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[Fixed] Bug Archive

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Re: [fixed by Gargaroz]Deceiver Exarch + Onulet+all artifact

Postby Sonic » 13 Aug 2011, 22:29

Oops! :oops:
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[fixed by Gargaroz]Reap and Sow corrupted

Postby 0rion79 » 14 Aug 2011, 18:31

: Reap and Sow is corrupted. When played, even in Constructed, the text message allows only one choiche: to destroy a land. Other options are unavailable and the "research" one is automatically triggered if no lands are on the battlefield.
Last edited by Aswan jaguar on 15 Aug 2011, 08:01, edited 1 time in total.
Reason: fixed bug
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Re: Reap and Sow corrupted

Postby Gargaroz » 15 Aug 2011, 01:06

Oh, I see. The fixes did by Snacko revealed an old bug.
It's fixed now.
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[fixed by Gargaroz]Master Transmuter

Postby stassy » 17 Aug 2011, 10:57

Describe the Bug:
Master Transmuter card glow yellow as a ready to be casted card even if the blue mana is missing

Which card did behave improperly ?
Master Transmuter

Which Version did you use ?(Constructed, Limited)and which update(date,name)
July V2 Constructed

What exactly should be the correct behavior/interaction ?
Master Transmuter should be tagged as available to cast only if all the mana requirement is met

Are any other cards possibly affected by this bug ?
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Last edited by Aswan jaguar on 17 Aug 2011, 17:10, edited 1 time in total.
Reason: fixed bug
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Re: Master Transmuter

Postby Gargaroz » 17 Aug 2011, 14:13

Fixed, the coded lacked the part for the "colored artifact".
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Saproling Burst

Postby 0rion79 » 18 Aug 2011, 07:01

Saproling counters generated by Saproling Burst are 1/1 and not X/X, where X is equal to the fading counters on Saproling Burst. When Saproling Burst leaves the game, counters are still 1/1 and won't leave the battlefield together with that enchantment.
Last edited by Aswan jaguar on 19 Aug 2011, 16:20, edited 2 times in total.
Reason: fixed bug
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Re: Saproling Burst is corrupted

Postby stassy » 18 Aug 2011, 10:01

Confirmed in July v2 constructed
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[fixed all by Gargaroz] Necropotence and Thawing Glaciers

Postby 0rion79 » 18 Aug 2011, 11:22

Hi. I don't know if this may be improved, but I think that the way that AI uses some cards is really anoying.
Eg, with Necropotence, the AI draws almost all the cards that it can, reducing itself to 1 life point. Then there is a bug for which it may discards cards from hand without exiling them. If this behavior may be convenient with Yawgmoth's Bargain, old Necropotence players were used to draw only as many cards as they could host in their hand.

Instead, when the AI plays Thawing Glaciers , it never activates it: maybe it thinks it is unconvenient!

Anything we can do?
Last edited by Aswan jaguar on 19 Aug 2011, 16:22, edited 1 time in total.
Reason: fixed bug
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[fixed]Gossamer Chains

Postby stassy » 19 Aug 2011, 04:55

Describe the Bug:
Gossamer Chains named is displayed as GossamerChains in the card name

Which card did behave improperly ?
Gossamer Chains

Which Version did you use ?(Constructed, Limited)and which update(date,name)
July V2 GY V4

What exactly should be the correct behavior/interaction ?
Gossamer Chains should be displayed as Gossamer Chains in the card name

Are any other cards possibly affected by this bug ?
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Last edited by stassy on 19 Aug 2011, 13:09, edited 2 times in total.
Reason: bug fixed
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[fixed]Oath of Lieges

Postby stassy » 19 Aug 2011, 05:01

Describe the Bug:
Oath of Lieges card display Smash to Smithereens text

Which card did behave improperly ?
Oath of Lieges

Which Version did you use ?(Constructed, Limited)and which update(date,name)
July V2 GY V4

What exactly should be the correct behavior/interaction ?
Oath of Lieges card display Oath of Lieges text

Are any other cards possibly affected by this bug ?
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Last edited by stassy on 19 Aug 2011, 13:08, edited 2 times in total.
Reason: bug fixed
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[fixed byGargaroz]Scrying Sheets

Postby stassy » 19 Aug 2011, 07:07

Describe the Bug:
Scrying Sheets ask to tap a permanent instead of a snow covered land (though can't proceed for not tapping a snow or normal land).
Also Scrying Sheets will not look at the top card of the library but at the sorted cards if sorting mode is enabled.

Which card did behave improperly ?
Scrying Sheets

Which Version did you use ?(Constructed, Limited)and which update(date,name)
July V2 GY V4

What exactly should be the correct behavior/interaction ?
Scrying Sheets should ask to tap a snow covered or normal land instead of a permanent.
Scrying Sheets should look for the top card of the library instead of sorted order in sorted card mode.

Are any other cards possibly affected by this bug ?
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Last edited by Aswan jaguar on 23 Aug 2011, 13:49, edited 1 time in total.
Reason: fixed bug
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Re: [unconfirmed]Oath of Lieges

Postby Aswan jaguar » 19 Aug 2011, 07:39

I don't confirm this,Stassy probably you miss the last card update by Sonic.
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Re: [unconfirmed]Gossamer Chains

Postby Aswan jaguar » 19 Aug 2011, 07:46

I don't confirm this either both in editor and in play the name is correct.
Probably you don't have this card update made by Sonic.
viewtopic.php?f=55&t=3991&start=75
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Re: [confirmed]Saproling Burst

Postby Gargaroz » 19 Aug 2011, 12:34

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [AI behavior] Necropotence and Thawing Glaciers

Postby Gargaroz » 19 Aug 2011, 13:01

Fixed all. Also restored interaction between Necropotence and Spellbook.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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