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Re: [checked-wait] Reaper King,Chaos Orb Avatar / Vanguard

PostPosted: 18 Jul 2011, 14:01
by stassy
Unfortunately there still seems to be a hand max size issue, see savegame attached in which the max hand size is limited to 4 cards though no such effect are in the battlefield.

Edit: Argh, forgot that all avatar cards activate themself when you load a save so the bug won't be seen, you will have to start again and play a few turn to see the effect :?

[fixed by Gargaroz]Uncastable cards-all plainswalkers

PostPosted: 18 Jul 2011, 23:25
by HarryPitfall
This bugs appears to me when I play sealed.

1) The game crashes for me everytime the computer draws "gaea's blessing" - first, I get a windows about crashes registers, and the the game crashes.
2) In the new version (m12), spirit link and gideon jura can't be played, they never gets highligthed on my hand, double click is ignored. the cost is ok (right click = add mana to cast this card to mana pool = correct mana is added). I just found that Garruk, Primal Hunter also can't be played...

Re: 2 bugs with the new version (m12)

PostPosted: 19 Jul 2011, 05:17
by sopcich04
here is a saved game where i cannot cast Garruk(same applies to all PW i've noticed)

*hope i attached file correctly*

Re: 2 bugs with the new version (m12)

PostPosted: 19 Jul 2011, 05:25
by stassy
Seems to be lot of planeswalker are affected, Gideon Jura and Jace Beleren are in the savegame attached below

Re: 2 bugs with the new version (m12)

PostPosted: 19 Jul 2011, 05:54
by stassy
Added savegame for Spirit Link

[fixed by Gargaroz]White Sun Zenith

PostPosted: 19 Jul 2011, 06:01
by stassy
Spell type is Sorcery and should be Instant (not a typo)

Image

Re: [confirmed all]Uncastable cards-all plainswalkers

PostPosted: 19 Jul 2011, 08:38
by Aswan jaguar
I tested and all plainswalkers can't be cast.

Re: [confirmed all]Uncastable cards-all plainswalkers

PostPosted: 19 Jul 2011, 14:28
by Gargaroz
Well, Ok, V2 it is. I'll release it ASAP.
Edit : Fixed, of course.

[fixed by Gargaroz]Double Legendary's in play!-Ezuri,

PostPosted: 19 Jul 2011, 16:56
by HarryPitfall
The computer can still play 2 Ezuri, and they stay in play, is the latest patch (commander + m12).

Re: [conformed]Double Legendary's in play!-Ezuri,

PostPosted: 19 Jul 2011, 18:36
by Aswan jaguar
Please remember to save when you meet bugs it makes it easier to track.
Here a savegame.

[fixed by Gargaroz]Pariah Shield = Invencible

PostPosted: 19 Jul 2011, 21:26
by HarryPitfall
When the computer plays a Pariah Shield, it's no need a attached creature to prevent/redirect damage, all damage is prevented - the computer becomes invencible.

Re: [conformed]Double Legendary's in play!-Ezuri,

PostPosted: 20 Jul 2011, 00:10
by Gargaroz
Fixed.

Re: [confirmed]White Sun Zenith

PostPosted: 20 Jul 2011, 00:11
by Gargaroz
Fixed.

Re: [confirmed]Lord of the Unreal

PostPosted: 20 Jul 2011, 00:12
by Gargaroz
Fixed.

Re: [confirmed]Pariah Shield = Invencible

PostPosted: 20 Jul 2011, 07:30
by Aswan jaguar
The same happens for human.