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[fixed by Gargaroz]Woodfall Primus - Persisted 5x

PostPosted: 24 Aug 2011, 22:28
by kingpin
Acquired from latest Manalink Patch.

I attacked with Sliver Overlord, AI blocked with Woodfall Primus and it undead 5 times.

Re: [fixed by Gargaroz]Viashivan Dragon - Missing "Flying" d

PostPosted: 24 Aug 2011, 22:44
by kingpin
Yuppers, all updated.

I'll keep diggin for more errors.

Did you check out Woodfall Primus I posted?

You may leave the bug cuz I kinda liked it. :)

Re: Woodfall Primus - Persisted 5x

PostPosted: 25 Aug 2011, 00:42
by Gargaroz
It's the same, noxious bug that sometimes happens on "graveyard from play" trigger. Since I've reworked Persist, perhaps this is gone, I'll check.
Edit : the reworked code seems to not generate the bug, so this appear to be fixed.

Re: Phantasmal bug

PostPosted: 25 Aug 2011, 00:43
by Gargaroz
Oh god, this is the 4th time this bug is reported !
It seems you're a newbye here : please check carefully the Bug Report forum before reporting something.
Thanx anyway.

[fixed by Gargaroz]Missing P/T on big cards in GY

PostPosted: 25 Aug 2011, 06:02
by kingpin
I happen to do a filter with powers less than 1
and discovered 10 cards with no P/T.

The cards are:

Spectral Guardian
Rayne, Academy Chancellor
Balduvian Dead
Crovax the Cursed
Thundermare
Dwarven Miner
Lovisa Coldeyes
Krakilin
Patchwork Gnomes
Steel Golem

Even with P/T of */* (Krakilin and Crovax) are
not showing.

Don't get me wrong, I tested them on the field
and the small cards (in-hand and in-play) are fine.

Only the P/T attribute of the big cards are missing
NOT on the small cards.
.
.

Re: Missing P/T on big cards

PostPosted: 25 Aug 2011, 10:29
by stassy
I can confirm too, might be some cvs typo.

Re: [tested-unsolved]First strike to double strike

PostPosted: 25 Aug 2011, 12:49
by Aswan jaguar
I tested and bug still remains in July v2 update so kitchen Finks new code didn't fix it.

Re: [confirmed]Missing P/T on big cards in GY

PostPosted: 25 Aug 2011, 14:26
by Gargaroz
All typos. Fixed.

Re: Hunting Moa and Aegis Angel's targets

PostPosted: 25 Aug 2011, 14:30
by Gargaroz
Fixed.

Re: [fixed by Gargaroz]Hunting Moa and Aegis Angel's targets

PostPosted: 25 Aug 2011, 14:34
by 0rion79
Gargaroz, I've also seen that the AI never uses Serrated Arrows: anything you can do?

Re: [new info]Murmuring Bosk - Living Lands

PostPosted: 25 Aug 2011, 14:34
by Gargaroz
I changed the value and got your same exact result.
It's still bugged (the Kormus Bell thing), but at least works with Living Lands.

Re: [fixed by Gargaroz]Hunting Moa and Aegis Angel's targets

PostPosted: 25 Aug 2011, 14:38
by Gargaroz
Orion, please post bug for different cards in separate threas or I'll go mad and you'll have to cure me ;)
However, probably bad Reserved Infos, I'll check.

Re: [tested-remains unsolved]First strike to double strike

PostPosted: 25 Aug 2011, 14:45
by Gargaroz
Well, the reworked code for Persist seems to not generate the bug, so this appear to be fixed.

[fixed by Gargaroz]Rune Scarred Demon

PostPosted: 25 Aug 2011, 19:56
by Megres
Describe the Bug:
Rune Scarred Demon doesn't have flying.

Which card did behave improperly ?
Rune Scarred Demon.

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Constructed, July 17 v.2.

What exactly should be the correct behavior/interaction ?
Rune Scarred Demon should have flying.

Are any other cards possibly affected by this bug ?
No.

Re: Rune Scarred Demon

PostPosted: 26 Aug 2011, 00:39
by Gargaroz
This was alredy reported, perhaps ?
However, fixed.