[Fixed] Bug Archive
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Re: Corrupted: She
by stassy » 27 Sep 2011, 11:42
This seems different for me, Sheoldred, Whispering One ask to pickup a creature from my library instead of the graveyard, everything else work (26th September in Constructed)
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Re: Corrupted: Dwarven Blastminer (and maybe other morph car
by stassy » 27 Sep 2011, 12:36
For me I can't even cast it, game get stuck in infinite loop before anything happen after mana is spent to cast it.
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Re: [confirmed]Grimoire of the Dead
by Aswan jaguar » 27 Sep 2011, 13:15
I confirm this bug ,most of the times doesn't bring at all creatures from graveyard,other times it brings some of the creatures,at a case it brought to me only AI creatures and finally in a case it brought 2 Devastating Summons!! and I was given 2 + 2 tokens for free!!!!
It triggers randomly.
It triggers randomly.
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Re: Contagion Engine interaction
by stassy » 27 Sep 2011, 13:28
It work for me with Quirion Dryad but not Vein Drinker (the pop up doesn't pop for the last) in
26th September Constructed
26th September Constructed
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Re: [confirmed]Grimoire of the Dead
by stassy » 27 Sep 2011, 13:34
The +2 token is a bug proper to Devastating Summons which has been sumitted already, though it's funny to see back to life Whimsy effect 
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Re: [confirmed]Mentor of the Meek
by Gargaroz » 27 Sep 2011, 15:16
Oh, those damned hardcoded slots. I'll relocate it.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Grimoire of the Dead
by Gargaroz » 27 Sep 2011, 15:28
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Contagion Engine interaction
by Gargaroz » 27 Sep 2011, 15:31
I fixed the Dryad prior the release, bue the Drinker is still buggy, I'll fix it too.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Sheoldred, Whispering One
by Gargaroz » 27 Sep 2011, 15:32
You mess just one damn parameter.. Fixed, I noticed too this bug.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Devastating Summons
by Gargaroz » 27 Sep 2011, 15:42
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Green Sun's Zenith
by Gargaroz » 27 Sep 2011, 15:45
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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