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[fixed by Gargaroz]Oriss, Samite Guardian

Posted:
16 Jan 2013, 05:05
by ozks
Describe the Bug:activates his ability doesn't cause tap
Which card did behave improperly ?Oriss, Samite GuardianWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?when activate his ability should tap (turn)
Are any other cards possibly affected by this bug ?
[fixed by Gargaroz]Wild Pair

Posted:
16 Jan 2013, 05:20
by ozks
Describe the Bug:some times you can cast any creature from you library (even more strongest - in force and toughness)
and it says "same" power and toughness, and you can cast creatures more weaker
and also when you use something to create creature (like sproling) its effect is activated
Which card did behave improperly ?Wild PairWhich update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?cast creature with same power and toughness, and when you cast another creature from elsewhere this shouldn't cause that its effect activate
Are any other cards possibly affected by this bug ?
Re: [wait fix confirmation]Dawn Charm

Posted:
16 Jan 2013, 14:49
by Aswan jaguar
Was the problem the fact that player is asked every time you could play an instant if you want to regenerate a creature instead of the known (Manalink way) to be asked to regenerate only when creature is dealt lethal damage?
Was this code introduced lately as I saw at least one more card that acted like above and want know if I need to report it or you fixed that for all cards.
Re: [confirmed]Voidstone Gargoyle

Posted:
16 Jan 2013, 16:23
by Gargaroz
For the "play spell" part, bad values in "ct_all", fixed.
The "play ability" part should work, but be advised that will only works for cards coded in C. Could you retest, please ?
Re: Pyromancer's Swath

Posted:
16 Jan 2013, 16:24
by Gargaroz
Fixed.
Re: [confirmed]Spirit en-Dal

Posted:
16 Jan 2013, 16:28
by Gargaroz
That's strange, everything seems fine... Could someone confirm this ?
Re: [confirmed]Pact of the Titan

Posted:
16 Jan 2013, 16:31
by Gargaroz
Fixed.
Re: Emberwilde Augur

Posted:
16 Jan 2013, 16:36
by Gargaroz
Fixed.
Re: Soultether Golem

Posted:
16 Jan 2013, 16:40
by Gargaroz
Fixed.
Re: Dakmor Salvage

Posted:
16 Jan 2013, 16:44
by Gargaroz
Fixed.
Re: Spellweaver Volute

Posted:
16 Jan 2013, 16:51
by Gargaroz
Fixed.
Re: [confirmed]Spirit en-Dal

Posted:
16 Jan 2013, 16:57
by Aswan jaguar
I did confirm it in fact.Yes,the card never becomes highlighted when in hand and you have mana required for it's ability nor does the rules engine card activate on your upkeep.
EDIT. @Gargaroz I tested again and the card works,but only for one time for the whole game while it should be used once per turn.
Re: Ichor Slick

Posted:
16 Jan 2013, 16:59
by Gargaroz
Again, it's the "madness" part which is actually bugged, so I fixed that.
Re: Riftsweeper

Posted:
16 Jan 2013, 17:02
by Gargaroz
Fixed.
Re: Patrician's Scorn

Posted:
16 Jan 2013, 17:07
by Gargaroz
Bad values in "ct_all". Fixed.