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Re: Teferi's Veil phase in

PostPosted: 15 Mar 2013, 06:22
by stassy
confirmed, after the attack phase, 2 legacy cards are created instead of one so a creature dupe is made.

[fixed by Gargaroz]Argivian Find

PostPosted: 15 Mar 2013, 07:22
by Aswan jaguar
Describe the Bug:
Argivian Find doesn't return target enchantment or artifact from graveyard to hand they still stay on graveyard.

Which card did behave improperly ?
Argivian Find

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

Re: Argivian Find doesn't return enchantment or artifact

PostPosted: 15 Mar 2013, 12:44
by stassy
confirmed, this bug was supposed to be fixed in december but seems to be not

Re: [confirmed]Teferi's Veil

PostPosted: 15 Mar 2013, 13:18
by stassy
Also I must add that the Teferi's Veil + Spark Elemental combo doesn't work, once the creature go back to bf after upkeep they are buried while they should not.

The combo Teferi's Veil + Unearth somewhat work as unearthed creatures are buried to gy instead of exiled so they can be unearthed ad naudeum (technically they should not, Teferi's Veil should just skip their end phase and pop them in)

There is also no interaction with Fog Elemental, instead a legacy card is attached to the latest after attack or block and it will be buried at opponent turn.

[fixed by Gargaroz]Withstand Death and Boros Charm

PostPosted: 15 Mar 2013, 15:26
by Aswan jaguar
Describe the Bug:
Withstand Death doesn't make creature indestructible.I know this ability is not perfect but I had 3 times this behaviour in 3 different games 2 on combat damage and one to a burn spell.

Which card did behave improperly ?
Withstand Death

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2

What exactly should be the correct behavior/interaction ?
Withstand Death makes creature indestructible until end of turn.

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Cerebral Eruption doesn't reveal the card

PostPosted: 15 Mar 2013, 15:30
by Aswan jaguar
Describe the Bug:
Cerebral Eruption doesn't reveal the card.The effect seems fine.

Which card did behave improperly ?
Cerebral Eruption

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2

What exactly should be the correct behavior/interaction ?
Reveal the top card....

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Angel's grace

PostPosted: 16 Mar 2013, 19:17
by triol
Describe the Bug:

When I play angel's grace and take lethal damage I lose the game and I lose life less to 1 life

Which card did behave improperly ?

Angel's grace

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

Time Spiral V2

What exactly should be the correct behavior/interaction ?

I play angel's grace
I take damage but my life point reduces to 1 life

Are any other cards possibly affected by this bug ?

Re: Withstand Death

PostPosted: 17 Mar 2013, 09:48
by stassy
From what I can see, Withstand Death does not work on combat damage, only prevent target spells (maybe some sort of hexproof?).

Re: Cerebral Eruption doesn't reveal the card

PostPosted: 17 Mar 2013, 09:53
by stassy
savegame crashes when loading it, and seems to be Cerebral Eruption work fine in a clean game, will need another savegame...

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Re: Angel's grace

PostPosted: 17 Mar 2013, 09:57
by stassy
confirmed, seems to be nothing happen when cast.

[fixed by Gargaroz]Savage Thallid

PostPosted: 18 Mar 2013, 07:23
by 0rion79
: Savage Thallid gets counters but they can't remove to produce the Saproling tokens. It never turns yellow

[fixed by Gargaroz]Mayael: bug when selecting cards

PostPosted: 18 Mar 2013, 07:28
by 0rion79
When Mayael the Anima 's ability is activated, it works fine but there is a bug when it asks to place the remaining cards on the bottom of the library. In fact, the selection isn't about the first 5 cards among which a creature has been chosen, but among 4 other new cards, as if the previous ones have already been re-shuffled in the library (hope not exiled).

[fixed by Gargaroz]Hellhole Rats

PostPosted: 18 Mar 2013, 09:05
by 0rion79
: Hellhole Rats: no haste

Re: Savage Thallid gets counters but no tokens

PostPosted: 18 Mar 2013, 16:46
by stassy
confirmed

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Re: Mayael: bug when selecting cards

PostPosted: 18 Mar 2013, 17:23
by stassy
confirmed, when a creature is choosen from the list others cards from the list are shuffled in the library and the next list are the 5 next cards after the shuffle instead of the 4 previous ones.

Library before ability activation :
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1st 5 cards from library after activation :
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5 others cards after creature is choosen which is completely different from the original list, so a shuffle occured:
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