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[both fixed by Gargaroz]Prismatic Lens,2-Flowstone Channeler

Posted:
11 Jan 2013, 07:53
by ozks
Describe the Bug:don't turn when produce colorless mana (unlimited mana)
Which card did behave improperly ?Prismatic LensWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Mode
What exactly should be the correct behavior/interaction ?should turn, when produce colorless mana
Are any other cards possibly affected by this bug ?save game - see below
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----------------------------------------------------------------------------------------------------------------Describe the Bug:pay 1c and 1red mana and discard a card, but then... nothing happen
Which card did behave improperly ?Flowstone ChannelerWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Mode
What exactly should be the correct behavior/interaction ?should put +1/-1 and gain haste until the end of turn
Are any other cards possibly affected by this bug ?prismatic lens.zip
[fixed by Gargaroz]Fungus Sliver

Posted:
11 Jan 2013, 08:01
by ozks
Describe the Bug:when attacks the opponent (im not sure about this) should put a counter +1/+1 on itself
or when attack to a creature too, right? this doesn't happen
instead the enemy creature, receives +1/+1
Which card did behave improperly ?Fungus SliverWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Mode
What exactly should be the correct behavior/interaction ?All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)
Are any other cards possibly affected by this bug ?fungus sliver.zip
[already fixed]Morph code corrupted

Posted:
11 Jan 2013, 08:07
by 0rion79
morphing creatures come into play as the original card for the morph cost, rather than entering the battlefield as a 2/2 with 3.
Also, that new white enchantment with morph is uncastable.
[fixed by Gargaroz]Errant Doomsayers

Posted:
11 Jan 2013, 09:03
by ozks
Describe the Bug:Turn: doesn't tap any creature
Which card did behave improperly ?Errant DoomsayersWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?Should tap a creature with power 2 or less, with his turn ability
Are any other cards possibly affected by this bug ?errant doomsayers.zip
[fixed by Gargaroz]Spitting Image

Posted:
11 Jan 2013, 11:14
by KrNeki
Describe the Bug:Spitting Image does nothing and can not be retraced after another spell was played that turn.
Which card did behave improperly ?Spitting Image Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)TS, Gauntlet
What exactly should be the correct behavior/interaction ?It should be possible to cast
Spitting Image(retrace cards in general) whenever there is mana available, there is a land in hand and its the appropriate phase.
Are any other cards possibly affected by this bug ?Worm Harvest,
Raven's Crime (the retrace part)
other retrace cards?
Re: [wait for fix confirmation]Path to Exile

Posted:
11 Jan 2013, 11:37
by stassy
As of TSv1, the window choice is back but the player can also control AI window choice.
Re: Rock Slide deals damage to fliers

Posted:
11 Jan 2013, 12:08
by stassy
player can't even cast it...
Re: Grave Pact occasionally not triggering

Posted:
11 Jan 2013, 12:35
by stassy
This is the issue with game that use special card, they will corrupt savegame (usually those using Morbid or graveyard effect)
Re: [confirmed]Rock Slide deals damage to fliers

Posted:
11 Jan 2013, 14:21
by Aswan jaguar
Also it doesn't do the correct amount to damage at least to
Teferi's Honor Guard as I said to my other bug report about
Teferi's Honor Guard.
Re: ODD BUG!

Posted:
11 Jan 2013, 14:23
by Gargaroz
Seems more an Abu Jafar bug.
Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Posted:
11 Jan 2013, 14:25
by Gargaroz
Mmh, it works for me, are you sure you've installe the latest patch correctly ? I remember this bug mentioned previous patch...
Re: 1- Foriysian Totem / 2- Mangara of Corondor

Posted:
11 Jan 2013, 14:26
by Gargaroz
Fixed the Totem bug, the other was already fixed.
Re: Ixidron - Crash the Game

Posted:
11 Jan 2013, 14:29
by Gargaroz
Fixed.
Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Posted:
11 Jan 2013, 14:35
by stassy
It work fine for me in a clean game so must be another interaction.
Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Posted:
11 Jan 2013, 14:47
by Aswan jaguar
Gargaroz I believe I found the problem if AI has tokens on the battlefield then it crashes (tested with 2 tokens-3 different games and tokens-maybe AI can't decide which to sacrifice.