[Fixed] Bug Archive
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Re: [checked-wait] Reaper King,Chaos Orb Avatar / Vanguard
by stassy » 18 Jul 2011, 14:01
Unfortunately there still seems to be a hand max size issue, see savegame attached in which the max hand size is limited to 4 cards though no such effect are in the battlefield.
Edit: Argh, forgot that all avatar cards activate themself when you load a save so the bug won't be seen, you will have to start again and play a few turn to see the effect
Edit: Argh, forgot that all avatar cards activate themself when you load a save so the bug won't be seen, you will have to start again and play a few turn to see the effect
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2.zip- (2.92 KiB) Downloaded 82 times
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[fixed by Gargaroz]Uncastable cards-all plainswalkers
by HarryPitfall » 18 Jul 2011, 23:25
This bugs appears to me when I play sealed.
1) The game crashes for me everytime the computer draws "gaea's blessing" - first, I get a windows about crashes registers, and the the game crashes.
2) In the new version (m12), spirit link and gideon jura can't be played, they never gets highligthed on my hand, double click is ignored. the cost is ok (right click = add mana to cast this card to mana pool = correct mana is added). I just found that Garruk, Primal Hunter also can't be played...
1) The game crashes for me everytime the computer draws "gaea's blessing" - first, I get a windows about crashes registers, and the the game crashes.
2) In the new version (m12), spirit link and gideon jura can't be played, they never gets highligthed on my hand, double click is ignored. the cost is ok (right click = add mana to cast this card to mana pool = correct mana is added). I just found that Garruk, Primal Hunter also can't be played...
Last edited by Aswan jaguar on 20 Jul 2011, 17:17, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: 2 bugs with the new version (m12)
by sopcich04 » 19 Jul 2011, 05:17
here is a saved game where i cannot cast Garruk(same applies to all PW i've noticed)
*hope i attached file correctly*
*hope i attached file correctly*
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CastPW.rar- (1.94 KiB) Downloaded 89 times
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Re: 2 bugs with the new version (m12)
by stassy » 19 Jul 2011, 05:25
Seems to be lot of planeswalker are affected, Gideon Jura and Jace Beleren are in the savegame attached below
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Re: 2 bugs with the new version (m12)
by stassy » 19 Jul 2011, 05:54
Added savegame for Spirit Link
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3.zip- (2.69 KiB) Downloaded 93 times
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[fixed by Gargaroz]White Sun Zenith
by stassy » 19 Jul 2011, 06:01
Spell type is Sorcery and should be Instant (not a typo)


Last edited by Aswan jaguar on 20 Jul 2011, 06:59, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed all]Uncastable cards-all plainswalkers
by Aswan jaguar » 19 Jul 2011, 08:38
I tested and all plainswalkers can't be cast.
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Trying to squash some bugs and playtesting.
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Re: [confirmed all]Uncastable cards-all plainswalkers
by Gargaroz » 19 Jul 2011, 14:28
Well, Ok, V2 it is. I'll release it ASAP.
Edit : Fixed, of course.
Edit : Fixed, of course.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
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[fixed by Gargaroz]Double Legendary's in play!-Ezuri,
by HarryPitfall » 19 Jul 2011, 16:56
The computer can still play 2 Ezuri, and they stay in play, is the latest patch (commander + m12).
Last edited by Aswan jaguar on 20 Jul 2011, 07:00, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [conformed]Double Legendary's in play!-Ezuri,
by Aswan jaguar » 19 Jul 2011, 18:36
Please remember to save when you meet bugs it makes it easier to track.
Here a savegame.
Here a savegame.
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[fixed by Gargaroz]Pariah Shield = Invencible
by HarryPitfall » 19 Jul 2011, 21:26
When the computer plays a Pariah Shield, it's no need a attached creature to prevent/redirect damage, all damage is prevented - the computer becomes invencible.
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PariahShield.zip- (2.62 KiB) Downloaded 85 times
Last edited by Aswan jaguar on 20 Jul 2011, 11:37, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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Re: [conformed]Double Legendary's in play!-Ezuri,
by Gargaroz » 20 Jul 2011, 00:10
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]White Sun Zenith
by Gargaroz » 20 Jul 2011, 00:11
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Lord of the Unreal
by Gargaroz » 20 Jul 2011, 00:12
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Pariah Shield = Invencible
by Aswan jaguar » 20 Jul 2011, 07:30
The same happens for human.
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Trying to squash some bugs and playtesting.
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