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[Fixed] Bug Archive

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Re: [confirmed]Phantasmal bug

Postby Gargaroz » 24 Aug 2011, 00:04

Lord of the Unreal "hexproof for illusion" is bugged and was already reported and fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Viashivan Dragon - Missing "Flying" descripti

Postby Gargaroz » 24 Aug 2011, 00:06

Before reporting other "text" errors, have you installed the latest CSV / Artwork updates done by Sonic ?
Get them here : viewtopic.php?f=55&t=3991&start=75
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- Current / medium term task: adjusting the code for making Misdirection and such usable
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Re: [confirmed]Viashivan Dragon - Missing "Flying" descripti

Postby Sonic » 24 Aug 2011, 01:34

He's OK - he's found 2 I missed. This and Carnassid.
Well... nobody's perfect. :wink:

@Kingpin - Make sure you have the latest card updates as Gargaroz suggested, and keep your eye out for anymore errors I missed. Damn useful having a second set of eyes. :-D
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[Already fixed]Wren's Run Packmaster

Postby Sonic » 24 Aug 2011, 01:54

Constructed 17 July V2

Wren's Run Packmaster is acting a vanilla creature.

Creature - Elf Warrior
Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)
{2} {G}: Put a 2/2 green Wolf creature token onto the battlefield.
Each Wolf you control has deathtouch.

The 'Champion an Elf' ability fails to ask to exile an Elf, and the card successfully enters the battlefield without the exile being made.
Once on the battlefield the Wolf token creation ability also fails to work.
Last edited by Aswan jaguar on 24 Aug 2011, 15:54, edited 2 times in total.
Reason: Already fixed bug
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Re: Wren's Run Packmaster

Postby stassy » 24 Aug 2011, 05:53

confirmed
Attachments
1.zip
(2.75 KiB) Downloaded 69 times
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[fixed by Gargaroz]Briar Shield

Postby stassy » 24 Aug 2011, 11:40

Describe the Bug:
Briar Shield is shown as a 1/1 creature even if it's an enchantment

Which card did behave improperly ?
Briar Shield

Which Version did you use ?(Constructed, Limited)and which update(date,name)
July V2 GY V4 Sonic 25 July Constructed

What exactly should be the correct behavior/interaction ?
Briar Shield should not be tagged as a 1/1 creature

Are any other cards possibly affected by this bug ?
-
Image
Last edited by Aswan jaguar on 24 Aug 2011, 15:52, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Wren's Run Packmaster

Postby Gargaroz » 24 Aug 2011, 13:29

It was already reporter (and fixed).
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Re: [confirmed]Briar Shield

Postby Sonic » 24 Aug 2011, 13:31

ManalinkGY.csv 'Power' and 'Toughness' parameters are both set to '1' - should be '0'.
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Re: [confirmed]Briar Shield

Postby Gargaroz » 24 Aug 2011, 13:45

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Carnassid - Wrong description

Postby Gargaroz » 24 Aug 2011, 13:50

Fixed.
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Viashivan Dragon - Missing "Flying" descripti

Postby Gargaroz » 24 Aug 2011, 13:51

Fixed.
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [wait confirmation]fog effects and PWs(luminarch Asc.fix

Postby Gargaroz » 24 Aug 2011, 15:56

All this stuff is now fixed. I also checked Golden Years, I hope I fixed all the occurrences.
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Re: Murmuring Bosk - Living Lands

Postby Aswan jaguar » 24 Aug 2011, 16:15

Gargaroz I tried many values and I managed to animate the Bosk by giving it a Dual Land definition in magic.exe now it is recognized as a Forest by Living Lands but it behaves also as a Swamp(not as Plains) so it will become a creature by Cormus Bell as well.
If you can do your magic from here to stop it from becoming a Swamp it would solve this.
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Re: [Already fixed]Wren's Run Packmaster

Postby Sonic » 24 Aug 2011, 18:59

Apologies. Didn't see Orion79's original 'Wren's Packmaster corrupted' post. :oops:
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[already fixed]Phantasmal bug

Postby Milod » 24 Aug 2011, 20:49

when lord of unreal is on field together with other phantasmal creature(s) it can generate this bug and happens verry often no need savegame its clear as day

thnx

phantasmal bug.jpg
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