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Re: [confirmed]Curse of the Cabal + Paradoxe Haze

PostPosted: 10 Jun 2013, 00:07
by Gargaroz
Well, the code for suspended Curse of the Cabal was a bit buggy, I've improved it, so consider it fixed.

[fixed by Korath]Dawnglow Infusion again

PostPosted: 10 Jun 2013, 09:57
by Korath
Describe the Bug:
Dawnglow Infusion still doesn't do anything on resolution.

Which card did behave improperly ?
Dawnglow Infusion.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Planeswalking to Modern 05182013.rar on top of CirothUngol. Solo duel/none in this savegame (first observed in challenge gauntlet).

What exactly should be the correct behavior/interaction ?
You should get either {X} or {X} {X} life. (Ideally, you should have the option of paying either {X} {W} or {X} {G} and declining to pay the second color even if it's available, though that's just nitpicking.)

Are any other cards possibly affected by this bug ?
No.

The same symptoms were reported here and marked as fixed for this version. Don't know whether it was incomplete or just not deployed, but this patch fixes it for me:
Code: Select all
diff --git a/src/cards/shadowmoor.c b/src/cards/shadowmoor.c
index a6b6158..84b1f90 100644
--- a/src/cards/shadowmoor.c
+++ b/src/cards/shadowmoor.c
@@ -1214,21 +1214,21 @@ int card_dawnglove_infusion(int player, int card, event_t event){
                if( ! played_for_free(player, card) && ! is_token(player, card) ){
                        if( instance->targets[0].card == COLOR_WHITE && has_mana(player, COLOR_WHITE, 1) ){
                                charge_mana_multi(player, -1, 0, 0, 0, 0, 1);
-                               if( spell_fizzled != -1 ){
+                               if( spell_fizzled != 1 ){
                                        instance->info_slot = x_value+1;
                                        instance->targets[0].player = 1;
                                }
                        }
                        else if( instance->targets[0].card == COLOR_GREEN && has_mana(player, COLOR_GREEN, 1) ){
                                        charge_mana_multi(player, -1, 0, 0, 1, 0, 0);
-                                       if( spell_fizzled != -1 ){
+                                       if( spell_fizzled != 1 ){
                                                instance->info_slot = x_value+1;
                                                instance->targets[0].player = 1;
                                        }
                        }
                        else{
                                charge_mana(player, COLOR_COLORLESS, -1);
-                               if( spell_fizzled != -1 ){
+                               if( spell_fizzled != 1 ){
                                        instance->info_slot = x_value;
                                }
                        }

[fixed]Search for Tomorrow again

PostPosted: 10 Jun 2013, 10:24
by Korath
Describe the Bug:
Search for Tomorrow suspends for {U}.

Which card did behave improperly ?
Search for Tomorrow.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Planeswalking to Modern 05182013.rar on top of CirothUngol. Solo duel/none in this savegame (first observed in challenge gauntlet).

What exactly should be the correct behavior/interaction ?
It should suspend for {G}.

Are any other cards possibly affected by this bug ?
Nope.

Was most recently reported here and marked as fixed for this version. It can be cast normally in PtM.

Code: Select all
diff --git a/src/cards/time_spiral.c b/src/cards/time_spiral.c
index 471cb00..e180fab 100644
--- a/src/cards/time_spiral.c
+++ b/src/cards/time_spiral.c
@@ -4228,7 +4228,7 @@ int card_quest_for_tomorrow(int player, int card, event_t event){
                kill_card(player, card, KILL_DESTROY);
     }

-    return suspend(player, card, event, 2, 0, 0, 1, 0, 0, 0);
+    return suspend(player, card, event, 2, 0, 0, 0, 1, 0, 0);
 }

 int card_sedge_sliver(int player, int card, event_t event){

[fixed by Gargaroz]Gyre Sage + Gutter Grime and more

PostPosted: 10 Jun 2013, 10:25
by stassy
Describe the Bug:
Gyre Sage evolve ability trigger when Gutter Grime add his 1st counter and 1/1 slime token into play

Which card did behave improperly ?
Gyre Sage + Gutter Grime

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM

What exactly should be the correct behavior/interaction ?
Gyre Sage evolve ability does not trigger when Gutter Grime add his 1st counter and 1/1 slime token into play

Are any other cards possibly affected by this bug ?
Others evolve creatures

Image

I suspect the slime counter to be put into the bf as a */* creature, and so the game count it as a creature with more pow/toughness than Gyre Sage.
I tested with others spells/creatures with */* but fixed number (Boneyard Wurm) and the bug didn't happen.

Re: [confirmed]Search for Tomorrow again

PostPosted: 10 Jun 2013, 10:42
by stassy
Your link lead to my Dawnglow Infusion report but it's not a biggie, the Search for Tomorrow bug is confirmed anyway :)

Re: [confirmed]Search for Tomorrow again

PostPosted: 10 Jun 2013, 10:45
by Korath
Whoops, mispasted. Right previous bug linked now.

[fixed by Gargaroz]Praetor's Counsel

PostPosted: 10 Jun 2013, 16:33
by Korath
Describe the Bug:
A) Praetor's Counsel goes to graveyard at resolution.
B) Its legacy card has no text and no title.

Which card did behave improperly ?
Praetor's Counsel.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Planeswalking to Modern 05182013.rar on top of CirothUngol. Solo duel/none.

What exactly should be the correct behavior/interaction ?
It should exile itself. And its legacy should be wordier.

Are any other cards possibly affected by this bug ?
Nope.

Re: [confirmed]Praetor's Counsel

PostPosted: 10 Jun 2013, 17:09
by Aswan jaguar
We have a specific topic few topics up for Legacy cards with no text,title you can put this there so Sonic who inserts these will see it for sure.

[fixed by Gargaroz]Hinder

PostPosted: 11 Jun 2013, 07:58
by BAgate
Describe the Bug:
Hinder remains on the battlefield after being cast.

Which card did behave improperly ?
Hinder

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtoM

What exactly should be the correct behavior/interaction ?
It is an instant.

Are any other cards possibly affected by this bug ?
unknown

Edit: later in the game, a Followed Footsteps created an air elemental instead of the enchanted creature, so I don't know if it is a cascading fault or some weird interaction.

[already fixed]Kederekt Leviathan

PostPosted: 11 Jun 2013, 11:25
by stassy
Describe the Bug:
When Kederekt Leviathan unearth ability is activated, a copy of Kederekt Leviathan with haste is put in the bf but also another is exiled.
When current owner turn end, the Kederekt Leviathan in the bf is exiled and there are 2 Kederekt Leviathan exiled

Which card did behave improperly ?
Kederekt Leviathan

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM

What exactly should be the correct behavior/interaction ?
When Kederekt Leviathan unearth ability is activated, a copy of Kederekt Leviathan with haste is put in the bf and not another in exile zone.

Are any other cards possibly affected by this bug ?
Others unearth creatures

Image

[fixed by Gargaroz]Sacellum Godspeaker

PostPosted: 11 Jun 2013, 12:05
by stassy
Describe the Bug:
- When Sacellum Godspeaker ability is activated in auto mode, game will target non creature artifact, reveal them and generate G for it
- When Sacellum Godspeaker ability is activated in manual mode, game will not generate G for each creature with power > 5 after effect resolution (tested with Juggernaut)

Which card did behave improperly ?
Sacellum Godspeaker

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM

What exactly should be the correct behavior/interaction ?
- When Sacellum Godspeaker ability is activated in auto mode, game will not target non creature artifact.
- When Sacellum Godspeaker ability is activated in manual mode, game will generate G for each creature with power > 5 after effect resolution

Are any other cards possibly affected by this bug ?
-

Image

Image

Re: [confirmed]Dawnglow Infusion again

PostPosted: 11 Jun 2013, 12:36
by Gargaroz
Oh, I see, all thos "spell_fizzled != -1" should be "spell_fizzled != 1". Fixed.

Re: [confirmed]Gyre Sage + Gutter Grime

PostPosted: 11 Jun 2013, 12:38
by Gargaroz
Yup, it's as you say. It's not easy to fix this issue, but I'll find something.
Edit : Fixed interaction between Pandemonium / Orchard's Warden / Angelic Chorus / creatures with "evolve" and tokens from Gutter Grime / Saproling Burst.

Re: [confirmed]Search for Tomorrow again

PostPosted: 11 Jun 2013, 12:39
by Gargaroz
Fixed.

Re: [confirmed]Praetor's Counsel

PostPosted: 11 Jun 2013, 12:43
by Gargaroz
Fixed the "goes in the graveyard" part.