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Re: Wild Nacatl

PostPosted: 03 Aug 2013, 22:36
by HarlequinCasts
That was just fixed last week. It gets multiple pluses from repeat lands. Also its color changes based on what land is out there. Was a debug trick that got left in.

Re: [confirmed]Bloodfire Dwarf is in fact Bloodfire Colossus

PostPosted: 04 Aug 2013, 06:14
by Aswan jaguar
Yes,as I wrote/changed the headline Bloodfire Dwarf is in fact Bloodfire Colossus besides the 6 damage to creature and players,damages fliers,too so he is 100% Bloodfire Colossus.A disguised Dwarf to Colossus......cool!! 8)

I confirm also that Bloodfire Kavu works as Bloodfire Colossus as well.

Re: Signet Infinite Mana

PostPosted: 04 Aug 2013, 15:07
by Gargaroz
Fixed. Also made a C code for Izzet Signet, which was still ASM coded.

Re: [confirmed]Bloodfire Dwarf is in fact Bloodfire Colossus

PostPosted: 04 Aug 2013, 15:09
by Gargaroz
Fixed.

[fixed by Gargaroz]Ray of Command

PostPosted: 05 Aug 2013, 05:51
by Aswan jaguar
Describe the Bug:
Ray of Command doesn't tap the stolen creature when it is returned.

Which card did behave improperly ?
Ray of Command

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
Ray of Command taps the stolen creature when it is returned back to owner at the end of turn.


Are any other cards possibly affected by this bug ?

fixed Gargaroz]Thought Lash prevents damage-creat.& opponent

PostPosted: 05 Aug 2013, 05:58
by Aswan jaguar
Describe the Bug:
1- Thought Lash prevents damage to creatures.
2- Prevents damage to opponent.

Which card did behave improperly ?
Thought Lash

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
1- Thought Lash doesn't prevent damage to creatures
2- Thought Lash prevents damage only made to you.
Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Krovikan Horror

PostPosted: 05 Aug 2013, 06:09
by Aswan jaguar
Describe the Bug:
Krovikan Horror ability can't be activated while it has summoning sickness.

Which card did behave improperly ?
Krovikan Horror

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
Krovikan Horror ability can be activated even if it has summoning sickness as it doesn't have {T} in the activation cost.

Are any other cards possibly affected by this bug ?

Re: Ray of Command

PostPosted: 05 Aug 2013, 12:47
by Gargaroz
Fixed.

Re: Thought Lash prevents damage to creatures and opponent

PostPosted: 05 Aug 2013, 12:51
by Gargaroz
Fixed.

Re: Krovikan Horror

PostPosted: 05 Aug 2013, 12:57
by Gargaroz
Fixed.

[fixed by Gargaroz]Reinforcements shuffles the library

PostPosted: 05 Aug 2013, 13:38
by Aswan jaguar
Describe the Bug:
Reinforcements shuffles the library.Because it shuffles the library I don't know either if the creatures are put on top of it.

Which card did behave improperly ?
Reinforcements

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
No shuffle.

Are any other cards possibly affected by this bug ?

[fixed by Gargaroz]Combat Medic or Icatian Lieutenant

PostPosted: 05 Aug 2013, 14:17
by Aswan jaguar
Describe the Bug:
Combat Medic is not found as Soldier[illegal target (subtype)] by Icatian Lieutenant(he pumps other Soldiers) although is found as a soldier by Captain of the Watch.

Which card did behave improperly ?
Combat Medic or Icatian Lieutenant

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
Combat Medic is a soldier and has to be found as one from Icatian Lieutenant ability.

Are any other cards possibly affected by this bug ?

Re: Reinforcements shuffles the library

PostPosted: 05 Aug 2013, 15:21
by Gargaroz
Fixed.

Re: Combat Medic or Icatian Lieutenant

PostPosted: 05 Aug 2013, 15:25
by Gargaroz
With overhauled targeting system on the next release, this bug is already fixed ;)