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[fixed by Gargaroz]Mnemonic Nexus

PostPosted: 25 Jan 2013, 16:43
by Aswan jaguar
Describe the Bug:
Mnemonic Nexus shuffles only caster's graveyard to his hand.

Which card did behave improperly ?
Mnemonic Nexus

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)


What exactly should be the correct behavior/interaction ?
Mnemonic Nexus shuffles both players graveyard to their hand.


Are any other cards possibly affected by this bug ?

[fixed by Gargaroz] Kor Soldier

PostPosted: 25 Jan 2013, 16:57
by Aswan jaguar
Describe the Bug:
Etched Champion is blocked on this case by white Kor Soldiers tokens while it has protection from all colours - metalcraft

Which card did behave improperly ?
Etched Champion

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]AI - Clone Shell

PostPosted: 25 Jan 2013, 17:07
by Aswan jaguar
Describe the Bug:
When AI has the available mana to cast Clone Shell will go on an endless thinking loop.

Which card did behave improperly ?
Clone Shell - AI

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

Sorry no savegame I saved one turn too late.

Re: Blazing Torch

PostPosted: 26 Jan 2013, 15:27
by stassy
confirmed, not only the AI, the player can also throw the torch even if an equipped creature is already tapped.

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Re: Quest for Ancient Secrets on AI side crashes game

PostPosted: 26 Jan 2013, 16:55
by stassy
confirmed, crash also on player side when trying to activate the shuffle gy to library effect

Re: Inferno trap

PostPosted: 26 Jan 2013, 17:10
by stassy
confirmed in your savegame, however it does work for me in a clean game, and I also noticed you are missing RuleEngine from your savegame while it is present in my clean game, so the missing card might be the cause.

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Re: Molder Beast doesn't get +3/0

PostPosted: 26 Jan 2013, 17:14
by stassy
confirmed, also when an artifact is put into the gy, only the AI Molder Beast trigger but nothing happen

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Re: Whiplash Trap

PostPosted: 26 Jan 2013, 17:23
by stassy
confirmed, though I suspect AI consider casting any spell or ability as a creature cast...

Re: Mnemonic Nexus shuffles only caster's graveyard

PostPosted: 26 Jan 2013, 17:29
by stassy
confirmed, game as for target player when Mnemonic Nexus is cast, while it shouldn't ask and shuffle both player gy to library.
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Re: Etched Champion

PostPosted: 26 Jan 2013, 17:41
by stassy
confirmed, but it seems to be an issue with Kor Soldier token because they are not targetable by spell like Deathmark while they should (illegal target: color), so they might be tagged as colorless and thus able to block even Etched Champion in buffed form. Their damage are also tagged as multicolored.

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Re: AI - Clone Shell

PostPosted: 26 Jan 2013, 18:00
by stassy
confirmed, though the 1st time AI cast Clone Shell I didn't have the loop but AI didn't imprint a card while it should, and on the 2nd turn I got a loop.

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Re: Inferno trap

PostPosted: 26 Jan 2013, 19:14
by Aswan jaguar
If that's the case,then the question that has to be answered is why Rules Engine card or any such such card doesn't load consistently at the beginning of the game if it is in fact needed for the card to work properly?I definitely didn't cheat this or any card playing this game so ..... it should be there from the beginning of the game.

[fixed by Gargaroz]Blessing of the Nephilim

PostPosted: 26 Jan 2013, 20:18
by doran7
Describe the Bug:

crash the game

Which card did behave improperly ?

Blessing of the Nephilim

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

time spiral v2

What exactly should be the correct behavior/interaction ?

Enchanted creature gets +1/+1 for each of its colors.

[fixed by Gargaroz]Flux

PostPosted: 27 Jan 2013, 06:46
by Aswan jaguar
Describe the Bug:
Flux when played by AI I am not given the choice to select how many cards to discard but always I have to discard 2.

Which card did behave improperly ?
Flux

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time-spiral.V2

What exactly should be the correct behavior/interaction ?
I choose how many cards I will discard and draw, it is not a fix number or a number in ratio to what AI has discard and draw.

Are any other cards possibly affected by this bug ?

Re: [confirmed]Blessing of the Nephilim

PostPosted: 27 Jan 2013, 08:19
by stassy
confirmed, also for whatever reason AI love to cast it on my creatures when he doesn't have any, and thus crashing the game...