Page 320 of 505

Re: Infinite Reflection

PostPosted: 12 Dec 2012, 18:28
by stassy
Confirmed, the 2nd part of the enchantment doesn't seems to apply when creatures are cast after it, not sure if it's doable though since it would require constant bf check on non token creatures...

[fixed by Gargaroz]Flame Fusillade

PostPosted: 13 Dec 2012, 12:49
by stassy
Describe the Bug:
When cast, Flame Fusillade does not give the ping ability to permanent caster control.

Which card did behave improperly ?
Flame Fusillade

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
When cast, Flame Fusillade does give the ping ability to permanent caster control.

Are any other cards possibly affected by this bug ?
-

Image

[fixed by Gargaroz]Hunted Horror

PostPosted: 13 Dec 2012, 13:27
by stassy
Describe the Bug:
Hunted Horror generate three 3/3 green Centaur creature tokens under opponent control instead of 2.

Which card did behave improperly ?
Hunted Horror

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
Hunted Horror generate two 3/3 green Centaur creature tokens under opponent control instead of 3.

Are any other cards possibly affected by this bug ?
-

Image

[fixed by Gargaroz]Dimir Doppleganger

PostPosted: 13 Dec 2012, 13:47
by stassy
Describe the Bug:
As soon as there is enough mana to activate Dimir Doppleganger ability, game will crash

Which card did behave improperly ?
Dimir Doppleganger

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
As soon as there is enough mana to activate Dimir Doppleganger ability, game will not crash

Are any other cards possibly affected by this bug ?
-

Crash happen regardless of the presence or not of a creature in the gy, it can happen at next turn when land are untapped or if land are untapped manually in debug mode.

[fixed by Gargaroz]Glare of Subdual

PostPosted: 14 Dec 2012, 12:22
by stassy
Describe the Bug:
Glare of Subdual cannot be activated even if the requirements are met (untapped creature and creature or artifact to tap)

Which card did behave improperly ?
Glare of Subdual

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
Glare of Subdual cannot be activated if the requirements are met (untapped creature and creature or artifact to tap)

Are any other cards possibly affected by this bug ?
-

Image

[fixed by Gargaroz]Chant of Vitu-Ghazi

PostPosted: 14 Dec 2012, 12:33
by stassy
Describe the Bug:
When cast, Chant of Vitu-Ghazi does not prevent combat damage nor make caster gain life from combat damage.

Which card did behave improperly ?
Chant of Vitu-Ghazi

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
When cast, Chant of Vitu-Ghazi does prevent combat damage and make caster gain life from combat damage.

Are any other cards possibly affected by this bug ?
-

[fixed by Gargaroz]Copy Enchantment

PostPosted: 14 Dec 2012, 13:42
by stassy
Describe the Bug:
Copy Enchantment cannot be cast even if the requirement is met (aura or global enchantment in play)

Which card did behave improperly ?
Copy Enchantment

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
Copy Enchantment can be cast if the requirement is met (aura or global enchantment in play)

Are any other cards possibly affected by this bug ?
-

Image

Re: [confirmed]Infinite Reflection

PostPosted: 14 Dec 2012, 14:12
by Gargaroz
Fixed. However, if you copy a creature with a CIP triggered ability, it probably won't work for the other creatures affected, but it's impossible to completely replicate these kinds of effects in Manalink.

Re: [confirmed]Hunted Horror

PostPosted: 14 Dec 2012, 14:15
by Gargaroz
Fixed.

Re: [confirmed]Dimir Doppleganger

PostPosted: 14 Dec 2012, 14:32
by Gargaroz
Fixed.

Re: Chant of Vitu-Ghazi

PostPosted: 14 Dec 2012, 14:41
by Gargaroz
Fixed.

Re: Copy Enchantment

PostPosted: 14 Dec 2012, 14:43
by Gargaroz
Fixed.

[fixed by Gargaroz]Brindle Shoat

PostPosted: 15 Dec 2012, 08:45
by doran7
Describe the Bug:

It dont put the token

Which card did behave improperly ?

Brindle Shoat

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

ravnica v2

What exactly should be the correct behavior/interaction ?

When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.

[fixed by Gargaroz]Path to Exile

PostPosted: 16 Dec 2012, 00:28
by mbodrov
Describe the Bug:
When player's creature is removed with Path to Exile, player is not offered the choice whether to search his library, is forced to search and shuffle. This can mess up your game if you've got a tutored-for card sitting on top.

Which card did behave improperly ?
Path to Exile

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2

What exactly should be the correct behavior/interaction ?
Ask the player whether to search the library or not.

Are any other cards possibly affected by this bug ?
Other similar "may search" cards?

[fixed by Gargaroz]Yavimaya's Hollow

PostPosted: 16 Dec 2012, 08:12
by 0rion79
: The ability to regenerate creatures owned by Yavimaya's Hollow activates only if there is an untapped forest on the battlefield. If there are not-forest sources of green mana, the land does not activates and the player misses the chance to regenerate them.