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Re: Fencepost error in new_select_a_card()

PostPosted: 17 Jun 2013, 23:47
by Gargaroz
Fixed. Thanks Korath !

[fixed by Gargaroz]Lich Lord of Unx

PostPosted: 18 Jun 2013, 02:16
by BAgate
Describe the Bug:
The first ability of Lich Lord of Unx costs B to activate.

Which card did behave improperly ?
Lich Lord of Unx

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMN

What exactly should be the correct behavior/interaction ?
It should cost BU to activate.

Are any other cards possibly affected by this bug ?
no

[fixed by Gargaroz]Mirror-Sigil Sergeant

PostPosted: 18 Jun 2013, 03:51
by Althuna
He does not seem to be making a copy at upkeep, even though I had a blue permanent.

[fixed by Gargaroz]Paradox Haze / Followed Footsteps

PostPosted: 18 Jun 2013, 03:54
by Althuna
I think the Paradox Haze is giving another upkeep, but it does not seem to trigger on the Followed Footsteps.

Re: Lich Lord of Unx

PostPosted: 18 Jun 2013, 04:42
by stassy
confirmed in PDMNv2, also the mana order is reversed for 2nd ability

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[fixed by Gargaroz]Nivix Cyclops

PostPosted: 18 Jun 2013, 07:22
by Shantak
Describe the Bug:
Nivix Cyclops can't attack after instants or sorceries are cast though it gets the +3/+0 boost fine.

Which card did behave improperly ?
Nivix Cyclops

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMN Duel


What exactly should be the correct behavior/interaction ?
Whenever you cast an instant or sorcery, Nivix Cyclops can attack this turn though it didn't have defender.

Are any other cards possibly affected by this bug ?
Other "can attack though it didn't have defender" cards maybe? Yep, tested in debug mode and at least Ogre Jailbreaker couldn't attack though I had Boros Guildgate in play.

Re: Mirror-Sigil Sergeant

PostPosted: 18 Jun 2013, 09:29
by stassy
confirmed in PDMN, no trigger happen or activable at upkeep

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Re: Paradox Haze / Followed Footsteps

PostPosted: 18 Jun 2013, 09:33
by stassy
confirmed in PDMNv2

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[fixed Gargaroz]Trostani Selesnya Voice, Phyrexian Processor

PostPosted: 18 Jun 2013, 11:07
by Megres
Describe the Bug:
If I create a token with a Phyrexian Processor, Trostani goes nuts with life points (with a 10/10 token jumps from 38 hp to 640).

Which card did behave improperly ?
Trostani Selesnya Voice and/or Phyrexian Processor

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Dragon's Maze v.2

What exactly should be the correct behavior/interaction ?
Trostanti should give me life points equal to the creature toughness.

Are any other cards possibly affected by this bug ?
Maybe other big creatures, or creature related to your life points, like Serra Avatar and such.

[fixed by Gargaroz]Dragonsoul Knight and Paragon of the Ames

PostPosted: 18 Jun 2013, 13:10
by Korath
Describe the Bug:
Dragonsoul Knight activates for 1UBGR.

Which card did behave improperly ?
Dragonsoul Knight.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PoDMN on top of CirothUngol. Solo duel/none.

What exactly should be the correct behavior/interaction ?
Dragonsoul Knight activates for WUBGR.

Are any other cards possibly affected by this bug ?
No.

If I wrote a replacement for charge_mana_multi() and similar functions that looked like something like, say, charge_mana_multi2(player, mX, 2, mW, mU, 2, mB) to charge 2WUUB, would that make this less error-prone?

Re: [confirmed]Lich Lord of Unx

PostPosted: 18 Jun 2013, 13:15
by Korath
The displayed mana order is hard-coded and doesn't seem worth the effort to rewrite in C.

Re: [confirmed]Nivix Cyclops

PostPosted: 18 Jun 2013, 13:45
by Gargaroz
Oh, I see : bad values in "ct_all" for both. Fixed.

Re: [confirmed]Mirror-Sigil Sergeant

PostPosted: 18 Jun 2013, 13:48
by Gargaroz
Fixed.

Re: [confirmed]Paradox Haze / Followed Footsteps

PostPosted: 18 Jun 2013, 13:50
by Gargaroz
Fixed.

Re: Trostani Selesnya Voice and/or Phyrexian Processor

PostPosted: 18 Jun 2013, 13:54
by Gargaroz
Trostani is bugged, it's the same bug of Orchard's Warden and it's fixed now.
Guys, someone could please make a list of all coded cards that do something related to P/T of creatures when they comes into play, so I could fix them all ?