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[fixed by Gargaroz]Martyr's Cause

PostPosted: 06 May 2013, 09:47
by Aswan jaguar
Describe the Bug:
Martyr's Cause has an annoying bug as it asks every phase after every spell to use regeneration effects but that should happen only if there is damage made and you have a creature on the battlefield to sac.

Which card did behave improperly ?
Martyr`s Cause

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?
if there is damage made to creature or player and you have a creature on the battlefield to sac ask to use regeneration effects.

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Inner Sanctum

PostPosted: 06 May 2013, 09:51
by Aswan jaguar
Describe the Bug:
Inner Sanctum can't be cast.

Which card did behave improperly ?
Inner Sanctum

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ml3-gatecrash+v2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

SAVEGAME is same with Martyr's Cause.

Re: Spinning Darkness

PostPosted: 06 May 2013, 10:51
by stassy
confirmed though I got an even weirder interaction when both player and AI got a Defense Grid in play : Spinning Darkness was playable for free even if there were not 3 black cards in gy but it exiled 1 black card and 2 artifacts instead.

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Re: Inner Sanctum can't be cast.

PostPosted: 06 May 2013, 10:58
by stassy
confirmed, though if debug cast Inner Sanctum work as intended.

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Re: Martyr's Cause

PostPosted: 06 May 2013, 11:01
by stassy
confirmed, also if you sacrifice a creature beforehand the game will ask to target damage card but as there is none the game will be stuck as there is no cancel button.

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[fixed by Gargaroz]Blind Obedience

PostPosted: 06 May 2013, 11:56
by stassy
Describe the Bug:
Blind Obedience cost W to cast instead of 1W

Which card did behave improperly ?
Blind Obedience

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv2

What exactly should be the correct behavior/interaction ?
Blind Obedience cost 1W to cast instead of W

Are any other cards possibly affected by this bug ?
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Re: [confirmed]Ward of Bones

PostPosted: 06 May 2013, 12:53
by Gargaroz
Bad values in "ct_all". Fixed.

Re: [confirmed]Serrated Arrows

PostPosted: 06 May 2013, 12:54
by Gargaroz
Fixed.

Re: [confirmed]Spirit Link + damage prevention

PostPosted: 06 May 2013, 12:56
by Gargaroz
Fixed.

Re: [confirmed]Dramatic Entrance

PostPosted: 06 May 2013, 12:57
by Gargaroz
Fixed.

Re: [confirmed]Mistmeadow Witch

PostPosted: 06 May 2013, 12:58
by Gargaroz
Fixed.

Re: [confirmed]Inner Sanctum

PostPosted: 06 May 2013, 13:01
by Gargaroz
Fixed.

Re: [confirmed]Martyr's Cause

PostPosted: 06 May 2013, 13:05
by Gargaroz
Fixed.

[fixed by Gargaroz]Crawlspace

PostPosted: 06 May 2013, 13:15
by Aswan jaguar
Describe the Bug:
My Crawlspace doesn't let me attack with more than 2 creatures

Which card did behave improperly ?
Crawlspace

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?
Only opponent is forced to attack with 2 or less creatures

Are any other cards possibly affected by this bug ?

Re: Blind Obedience

PostPosted: 06 May 2013, 13:17
by Gargaroz
It's a weird interaction with the Extort mechaninc. However, it's fixed now.