[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Reaper King Avatar / Chaos Orb Avatar / Vanguard Vengean
by stassy » 09 Jun 2011, 10:17
I was about to post the same report, but needed some more investigation.
I can confirm the max hand bug and I can add Chaos Orb Avatar Lite to the pack of bugged cards as well as the ability to pull out uncoded/token cards from the CVS, though it was a bug that was reported some long time ago.
I can confirm the max hand bug and I can add Chaos Orb Avatar Lite to the pack of bugged cards as well as the ability to pull out uncoded/token cards from the CVS, though it was a bug that was reported some long time ago.
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[fixed]Planeswalkers
by Blackblade » 10 Jun 2011, 07:40
Describe the Bug:
Each time creature attack my PLaneswalker, it gives life equal to damage dealt to controller of that creature..
Which card did behave improperly ?
I guess planeswalkers
Which Version did you use ?(Constructed, Limited)and which update(date,name)
9.6. update, Constructed, normal Gauntlet
What exactly should be the correct behavior/interaction ?
no lifelink
Are any other cards possibly affected by this bug ?
Tested Jace TMS and Elspeth, I think others will be affected aswell.
Cant upload savegame, becouse im in work :/ I will upload it when i come home.
Each time creature attack my PLaneswalker, it gives life equal to damage dealt to controller of that creature..
Which card did behave improperly ?
I guess planeswalkers
Which Version did you use ?(Constructed, Limited)and which update(date,name)
9.6. update, Constructed, normal Gauntlet
What exactly should be the correct behavior/interaction ?
no lifelink
Are any other cards possibly affected by this bug ?
Tested Jace TMS and Elspeth, I think others will be affected aswell.
Cant upload savegame, becouse im in work :/ I will upload it when i come home.
Last edited by Aswan jaguar on 12 Jun 2011, 14:49, edited 2 times in total.
Reason: bug fixed in V2
Reason: bug fixed in V2
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Re: Planeswalkers
by stassy » 10 Jun 2011, 08:00
The problem with the last update is a bit messed up with 2 differents folders so until Garg clearly state which one to use it would be wise to not report bug
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Re: Planeswalkers
by Gargaroz » 10 Jun 2011, 12:51
You're a bit hasty, guys. V2 is out and this problem is fixed (I hope).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Planeswalkers
by Aswan jaguar » 10 Jun 2011, 13:09
Tested Koth Hammer only and works ok.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Cap Sysay and legendary lands
by 0rion79 » 11 Jun 2011, 07:03
Captain Sisay is unable to draw the old legendary lands from Legends set, as Karakas, but it does work with all legendary creatures and with most modern legendary lands, as Gaea's Cradle.
Last edited by Aswan jaguar on 19 Jun 2011, 15:36, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: Cap Sysay and legendary lands
by Aswan jaguar » 11 Jun 2011, 10:10
Whats going on I can't find this card nowhere.It is supposed to be in Limited according to Bring your daughter to the slaughter patch but it isn't there!
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: Cap Sysay and legendary lands
by 0rion79 » 11 Jun 2011, 10:14
Really? That's funnyAswan jaguar wrote:Whats going on I can't find this card nowhere.It is supposed to be in Limited according to Bring your daughter to the slaughter patch but it isn't there!
Anyway, the bug happens because the older legendary lands don't have "legend" ID in the CSV file.
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Re: Cap Sysay and legendary lands
by Aswan jaguar » 11 Jun 2011, 10:31
Because I have multiple manalink 2 installs, I installed Bring your daughter to the slaughter to another install not the one I am using now. 
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Archmage Ascension gone??
by 0rion79 » 11 Jun 2011, 12:20
Hi, I can't find Archmage Ascension in Constr/Limited.
Also, in Custom is still not working after latest patch. What's happening?
Also, in Custom is still not working after latest patch. What's happening?
Last edited by Aswan jaguar on 21 Aug 2011, 09:59, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Archmage Ascension gone??
by Gargaroz » 11 Jun 2011, 13:02
Argh, I swapped the file of Golden Years with the current Limited Edition !
I'll upload a V3, damn.
I'll upload a V3, damn.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Archmage Ascension gone??
by 0rion79 » 11 Jun 2011, 13:05
Fix Centaur Glade first! I can't cast it
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Re: Archmage Ascension gone??
by Gargaroz » 11 Jun 2011, 13:18
I did it 
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Cap Sysay and legendary lands
by Gargaroz » 11 Jun 2011, 13:20
I'm very sorry, as I already reported I swapped some files in V2 of the current update, please download V3
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixe by Gargaroz]Barbed Foliage affects own creature
by 0rion79 » 11 Jun 2011, 14:27
Barbed Foliage affects own attacking creature instead than AI's creatures.
Last edited by Aswan jaguar on 12 Jun 2011, 14:53, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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