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Re: Eldrazi + Legend rule

PostPosted: 02 Aug 2013, 02:56
by stassy
Yes, as I said in the report, if Spawnsire of Ulamog ability is used, it's basically a cheat into play mode(though unless an instant destroy all spell is used by AI, the game can be considered as finished).

Re: Eldrazi + Legend rule

PostPosted: 02 Aug 2013, 04:33
by stassy
Just tested on a clean game and Emrakul legend issue is still here

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[fixed Gargaroz]Spellbreaker Behemoth,Spearbreaker Behemoth

PostPosted: 02 Aug 2013, 06:23
by stassy
Describe the Bug:
- Spellbreaker Behemoth is indestructible
- Spellbreaker Behemoth ability ask for 1 on target creature with power>5 and grant indestructible...it is supposed to grant uncounterable status for creatures with power>5 cast, not those on the bf :mrgreen:

Which card did behave improperly ?
Spellbreaker Behemoth

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2

What exactly should be the correct behavior/interaction ?
- Spellbreaker Behemoth is not indestructible
- Spellbreaker Behemoth ability grant uncounterable status for creatures with power>5 cast

Are any other cards possibly affected by this bug ?
-

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Or maybe this is an approx and Spellbreaker Behemoth give indestructible to creatures with pow>5...or maybe this was a hidden Spearbreaker Behemoth in disguise? :D

[still bugged]Hellcarver Demon

PostPosted: 02 Aug 2013, 08:50
by stassy
Describe the Bug:
When Hellcarver Demon ability trigger, if player choose the last card in the list from the top the game consider that the player choose the cancel option.

Which card did behave improperly ?
Hellcarver Demon

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2

What exactly should be the correct behavior/interaction ?
When Hellcarver Demon ability trigger, if player choose the last card in the list from the top the game plays it.

Are any other cards possibly affected by this bug ?
-

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Happen on both side, AI also encounter this bug, will usually cast the card in the middle to the bottom of the list and when reaching the last card of the list won't be able to cast the rest.

[fixed by Gargaroz]Soulquake

PostPosted: 02 Aug 2013, 11:29
by stassy
Describe the Bug:
Soulquake stay on the bf at resolution

Which card did behave improperly ?
Soulquake

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2

What exactly should be the correct behavior/interaction ?
Soulquake doesn't stay on the bf at resolution

Are any other cards possibly affected by this bug ?
-

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[fixed by Gargaroz]Comet Storm

PostPosted: 02 Aug 2013, 12:08
by stassy
Describe the Bug:
- When Comet Storm is cast, game ask for RR, then X, then ask to target only player instead of player or creature
- When game ask for additional target, it will preemptively show the max number of creatures in the bf, if player choose less than this number, at resolution only target player will get damage
- When game ask for additional target, it will preemptively show the max number of creatures in the bf, if player choose this number, at resolution X-2 target creatures will be dealt damages with X the max number of creatures counted in the bf.

Which card did behave improperly ?
Comet Storm

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2

What exactly should be the correct behavior/interaction ?
- When Comet Storm is cast, game ask for RR, then X, then ask to target player or creature
- When game ask for additional target, it will preemptively show the max number of creatures in the bf, if player choose less than this number, at resolution X target will get damage with X is the number player choosen

Are any other cards possibly affected by this bug ?
-

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For example, if there is 6 creatures in the bf, game show 6 as number, if player choose 6, he pays 6 then game dealt X damage to target player and X damage to 6-2=4 creatures.
I tested with 3 creatures in bf and go 1 creature only damaged so I concluded it would be max creatures less 2 choosen.

Re: Merfolk Sovereign

PostPosted: 02 Aug 2013, 12:37
by Gargaroz
Well, withe the updated targeting system, this bug is obsolete too. Consider it fixed.

Re: Eldrazi + Legend rule

PostPosted: 02 Aug 2013, 12:42
by Gargaroz
Stassy, the issue is the "reshuffle bug" which is erratic. The Legend Rule for Emrakul was bugged, and I fixed it.

Re: Spellbreaker Behemoth

PostPosted: 02 Aug 2013, 12:56
by Gargaroz
Oh damn, yeah, mismatched name... Consider it fixed. Sonic, please update the art folder, as Spearbreaker Behemoth is coded too.

Re: Hellcarver Demon

PostPosted: 02 Aug 2013, 13:08
by Gargaroz
Fixed.

Re: Soulquake

PostPosted: 02 Aug 2013, 13:09
by Gargaroz
Fixed.

[fixed by Gargaroz]Shield of the Ages

PostPosted: 02 Aug 2013, 13:21
by Aswan jaguar
Describe the Bug:
Shield of the Ages:
1- Can prevent damage made to opponent.
2- Can prevent damage made to creatures.
3- I haven't seen AI acivate it more than 1 time per turn.(with no instants to keep mana for)
Which card did behave improperly ?
Shield of the Ages

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
1- Can prevent only damage made to you.
2- Can't prevent damage made to creatures.
3- AI can use it more than 1 time per turn
Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED

Re: Comet Storm

PostPosted: 02 Aug 2013, 13:31
by Gargaroz
Code fixed & improved. With some limitations : the max X to put into the main spell is 65535 mana, the max number of additional targets is 23. Hope this is enough ;)

Re: [fixed by Gargaroz]Eldrazi + Legend rule

PostPosted: 02 Aug 2013, 13:35
by stassy
The reshuffle issue is not erratic as I purposely reported it would only happen every time Spawnsire of Ulamog ability is used (since it is a sort of debug mode).

I forgot that some bug report ago it was said that the new legend rule would not work on debug cast creature so we can safely disregard this specific issue.

[fixed GargarozNight Soil exiled creatures don't go to exile

PostPosted: 02 Aug 2013, 13:38
by Aswan jaguar
Describe the Bug:
Night Soil exiled from graveyard creatures don't go to exile zone.(just vanish)

Which card did behave improperly ?
Night Soil

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
Go to Exile zone

Are any other cards possibly affected by this bug ?