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[fixed by Gargaroz]Tel-Jihad Justice is going to exile.

PostPosted: 20 Jul 2013, 05:06
by Aswan jaguar
Describe the Bug:
Tel-Jihad Justice is going to exile after resolving.

Which card did behave improperly ?
Tel-Jihad Justice

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?
Tel-Jihad Justice is going to graveyard after resolving.

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Plunge into Darkness more bug

PostPosted: 20 Jul 2013, 05:13
by Aswan jaguar
Describe the Bug:
Found another bug
Plunge into Darkness 2nd puts the cards not chosen to library.

Which card did behave improperly ?
Plunge into Darkness

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)


What exactly should be the correct behavior/interaction ?
Plunge into Darkness 2nd exiles the cards not chosen.

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Fury Charm 3nd choice

PostPosted: 20 Jul 2013, 08:42
by Aswan jaguar
Describe the Bug:
Fury Charm 3nd choice to remove 2 time counters from target permanent doesn't work no counters were deducted instead it works as 2nd choice and adds +1/+1 and trample.
By the way the part of 3nd choice to remove 2 time counters from suspended card was supposed to work,too?You accomplished to target a legacy card or something?

Which card did behave improperly ?
Fury Charm

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Lifeline

PostPosted: 21 Jul 2013, 10:35
by Aquillion
Describe the Bug:
The turn it comes into play, Lifeline brings back creatures that died before it entered play. As I understand it, this shouldn't happen, since its ability is triggered -- when a creature dies while Lifeline is on the field, it triggers and creates an effect that will bring it back at the end of the turn. It shouldn't do anything for creatures that died while it wasn't on the field.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ml3-july13, Sealed.

What exactly should be the correct behavior/interaction ?
Lifeline should only bring back creatures that died after it entered play.

Re: Tel-Jihad Justice is going to exile.

PostPosted: 21 Jul 2013, 12:27
by Gargaroz
Fixed.

Re: Plunge into Darkness more bug

PostPosted: 21 Jul 2013, 12:30
by Gargaroz
Fixed.

Re: Fury Charm 3nd choice

PostPosted: 21 Jul 2013, 12:35
by Gargaroz
Fixed.

Re: Fury Charm 3nd choice

PostPosted: 21 Jul 2013, 12:37
by Aswan jaguar
By the way the part of 3nd choice to remove 2 time counters from suspended card was supposed to work,too?Gargaroz you accomplished to target a legacy card or something?

Re: Lifeline

PostPosted: 21 Jul 2013, 12:56
by Gargaroz
Oh, I see, the ruling was changed a bit. Fixed, however I don't know if this part could be correctly followed. giving the way Manalink handles this kind of effects :
"3/1/2010: If more than one creature is on the battlefield and all the creatures on the battlefield go to the graveyard at once, then none of them are returned at end of turn. This is because Lifeline's ability has an intervening-if clause, which means that there must be at least one creature on the battlefield at the time the ability resolves."

[fixed by Gargaroz]Foil stays as enchantment

PostPosted: 21 Jul 2013, 13:06
by Aswan jaguar
Describe the Bug:
Foil stays as enchantment

Which card did behave improperly ?
Foil

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

[fixed in v2]Faerie Mechanist - thinking loop

PostPosted: 21 Jul 2013, 13:09
by Aswan jaguar
Describe the Bug:
When AI tries to cast Faerie Mechanist - thinking loop

Which card did behave improperly ?
Faerie Mechanist

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-july13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Jolrael,Empress of Beasts

PostPosted: 21 Jul 2013, 13:26
by Aswan jaguar
Describe the Bug:
1- Jolrael,Empress of Beasts animated land if it dies in combat a copy goes to graveyard and the original (probably) stays on battlefield.
2- When you activate the ability it menu asks for "Select target land"
3- I don't discard 2 cards when I activate it.
Which card did behave improperly ?


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)


What exactly should be the correct behavior/interaction ?
1- Animated land goes to graveyard
2- menu asks for "Select Target player"
3- discard 2 cards is part of the cost
Are any other cards possibly affected by this bug ?

Re: Jolrael,Empress of Beasts-animated land & more

PostPosted: 22 Jul 2013, 00:49
by Gargaroz
Well, it seems you're still using V1, in V2 the "land animation" was completely overhauled and now works much better.
However, the other bugs you mentioned are there, consider them fixed.

Re: When AI tries to cast Faerie Mechanist - thinking loop

PostPosted: 22 Jul 2013, 00:52
by Gargaroz
This one too seems fixed in V2...

Re: Foil stays as enchantment

PostPosted: 22 Jul 2013, 00:53
by Gargaroz
Fixed.