Re: [confirmed]Overgrown Battlement
Fixed.
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=110&t=4108
diff --git a/src/cards/gold_oneshot.c b/src/cards/gold_oneshot.c
index b7fec72..b73e812 100644
--- a/src/cards/gold_oneshot.c
+++ b/src/cards/gold_oneshot.c
@@ -30,7 +30,9 @@ int card_coalition_victory(int player, int card, event_t event){
if( target_available(player, card, &td) ){ count++; }
if( count == 5 ){
+ if (unknown728574 != 1)
lose_the_game(1-player);
+ life[1-player] = -99;
}
}
kill_card(player, card, KILL_DESTROY );