interaction ?

Seal of Fire can be cast for R and when in play can be sacrificed to deal 2 damage to target creature or player.

Are any other cards possibly affected by this bug ?

-
Attachments
SealRed.zip
(3.2 KiB) Downloaded 95 times
Last edited by stassy on 27 Sep 2012, 13:12, edited 1 time in total.
Reason: bug fixed
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Re: [confirmed]Sun Droplet

Postby Gargaroz » 27 Sep 2012, 12:30

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Opaline Bracers

Postby Gargaroz » 27 Sep 2012, 12:31

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Etched Monstrosity

Postby Gargaroz » 27 Sep 2012, 12:37

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Skaab Ruinator

Postby Gargaroz » 27 Sep 2012, 12:38

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Seal of Fire

Postby Gargaroz » 27 Sep 2012, 12:41

Bad values in ct_all. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Coalition Relic

Postby Althuna » 27 Sep 2012, 16:47

This seems to give you mana when you select to add a charge counter, and on the next turn it does not give you mana from the charge counter.

Also I think it sometimes lets you do it twice.
Last edited by stassy on 28 Sep 2012, 03:45, edited 1 time in total.
Reason: bug fixed
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Re: Coalition Relic

Postby Gargaroz » 28 Sep 2012, 00:10

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Coat of Arms

Postby BAgate » 28 Sep 2012, 06:36

Describe the Bug:
Coat of Arms when played with Kormus Bell or Living Lands causes all lands effected by the other artifact to immediately die.

Which card did behave improperly ?
Coat of Arms

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3

What exactly should be the correct behavior/interaction ?
The land creatures should get bonuses.

Are any other cards possibly affected by this bug ?
Any card that makes a land a creature.
Attachments
coat of arms and kormus bell.rar
(2.86 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 29 Sep 2012, 12:42, edited 2 times in total.
Reason: fixed bug
Working on: housekeeping and archived reports
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Re: Coat of Arms again

Postby stassy » 28 Sep 2012, 07:53

confirmed, though it only happen to this kind of interaction because Blinkmoth Nexus or any others creatures are not affected
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[Gargaroz fixed both]Gemstone Array- Pentad Prism

Postby stassy » 28 Sep 2012, 12:11

Describe the Bug:
- Gemstone Array doesn't get a charge counter when player spend 2
- When another card add a charge counter to Gemstone Array, activating the draw mana ability will not generate mana
- If Gemstone Array has a charge counter, the window choice popping asking to add a charge counter will do nothing after 2 is spend

Which card did behave improperly ?
Gemstone Array

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3

What exactly should be the correct behavior/interaction ?
- Gemstone Array a charge counter when player spend 2
- When another card add a charge counter to Gemstone Array, activating the draw mana ability will generate mana of player choice
- If Gemstone Array has a charge counter, the window choice popping asking to add a charge counter will add a charge counter after 2 is spent

Are any other cards possibly affected by this bug ?
-

AI can charge it by itself but mana generation still do nothing
Attachments
1.zip
(2.18 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 29 Sep 2012, 12:43, edited 2 times in total.
Reason: fixed both bugs
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[fixed by Gargaroz]Coretapper

Postby stassy » 28 Sep 2012, 12:14

Describe the Bug:
Coretapper can activate his ability regardless of his summoning sickness or tap/untap status at instant speed and an unlimited number of time

Which card did behave improperly ?
Coretapper

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3

What exactly should be the correct behavior/interaction ?
Coretapper can only activate his ability when untapped and not into summoning sickness status.

Are any other cards possibly affected by this bug ?
-

Nifty bug that allowed me to test artifact charge faster :mrgreen:
The AI will abuse it to death :twisted:
Attachments
1.zip
(2.18 KiB) Downloaded 68 times
Last edited by stassy on 28 Sep 2012, 13:00, edited 1 time in total.
Reason: bug fixed
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