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Re: [confirmed]Teysa, Orzhov Scion not activateable

PostPosted: 02 Jun 2013, 13:44
by Gargaroz
Bad values in "ct_all". Fixed.

Re: Hellcarver Demon crash

PostPosted: 02 Jun 2013, 13:57
by Gargaroz
Fixed.

[fixed by Gargaroz]Divine Reckoning

PostPosted: 02 Jun 2013, 14:23
by Aswan jaguar
Describe the Bug:
AI played Divine Reckoning and chose for me which creature of mine will live.AI had no creatures in play.

Which card did behave improperly ?
Divine Reckoning

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013

What exactly should be the correct behavior/interaction ?
Each player chooses which one of his creatures will survive.

Are any other cards possibly affected by this bug ?

SAVEGAME Corrupted

[fixed by Gargaroz]Unholy Fiend triggers at beginning upkeep

PostPosted: 02 Jun 2013, 15:04
by Aswan jaguar
Describe the Bug:
Unholy Fiend triggers at beginning of upkeep.

Which card did behave improperly ?
Cloistered Youth / Unholy Fiend

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013

What exactly should be the correct behavior/interaction ?
Unholy Fiend triggers at beginning of end step.

Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED

[fixed by Gargaroz]Mirri the Cursed

PostPosted: 02 Jun 2013, 17:46
by Zeshin
Describe the Bug:
Mirri the Cursed is coming into play with summoning sickness. She has haste.

Which card did behave improperly ?
Mirri the Cursed

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1, CirithUngol, Duel

What exactly should be the correct behavior/interaction ?
Mirri the Cursed has haste and should not be affected by summoning sickness.

Are any other cards possibly affected by this bug ?
Haste seems to work fine for other cards with it.

Re: Divine Reckoning

PostPosted: 03 Jun 2013, 01:40
by Gargaroz
Fixed.

Re: Unholy Fiend triggers at beginning of upkeep

PostPosted: 03 Jun 2013, 01:42
by Gargaroz
Fixed.

Re: [confirmed]Mirri the Cursed

PostPosted: 03 Jun 2013, 01:43
by Gargaroz
Fixed.

[fixed by Gargaroz]Catacomb Dragon

PostPosted: 03 Jun 2013, 04:09
by Aswan jaguar
Describe the Bug:
1- Catacomb Dragon ability doesn't lower power of black creatures.
2- Catacomb Dragon ability (x is half the creatures power,lowered down)-now if the creatures power is 5 it makes it 2.
Which card did behave improperly ?
Catacomb Dragon

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)


What exactly should be the correct behavior/interaction ?
1- Only artifact and Dragon creatures aren't affected by it's ability
2- Catacomb Dragon ability when lowering down the half ex.(5 power) has to make it 3 as x=5/2=2.5 ,x=2,5 is lowered down so it is 2 not 3.
Are any other cards possibly affected by this bug ?

Re: Catacomb Dragon

PostPosted: 03 Jun 2013, 11:02
by Gargaroz
Fixed.

[fixed by Gargaroz]Back to 95' challenge AI decks

PostPosted: 03 Jun 2013, 12:19
by stassy
Sometimes I get to fight against...weird decks such as

| Open
deck filled with Strip Mines or Crimson Kobold


These decks are non persistent as I did win the challenge once with none of them appearing at all, but they sure provided some laughs when encountered (especially the 1st one).

Also the winning message maybe might need a small modification, as when won I though it was a bug and though it was the EDH prize :mrgreen:

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Image

Re: Back to 95' challenge AI decks

PostPosted: 03 Jun 2013, 13:11
by Gargaroz
Fixed both bugs. Have you enjoyed the prize of the challenge ?

Re: Back to 95' challenge AI decks

PostPosted: 03 Jun 2013, 13:19
by stassy
After you know what effect do from what super effect, I must say this is a nice way to stall/recover a bad start in challenges without having to start again and without breaking the challenges, I must say it's nicely done though I didn't test yet on "extreme" challenges :D

One question though
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Is the color of the super effect random or deck dependent? On tribal challenge I got 7 times W and only once U, when I needed the most the U effect while playing a WU mill deck :mrgreen:

Re: Back to 95' challenge AI decks

PostPosted: 03 Jun 2013, 13:46
by Gargaroz
Is color dependant, it'll pick the most common color of your deck.

[fixed by Gargaroz]Falkenrath Noble

PostPosted: 03 Jun 2013, 14:37
by Aswan jaguar
Describe the Bug:
1- Falkenrath Noble doesn't seem to trigger when it dies.
2- Falkenrath Noble doesn't seem to trigger when creatures die from -1/-1 effects.

Which card did behave improperly ?
Falkenrath Noble

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED